Player Matchup

Medusa
Medusa
JiNihl
Medusa
Level 98
God Stats
9W - 3L
1,876 SR
Queue Stats
260W - 220L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
LazarixRindex
Kukulkan
Level 14
God Stats
20W - 26L
1,251 SR
Queue Stats
37W - 59L
1,500 Elo+
Party 1
Anubis
Anubis
MrMeran5493
Anubis
Level 14
God Stats
6W - 5L
1,520 SR
Queue Stats
16W - 16L
1,369 Elo+
Solo
Ymir
Ymir
roneyrone
Ymir
Level 17
God Stats
145W - 96L
1,570 SR
Queue Stats
263W - 208L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
theactionbutton
Cernunnos
Level 14
God Stats
2W - 2L
1,388 SR
Queue Stats
3W - 8L
1,185 Elo+
Solo
Team Averages
Level 31
1,521 SR
1,401 Elo+

VS

Team Averages
Level 37
1,443 SR
1,340 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SenJun43
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,286 Elo+
Party 2
Medusa
Medusa
joaopedrobr
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,132 Elo+
Solo
King Arthur
King Arthur
juandapanda21
King Arthur
Level 9
God Stats
2W - 3L
1,406 SR
Queue Stats
7W - 11L
1,316 Elo+
Solo
Pele
Pele
piñaaaa
Pele
Level 16
God Stats
0W - 3L
1,308 SR
Queue Stats
14W - 22L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JiNihl
Medusa
20
21 / 0 / 13
16,052
1,338
30,071
11,026
5,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
LazarixRindex
Kukulkan
19
4 / 4 / 17
11,439
953
17,261
7,880
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
20
6 / 4 / 23
13,174
1,098
21,342
11,261
7,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
19
2 / 1 / 27
11,786
982
8,265
16,591
24,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
theactionbutton
Cernunnos
18
5 / 4 / 20
11,562
964
18,282
14,966
6,967
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
9 / 9 / 3
14,123
1,177
29,735
34,940
14,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SenJun43
Neith
17
0 / 8 / 2
10,282
857
1,843
17,754
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
17
3 / 12 / 3
11,171
931
12,241
20,855
6,986
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
juandapanda21
King Arthur
16
0 / 3 / 1
9,423
785
2,725
9,045
6,011
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
19
1 / 6 / 6
11,754
980
11,352
19,787
10,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
28
38
Kills
13
13
Deaths
38
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
9
9
3
1.17
W
Medusa
JiNihl
Medusa
21
0
13
27.5
W
Kukulkan
LazarixRindex
Kukulkan
4
4
17
3.13
W
Anubis
6
4
23
4.38
L
Neith
SenJun43
Neith
0
8
2
0.13
L
Medusa
3
12
3
0.38
L
King Arthur
juandapanda21
King Arthur
0
3
1
0.17
L
Pele
1
6
6
0.67
W
Ymir
2
1
27
15.5
W
Cernunnos
theactionbutton
Cernunnos
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,221
Damage
57,896
61,724
Taken
102,381
49,188
Mitigated
43,851
7,427
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
29,735
15,271
0
4,743
34,940
14,619
0
14,559
20,381
2,472
65,882
W
Medusa
JiNihl
Medusa
30,071
18,419
0
3,342
11,026
5,704
0
343
10,683
0
78,348
W
Kukulkan
LazarixRindex
Kukulkan
17,261
1,466
0
478
7,880
4,209
0
466
7,414
33,300
0
W
Anubis
21,342
159
0
1,660
11,261
7,582
0
556
10,705
33,750
0
L
Neith
SenJun43
Neith
1,843
751
0
673
17,754
5,965
0
9,105
8,649
0
9,366
L
Medusa
12,241
5,230
0
421
20,855
6,986
0
10,038
10,817
0
21,590
L
King Arthur
juandapanda21
King Arthur
2,725
12
0
0
9,045
6,011
0
4,285
4,760
0
13,120
L
Pele
11,352
2,104
0
3,660
19,787
10,270
0
8,881
10,906
0
36,014
W
Ymir
8,265
2,800
0
0
16,591
24,726
0
29
15,086
14,007
0
W
Cernunnos
theactionbutton
Cernunnos
18,282
11,028
0
1,947
14,966
6,967
0
677
14,289
0
28,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,013
Gold Earned
56,753
228
Minions Killed
209
5
Camps Cleared
8
976,032
Distance Traveled
1,022,247
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,123
1,177
72
6
3
277,185
1
W
Medusa
16,052
1,338
107
9
2
235,547
1
W
Kukulkan
11,439
953
44
4
1
170,613
0
W
Anubis
13,174
1,098
41
3
1
194,644
0
L
Neith
10,282
857
20
2
2
171,328
1
L
Medusa
11,171
931
24
2
2
206,984
1
L
King Arthur
9,423
785
22
2
1
118,025
2
L
Pele
11,754
980
71
6
0
248,725
1
W
Ymir
11,786
982
21
2
0
203,180
0
W
Cernunnos
11,562
964
15
1
1
172,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role