Player Matchup

Rama
Rama
BushWookie98
Rama
Level 124
God Stats
1W - 1L
1,694 SR
Queue Stats
180W - 199L
1,530 Elo+
Solo
Bastet
Bastet
CaptainMarzal
Bastet
Level 148
God Stats
3W - 1L
1,800 SR
Queue Stats
280W - 261L
1,562 Elo+
Solo
Guan Yu
Guan Yu
DimplySwing8339
Guan Yu
Level 120
God Stats
0W - 3L
1,483 SR
Queue Stats
90W - 76L
1,619 Elo+
Solo
Heimdallr
Heimdallr
GentlePotato
Heimdallr
Level 139
God Stats
10W - 7L
1,657 SR
Queue Stats
938W - 927L
1,595 Elo+
Solo
Osiris
Osiris
Ахios
Osiris
Level 141
God Stats
0W - 2L
1,265 SR
Queue Stats
86W - 69L
1,664 Elo+
Solo
Team Averages
Level 134
1,580 SR
1,594 Elo+

VS

Team Averages
Level 143
1,467 SR
1,590 Elo+
Vulcan
Vulcan
Chechen
Vulcan
Level 160
God Stats
2W - 2L
1,711 SR
Queue Stats
132W - 132L
1,667 Elo+
Solo
Chang'e
Chang'e
LilHamdi
Chang'e
Level 126
God Stats
1W - 1L
1,316 SR
Queue Stats
88W - 68L
1,593 Elo+
Party 1
Artio
Artio
SmurfJegeren
Artio
Level 125
God Stats
1W - 1L
1,251 SR
Queue Stats
213W - 205L
1,624 Elo+
Solo
Nemesis
Nemesis
youngjasmin
Nemesis
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 136L
1,554 Elo+
Party 1
Anubis
Anubis
zeMarinco
Anubis
Level 160
God Stats
9W - 11L
1,558 SR
Queue Stats
610W - 630L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
12,507
695
20,984
18,973
8,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 8 / 11
13,187
733
19,923
18,158
10,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
4 / 5 / 19
13,841
769
14,406
27,913
48,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
GentlePotato
Heimdallr
20
6 / 5 / 10
13,273
737
21,821
18,803
13,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Ахios
Osiris
20
5 / 5 / 18
13,406
745
20,462
24,184
27,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chechen
Vulcan
20
4 / 5 / 16
13,538
752
22,641
14,992
7,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
LilHamdi
Chang'e
19
1 / 5 / 16
11,946
664
16,102
17,961
7,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 3 / 16
12,612
701
10,308
27,787
51,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
youngjasmin
Nemesis
20
15 / 7 / 6
14,461
803
29,064
22,223
21,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
zeMarinco
Anubis
20
6 / 7 / 9
13,273
737
12,792
27,468
15,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
91
27
Kills
28
28
Deaths
27
70
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
L
8
8
11
1.69
W
Vulcan
Chechen
Vulcan
4
5
16
2.4
L
4
5
19
2.7
L
Heimdallr
GentlePotato
Heimdallr
6
5
10
2.2
W
Chang'e
LilHamdi
Chang'e
1
5
16
1.8
W
2
3
16
3.33
W
Nemesis
youngjasmin
Nemesis
15
7
6
2.57
W
Anubis
zeMarinco
Anubis
6
7
9
1.5
L
Osiris
Ахios
Osiris
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,596
Damage
90,907
108,031
Taken
110,431
108,187
Mitigated
102,683
41,058
Healing
42,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,984
16,093
1,908
4,668
18,973
8,405
3,353
11,169
7,804
0
53,372
L
19,923
6,024
2,577
1,965
18,158
10,480
1,212
9,563
8,595
0
29,258
W
Vulcan
Chechen
Vulcan
22,641
4,145
0
162
14,992
7,361
1,097
408
14,584
42,977
0
L
14,406
1,685
8,031
7,484
27,913
48,159
101
16,910
11,003
1,076
22,070
L
Heimdallr
GentlePotato
Heimdallr
21,821
7,422
1,780
2,595
18,803
13,271
975
9,639
9,164
6,135
42,652
W
Chang'e
LilHamdi
Chang'e
16,102
1,484
11,722
5,563
17,961
7,873
560
572
17,389
38,738
0
W
10,308
1,365
4,273
8,222
27,787
51,119
1,235
1,774
26,013
20,549
0
W
Nemesis
youngjasmin
Nemesis
29,064
16,181
615
1,870
22,223
21,066
2,065
350
21,873
0
44,229
W
Anubis
zeMarinco
Anubis
12,792
381
2,553
7,983
27,468
15,264
112
475
26,993
46,542
0
L
Osiris
Ахios
Osiris
20,462
5,847
5,110
4,940
24,184
27,872
450
14,562
9,622
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,214
Gold Earned
65,830
171
Minions Killed
197
0
Camps Cleared
0
1,597,281
Distance Traveled
1,603,406
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,507
695
74
4
0
278,007
1
L
Bastet
13,187
733
24
1
0
327,851
0
W
Vulcan
13,538
752
43
2
0
325,752
0
L
Guan Yu
13,841
769
11
1
0
344,976
1
L
Heimdallr
13,273
737
38
2
0
289,815
4
W
Chang'e
11,946
664
43
2
0
303,451
1
W
Artio
12,612
701
18
1
0
398,669
3
W
Nemesis
14,461
803
27
2
0
353,266
0
W
Anubis
13,273
737
66
4
0
222,268
2
L
Osiris
13,406
745
24
1
0
356,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role