Player Matchup

Artemis
Artemis
Big_Goofyx
Artemis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,249 Elo+
Party 2
Ra
Ra
BloopyWoopy2020
Ra
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 20L
1,231 Elo+
Party 3
Ares
Ares
FallingMonkey09
Ares
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 22L
1,204 Elo+
Party 3
Scylla
Scylla
ItsChris_LMS
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 2
Osiris
Osiris
punkinbuttdjkb04
Osiris
Level 20
God Stats
9W - 13L
1,319 SR
Queue Stats
11W - 22L
1,182 Elo+
Party 2
Team Averages
Level 12
1,464 SR
1,247 Elo+

VS

Team Averages
Level 17
1,481 SR
1,483 Elo+
Agni
Agni
Dipchain
Agni
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,597 Elo+
Party 1
Serqet
Serqet
JisatsuRu
Serqet
Level 65
God Stats
4W - 6L
1,357 SR
Queue Stats
126W - 153L
1,393 Elo+
Party 1
Bellona
Bellona
OurLastSunset
Bellona
Level 6
God Stats
6W - 4L
1,548 SR
Queue Stats
12W - 12L
1,425 Elo+
Party 1
Artemis
Artemis
ProOrTroll
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Yemoja
Yemoja
Seabeast13
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big_Goofyx
Artemis
15
7 / 12 / 2
10,081
438
8,312
19,777
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 3
9,445
411
5,396
13,356
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 3
9,566
416
8,571
19,134
19,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
3 / 10 / 2
8,818
383
5,968
13,130
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 6 / 6
11,248
489
18,963
25,697
16,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 17 / 6
9,987
434
5,618
17,074
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
JisatsuRu
Serqet
20
19 / 2 / 2
14,153
615
20,897
20,219
8,827
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
19
8 / 3 / 10
12,927
562
14,136
16,599
15,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ProOrTroll
Artemis
19
10 / 1 / 6
12,294
535
22,858
12,967
5,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Seabeast13
Yemoja
14
0 / 3 / 8
10,285
447
3,067
9,198
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
24
Kills
39
40
Deaths
26
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Big_Goofyx
Artemis
7
12
2
0.67
L
2
7
3
0.5
W
Agni
2
17
6
0.29
L
4
5
3
1.1
L
Scylla
3
10
2
0.4
W
Serqet
JisatsuRu
Serqet
19
2
2
10
W
Bellona
8
3
10
4.33
W
Artemis
ProOrTroll
Artemis
10
1
6
13
W
Yemoja
Seabeast13
Yemoja
0
3
8
1.33
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
66,576
91,094
Taken
76,057
50,129
Mitigated
38,835
10,780
Healing
21,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Big_Goofyx
Artemis
8,312
5,342
0
1,278
19,777
6,777
244
2,800
16,865
0
44,563
L
5,396
711
1,419
2,261
13,356
4,323
269
421
12,371
56,967
0
W
Agni
5,618
2,029
0
553
17,074
4,724
1,088
1,902
15,172
36,685
0
L
8,571
993
0
0
19,134
19,146
278
1,679
17,037
31,260
0
L
Scylla
5,968
945
0
581
13,130
3,281
0
1,162
11,814
35,747
0
W
Serqet
JisatsuRu
Serqet
20,897
9,045
0
9,569
20,219
8,827
0
3,696
16,523
0
104,755
W
Bellona
14,136
6,461
0
6,730
16,599
15,493
3,418
3,017
13,582
0
81,096
W
Artemis
ProOrTroll
Artemis
22,858
10,732
0
3,109
12,967
5,054
7,168
5,032
7,935
0
102,670
W
Yemoja
Seabeast13
Yemoja
3,067
1,231
1,466
541
9,198
4,737
1,199
6,288
2,910
16,338
0
L
18,963
7,867
0
5,241
25,697
16,602
490
2,375
22,173
0
64,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
59,646
368
Minions Killed
550
0
Camps Cleared
0
1,761,152
Distance Traveled
1,999,049
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,081
438
63
3
0
293,733
0
L
Ra
9,445
411
89
4
0
315,813
0
W
Agni
9,987
434
73
3
0
321,473
0
L
Ares
9,566
416
37
2
0
381,037
0
L
Scylla
8,818
383
74
3
0
369,993
1
W
Serqet
14,153
615
148
6
0
473,907
0
W
Bellona
12,927
562
156
7
0
462,931
0
W
Artemis
12,294
535
147
6
0
403,323
2
W
Yemoja
10,285
447
26
1
0
337,415
6
L
Osiris
11,248
489
105
5
0
400,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role