Player Matchup

Athena
Athena
Kexiie
Athena
Level 6
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 1
Arachne
Arachne
Skorky1
Arachne
Level 28
God Stats
5W - 4L
1,635 SR
Queue Stats
71W - 62L
1,512 Elo+
Party 1
Chang'e
Chang'e
giveintoyourlove
Chang'e
Level 29
God Stats
22W - 20L
1,707 SR
Queue Stats
56W - 55L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lSkullCandy
Morgan Le Fay
Level 11
God Stats
3W - 1L
1,538 SR
Queue Stats
14W - 18L
1,272 Elo+
Solo
Cupid
Cupid
pedrohmiller
Cupid
Level 10
God Stats
1W - 4L
1,442 SR
Queue Stats
292W - 307L
1,206 Elo+
Solo
Team Averages
Level 17
1,602 SR
1,338 Elo+

VS

Team Averages
Level 11
1,387 SR
1,247 Elo+
Jormungandr
Jormungandr
ChairmanM
Jormungandr
Level 12
God Stats
6W - 9L
1,380 SR
Queue Stats
11W - 18L
1,281 Elo+
Party 2
Rama
Rama
DankPidge
Rama
Level 14
God Stats
5W - 6L
1,303 SR
Queue Stats
13W - 25L
1,218 Elo+
Party 2
Discordia
Discordia
OnlyMeii
Discordia
Level 7
God Stats
4W - 3L
1,342 SR
Queue Stats
7W - 10L
1,251 Elo+
Party 2
Loki
Loki
Relaxandjabait
Loki
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,161 Elo+
Solo
Bellona
Bellona
Succonda
Bellona
Level 16
God Stats
7W - 9L
1,410 SR
Queue Stats
16W - 26L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kexiie
Athena
10
1 / 5 / 4
7,053
441
5,005
12,454
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Skorky1
Arachne
15
6 / 3 / 2
9,139
571
10,122
14,499
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 1 / 3
9,031
564
10,385
10,068
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
lSkullCandy
Morgan Le Fay
11
1 / 5 / 1
7,026
439
1,474
8,597
2,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 3
6,559
410
3,408
10,283
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChairmanM
Jormungandr
13
1 / 1 / 13
8,290
518
5,491
11,131
8,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
15
13 / 2 / 2
9,735
608
15,640
10,410
3,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
OnlyMeii
Discordia
14
4 / 4 / 4
8,902
556
11,151
7,816
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 3
8,473
530
4,108
8,751
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Succonda
Bellona
12
0 / 2 / 0
6,684
418
2,145
9,848
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
20
20
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChairmanM
Jormungandr
1
1
13
7.5
W
Rama
13
2
2
7
L
Athena
Kexiie
Athena
1
5
4
0.6
W
Discordia
OnlyMeii
Discordia
4
4
4
1.5
W
2
3
3
1.17
L
Arachne
Skorky1
Arachne
6
3
2
2.33
W
Bellona
Succonda
Bellona
0
2
0
0
L
3
1
3
4.5
L
Morgan Le Fay
lSkullCandy
Morgan Le Fay
1
5
1
0.3
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
38,535
55,901
Taken
47,956
22,468
Mitigated
22,144
17,354
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChairmanM
Jormungandr
5,491
1,905
0
1,320
11,131
8,811
279
3,549
7,506
28,704
0
W
Rama
15,640
13,860
0
2,542
10,410
3,901
1,848
3,250
7,100
0
62,391
L
Athena
Kexiie
Athena
5,005
1,749
0
3,030
12,454
7,508
0
2,379
10,075
13,621
0
W
Discordia
OnlyMeii
Discordia
11,151
540
0
604
7,816
2,435
1,000
2,244
5,506
56,289
0
W
4,108
1,235
0
3,518
8,751
2,824
0
790
7,923
0
49,593
L
Arachne
Skorky1
Arachne
10,122
6,290
0
4,697
14,499
6,008
0
2,982
11,517
0
69,109
W
Bellona
Succonda
Bellona
2,145
128
0
2,576
9,848
4,173
893
6,195
2,991
0
23,945
L
10,385
544
859
5,326
10,068
3,231
338
2,940
7,128
50,586
0
L
Morgan Le Fay
lSkullCandy
Morgan Le Fay
1,474
110
0
922
8,597
2,656
0
4,725
3,872
23,677
0
L
3,408
1,755
401
2,119
10,283
3,065
0
3,616
6,667
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
42,084
328
Minions Killed
400
0
Camps Cleared
0
1,497,923
Distance Traveled
1,542,006
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,290
518
42
3
0
324,435
3
W
Rama
9,735
608
112
7
0
312,325
0
L
Athena
7,053
441
13
1
0
319,336
0
W
Discordia
8,902
556
112
7
0
293,369
5
W
Loki
8,473
530
87
5
0
286,973
1
L
Arachne
9,139
571
106
7
0
343,169
1
W
Bellona
6,684
418
47
3
0
324,904
0
L
Chang'e
9,031
564
105
7
0
278,431
6
L
Morgan Le Fay
7,026
439
50
3
0
255,989
0
L
Cupid
6,559
410
54
3
0
300,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role