Player Matchup

Ymir
Ymir
Silver III
JinxLine
Ymir
Silver III
Level 90
God Stats
3W - 3L
1,738 SR
Queue Stats
19W - 27L
1,244 MMR
Party 1
Scylla
Scylla
Bronze III
KROHNICK
Scylla
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
NghtRider
Cu Chulainn
Gold II
Level 129
God Stats
3W - 3L
1,568 SR
Queue Stats
35W - 32L
1,698 MMR
Party 1
Izanami
Izanami
Silver I
Saltleaf
Izanami
Silver I
Level 89
God Stats
0W - 1L
1,526 SR
Queue Stats
27W - 25L
1,414 MMR
Solo
Neith
Neith
Gold IV
ligmalimabeans
Neith
Gold IV
Level 108
God Stats
3W - 2L
1,498 SR
Queue Stats
150W - 131L
1,507 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,566 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,417 SR
1,477 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
BadDadTony
Medusa
Gold I
Level 105
God Stats
128W - 114L
1,122 SR
Queue Stats
891W - 878L
1,509 MMR
Solo
Ares
Ares
Gold IV
Morquecho65
Ares
Gold IV
Level 141
God Stats
5W - 1L
1,342 SR
Queue Stats
324W - 315L
1,363 MMR
Solo
Tyr
Tyr
Silver I
QuetzPapa
Tyr
Silver I
Level 109
God Stats
13W - 8L
1,622 SR
Queue Stats
23W - 20L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 4 / 0
5,291
529
3,516
8,361
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
KROHNICK
Scylla
7
0 / 4 / 2
4,543
454
1,416
5,297
1,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NghtRider
Cu Chulainn
8
1 / 2 / 0
5,014
501
4,478
6,926
3,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Saltleaf
Izanami
8
1 / 3 / 1
5,229
523
2,318
6,112
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 1
4,838
484
2,481
7,611
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayTiamatAthenaDanzaburouArtemis

VS

Bans
OdinChang'eSobekSetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 3
7,213
721
7,380
5,826
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
 
Gilgamesh
10
4 / 1 / 3
6,244
624
3,298
5,211
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
BadDadTony
Medusa
11
4 / 1 / 1
6,553
655
5,781
5,502
1,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 1 / 5
5,812
581
2,845
7,482
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 3
6,592
659
5,501
6,412
5,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
3
7.5
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
W
Medusa
BadDadTony
Medusa
4
1
1
4.5
L
Ymir
2
4
0
0.5
L
Scylla
KROHNICK
Scylla
0
4
2
0.25
W
3
1
5
5.5
L
Cu Chulainn
NghtRider
Cu Chulainn
1
2
0
0.5
W
1
0
3
2.5
L
Izanami
Saltleaf
Izanami
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,209
Damage
24,805
34,307
Taken
30,433
13,219
Mitigated
16,535
7,026
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,380
3,553
0
3,012
5,826
2,262
3,214
1,396
4,430
38,720
4,436
W
Gilgamesh
 
Gilgamesh
3,298
1,058
0
1,632
5,211
3,417
0
691
4,520
0
30,406
W
Medusa
BadDadTony
Medusa
5,781
2,910
0
2,044
5,502
1,577
360
1,147
4,355
0
39,261
L
Ymir
3,516
763
0
660
8,361
3,821
0
2,124
6,237
9,253
0
L
Scylla
KROHNICK
Scylla
1,416
116
0
750
5,297
1,319
0
2,536
2,761
10,789
0
W
2,845
371
0
780
7,482
3,993
0
1,951
5,531
14,800
0
L
Cu Chulainn
NghtRider
Cu Chulainn
4,478
786
0
1,771
6,926
3,843
0
134
6,792
1,811
26,428
W
5,501
916
0
2,845
6,412
5,286
215
585
5,827
0
38,475
L
Izanami
Saltleaf
Izanami
2,318
1,284
0
1,938
6,112
1,736
0
2,018
4,094
0
31,815
L
2,481
829
0
1,907
7,611
2,500
0
2,655
4,956
0
24,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
32,414
219
Minions Killed
338
0
Camps Cleared
0
870,314
Distance Traveled
1,009,610
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,213
721
80
8
0
203,184
2
W
Gilgamesh
6,244
624
60
6
0
209,112
5
W
Medusa
6,553
655
91
9
0
179,415
3
L
Ymir
5,291
529
13
1
0
175,055
3
L
Scylla
4,543
454
19
2
0
151,315
0
W
Ares
5,812
581
19
2
0
202,714
2
L
Cu Chulainn
5,014
501
65
7
0
203,500
0
W
Tyr
6,592
659
88
9
0
215,185
3
L
Izanami
5,229
523
70
7
0
172,099
4
L
Neith
4,838
484
52
5
0
168,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role