Player Matchup

Da Ji
Da Ji
IpsychicturtleI
Da Ji
Level 24
God Stats
9W - 13L
1,438 SR
Queue Stats
58W - 61L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Paoflxsh
Amaterasu
Level 7
God Stats
0W - 3L
1,281 SR
Queue Stats
4W - 8L
1,412 Elo+
Solo
Mulan
Mulan
Survivalpro03
Mulan
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
156W - 155L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
TYZAN__
Sun Wukong
Level 16
God Stats
3W - 6L
1,295 SR
Queue Stats
87W - 80L
1,391 Elo+
Solo
Arachne
Arachne
TodayMetal76
Arachne
Level 25
God Stats
53W - 34L
1,629 SR
Queue Stats
105W - 103L
1,449 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,415 Elo+

VS

Team Averages
Level 38
1,552 SR
1,444 Elo+
Kali
Kali
BluntGremlin
Kali
Level 101
God Stats
14W - 16L
1,595 SR
Queue Stats
235W - 312L
1,273 Elo+
Party 3
Neith
Neith
KillaCrash574
Neith
Level 11
God Stats
8W - 5L
1,596 SR
Queue Stats
9W - 5L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
RyuketsuEyes
Nu Wa
Level 64
God Stats
42W - 29L
1,570 SR
Queue Stats
284W - 261L
1,452 Elo+
Party 1
Freya
Freya
SlxwedMovement
Freya
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 27L
1,535 Elo+
Party 1
Bellona
Bellona
xVoegele
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,555
593
172
2,456
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Paoflxsh
Amaterasu
1
0 / 0 / 0
2,682
447
244
770
201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

4
0 / 3 / 0
3,029
505
1,997
3,628
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TYZAN__
Sun Wukong
6
3 / 3 / 0
3,967
661
1,412
3,991
1,568
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
TodayMetal76
Arachne
3
0 / 2 / 0
2,896
483
481
2,019
455
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,746
624
145
2,040
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 2 / 2
4,061
677
912
2,585
479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 0 / 1
3,902
650
1,482
1,145
359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 1 / 2
4,200
700
1,567
2,459
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
xVoegele
Bellona
6
2 / 0 / 0
3,851
642
2,052
3,173
1,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
8
8
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
0
0
0
W
2
2
2
1.5
L
Amaterasu
Paoflxsh
Amaterasu
0
0
0
0
W
1
0
1
1.5
W
2
1
2
3
L
0
3
0
0
L
Sun Wukong
TYZAN__
Sun Wukong
3
3
0
1
L
Arachne
TodayMetal76
Arachne
0
2
0
0
W
Bellona
xVoegele
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,306
Damage
6,158
12,864
Taken
11,402
4,751
Mitigated
4,062
977
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
145
50
0
148
2,040
491
0
0
2,040
0
10,476
L
172
0
0
0
2,456
669
0
532
1,924
0
12,346
W
912
525
0
50
2,585
479
574
0
2,548
0
12,253
L
Amaterasu
Paoflxsh
Amaterasu
244
115
0
59
770
201
0
280
490
0
1,065
W
1,482
478
0
656
1,145
359
152
0
1,145
15,659
0
W
1,567
813
0
835
2,459
793
34
0
2,387
10,991
1,979
L
1,997
483
0
409
3,628
1,858
0
526
3,102
0
7,099
L
Sun Wukong
TYZAN__
Sun Wukong
1,412
502
0
250
3,991
1,568
0
910
3,081
0
9,789
L
Arachne
TodayMetal76
Arachne
481
403
0
259
2,019
455
0
494
1,525
0
4,149
W
Bellona
xVoegele
Bellona
2,052
634
0
1,232
3,173
1,940
235
0
3,020
0
9,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,129
Gold Earned
19,760
78
Minions Killed
110
0
Camps Cleared
0
476,764
Distance Traveled
537,388
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,746
624
23
4
0
118,109
0
L
Da Ji
3,555
593
39
7
0
128,504
0
W
Neith
4,061
677
23
4
0
95,468
0
L
Amaterasu
2,682
447
2
0
0
59,054
0
W
Nu Wa
3,902
650
17
3
0
101,432
1
W
Freya
4,200
700
26
4
0
107,018
0
L
Mulan
3,029
505
8
1
0
118,175
3
L
Sun Wukong
3,967
661
19
3
0
103,680
0
L
Arachne
2,896
483
10
2
0
67,351
0
W
Bellona
3,851
642
21
4
0
115,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role