Player Matchup

Hachiman
Hachiman
Bistay
Hachiman
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 35L
1,606 Elo+
Party 1
Bakasura
Bakasura
TastyBool
Bakasura
Level 46
God Stats
5W - 1L
1,751 SR
Queue Stats
98W - 47L
1,632 Elo+
Party 1
Chaac
Chaac
WikiNitKouyou
Chaac
Level 23
God Stats
7W - 2L
1,615 SR
Queue Stats
11W - 6L
1,610 Elo+
Party 1
Zeus
Zeus
funyseftyy
Zeus
Level 26
God Stats
10W - 5L
1,876 SR
Queue Stats
84W - 54L
1,565 Elo+
Party 1
Merlin
Merlin
madmax7461
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,820 Elo+
Party 1
Team Averages
Level 31
1,648 SR
1,647 Elo+

VS

Team Averages
Level 39
1,524 SR
1,573 Elo+
Khepri
Khepri
Bki27
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,450 Elo+
Party 3
Neith
Neith
CoPiE265
Neith
Level 18
God Stats
106W - 65L
1,582 SR
Queue Stats
165W - 128L
1,476 Elo+
Party 2
Ra
Ra
Rhum-Beuh
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 3
Loki
Loki
ShadowMedy
Loki
Level 129
God Stats
33W - 34L
1,538 SR
Queue Stats
2,149W - 1,782L
1,619 Elo+
Party 2
Chang'e
Chang'e
WahrerShadowmedy
Chang'e
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 47L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bistay
Hachiman
17
3 / 1 / 18
10,267
1,027
16,208
12,323
4,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
TastyBool
Bakasura
19
16 / 0 / 10
13,332
1,333
21,651
12,479
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 19
9,725
973
10,591
10,833
11,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 3 / 13
9,889
989
12,755
10,275
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
madmax7461
Merlin
16
6 / 3 / 10
10,574
1,057
12,327
9,015
3,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

285

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bki27
Khepri
15
1 / 4 / 5
8,923
892
3,310
14,376
14,515
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
CoPiE265
Neith
16
1 / 5 / 4
9,157
916
11,842
17,215
6,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 5
8,700
870
8,303
14,108
9,038
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 4
9,218
922
8,653
12,686
4,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 8 / 4
10,517
1,052
18,476
19,811
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
31
Kills
9
9
Deaths
31
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bistay
Hachiman
3
1
18
12
L
Khepri
Bki27
Khepri
1
4
5
0.88
L
Neith
CoPiE265
Neith
1
5
4
0.6
L
0
10
5
0.25
L
2
4
4
1
W
Bakasura
TastyBool
Bakasura
16
0
10
21
L
5
8
4
0.88
W
2
2
19
5.75
W
4
3
13
3.5
W
Merlin
madmax7461
Merlin
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,532
Damage
50,584
54,925
Taken
78,196
29,921
Mitigated
41,484
13,125
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bistay
Hachiman
16,208
9,140
0
2,621
12,323
4,242
0
5,001
7,322
0
25,764
L
Khepri
Bki27
Khepri
3,310
331
0
0
14,376
14,515
0
3,880
8,842
7,472
0
L
Neith
CoPiE265
Neith
11,842
6,390
0
1,459
17,215
6,376
0
4,592
11,453
0
30,472
L
8,303
1,761
446
681
14,108
9,038
0
5,421
7,980
21,849
0
L
8,653
1,723
0
0
12,686
4,568
0
4,243
7,969
0
19,700
W
Bakasura
TastyBool
Bakasura
21,651
13,476
0
4,381
12,479
7,070
0
5,892
6,587
0
35,124
L
18,476
1,356
3,178
5,317
19,811
6,987
0
6,946
11,628
44,776
0
W
10,591
1,484
0
3,024
10,833
11,972
0
7,099
3,734
0
19,913
W
12,755
1,780
0
810
10,275
3,364
0
5,927
4,348
26,008
0
W
Merlin
madmax7461
Merlin
12,327
1,436
379
1,910
9,015
3,273
0
6,170
2,845
25,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,787
Gold Earned
46,515
158
Minions Killed
162
11
Camps Cleared
4
941,863
Distance Traveled
864,259
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,267
1,027
24
2
2
190,192
0
L
Khepri
8,923
892
12
1
0
153,403
1
L
Neith
9,157
916
35
4
2
178,011
0
L
Ra
8,700
870
24
2
0
137,876
0
L
Loki
9,218
922
29
3
2
204,225
2
W
Bakasura
13,332
1,333
58
6
6
231,945
0
L
Chang'e
10,517
1,052
62
6
0
190,744
0
W
Chaac
9,725
973
14
1
0
181,285
0
W
Zeus
9,889
989
25
3
1
172,384
0
W
Merlin
10,574
1,057
37
4
2
166,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role