Player Matchup

Baron Samedi
Baron Samedi
BasedWang
Baron Samedi
Level 66
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Cupid
Cupid
BurntDime
Cupid
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,472 Elo+
Party 1
Bellona
Bellona
HiggiesChan
Bellona
Level 18
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 6L
1,326 Elo+
Party 1
Team Averages
Level 53
1,557 SR
1,389 Elo+

VS

Team Averages
Level 81
1,585 SR
1,582 Elo+
Anubis
Anubis
Big_Booty_Bottom
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 17L
1,638 Elo+
Party 2
Bastet
Bastet
greglw96
Bastet
Level 122
God Stats
38W - 26L
1,547 SR
Queue Stats
745W - 738L
1,485 Elo+
Party 2
Horus
Horus
lambflank
Horus
Level 95
God Stats
34W - 18L
1,708 SR
Queue Stats
216W - 130L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasedWang
Baron Samedi
10
1 / 6 / 6
8,240
634
4,430
10,468
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
BurntDime
Cupid
12
1 / 6 / 3
7,862
605
4,355
10,920
1,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HiggiesChan
Bellona
14
6 / 4 / 2
9,977
767
10,765
14,123
13,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 5
10,370
798
12,595
10,426
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
greglw96
Bastet
13
3 / 2 / 10
9,570
736
8,337
9,061
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
lambflank
Horus
13
5 / 3 / 9
9,374
721
7,926
12,639
13,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
16
16
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BasedWang
Baron Samedi
1
6
6
0.67
W
8
4
5
2.63
L
Cupid
BurntDime
Cupid
1
6
3
0.42
L
Bellona
HiggiesChan
Bellona
6
4
2
1.75
W
Bastet
greglw96
Bastet
3
2
10
4
W
Horus
lambflank
Horus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
28,858
35,511
Taken
32,126
20,329
Mitigated
22,421
7,120
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BasedWang
Baron Samedi
4,430
184
1,858
1,639
10,468
5,215
360
4,741
5,727
17,003
0
W
12,595
169
88
2,500
10,426
5,661
844
1,211
9,215
44,476
0
L
Cupid
BurntDime
Cupid
4,355
2,360
255
1,303
10,920
1,893
72
3,809
7,111
0
27,751
L
Bellona
HiggiesChan
Bellona
10,765
4,955
0
2,065
14,123
13,221
704
4,277
9,846
0
31,119
W
Bastet
greglw96
Bastet
8,337
1,883
0
1,122
9,061
3,225
986
997
8,064
0
29,661
W
Horus
lambflank
Horus
7,926
3,284
219
4,050
12,639
13,535
342
2,222
10,179
714
20,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
29,314
128
Minions Killed
111
0
Camps Cleared
0
627,372
Distance Traveled
665,417
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,240
634
19
1
0
204,422
4
W
Anubis
10,370
798
50
4
0
193,345
1
L
Cupid
7,862
605
63
5
0
195,549
1
L
Bellona
9,977
767
46
4
0
227,401
3
W
Bastet
9,570
736
36
3
0
266,408
0
W
Horus
9,374
721
25
2
0
205,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role