Player Matchup

Ymir
Ymir
Chall1229
Ymir
Level 8
God Stats
2W - 1L
1,573 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Naaaded
Nu Wa
Level 159
God Stats
1W - 1L
1,096 SR
Queue Stats
3W - 1L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Reset_Codez
Sun Wukong
Level 9
God Stats
9W - 4L
1,782 SR
Queue Stats
16W - 9L
1,605 Elo+
Party 2
Xbalanque
Xbalanque
Reset_Death
Xbalanque
Level 87
God Stats
2W - 3L
1,595 SR
Queue Stats
219W - 205L
1,598 Elo+
Party 2
Medusa
Medusa
buttsauced
Medusa
Level 14
God Stats
1W - 0L
1,781 SR
Queue Stats
22W - 23L
1,550 Elo+
Solo
Team Averages
Level 55
1,565 SR
1,551 Elo+

VS

Team Averages
Level 21
1,496 SR
1,564 Elo+
Erlang Shen
Erlang Shen
Creeker squad00
Erlang Shen
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,463 Elo+
Solo
Ullr
Ullr
HR Maquina
Ullr
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
210W - 176L
1,846 Elo+
Solo
Gilgamesh
Gilgamesh
KingAverett
Gilgamesh
Level 16
God Stats
41W - 27L
1,730 SR
Queue Stats
177W - 186L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Siper3000
Morgan Le Fay
Level 15
God Stats
1W - 6L
1,346 SR
Queue Stats
50W - 66L
1,538 Elo+
Solo
Tiamat
Tiamat
Snow614cj
Tiamat
Level 29
God Stats
23W - 23L
1,602 SR
Queue Stats
90W - 77L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 10 / 17
12,046
502
10,468
25,939
22,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Naaaded
Nu Wa
20
12 / 1 / 10
14,939
622
34,039
17,011
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Reset_Codez
Sun Wukong
17
1 / 4 / 13
11,318
472
7,266
16,498
16,214
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Reset_Death
Xbalanque
20
17 / 5 / 8
16,875
703
30,539
21,466
8,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
buttsauced
Medusa
20
11 / 6 / 5
13,816
576
19,350
22,235
9,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Creeker squad00
Erlang Shen
18
8 / 8 / 8
13,303
554
16,140
28,227
14,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 10 / 7
10,603
442
10,512
24,268
8,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KingAverett
Gilgamesh
20
8 / 5 / 5
13,368
557
20,954
28,815
26,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Siper3000
Morgan Le Fay
15
2 / 13 / 3
10,053
419
5,350
18,639
5,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Snow614cj
Tiamat
18
5 / 8 / 9
11,900
496
18,203
21,447
12,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
44
Kills
26
26
Deaths
44
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
10
17
1.15
L
Erlang Shen
Creeker squad00
Erlang Shen
8
8
8
1.5
L
3
10
7
0.65
L
Gilgamesh
KingAverett
Gilgamesh
8
5
5
2.1
W
Nu Wa
Naaaded
Nu Wa
12
1
10
17
W
Sun Wukong
Reset_Codez
Sun Wukong
1
4
13
1.88
W
Xbalanque
Reset_Death
Xbalanque
17
5
8
4.2
L
Morgan Le Fay
Siper3000
Morgan Le Fay
2
13
3
0.27
L
Tiamat
Snow614cj
Tiamat
5
8
9
1.19
W
Medusa
buttsauced
Medusa
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,662
Damage
71,159
103,149
Taken
121,396
64,979
Mitigated
67,607
26,593
Healing
23,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,468
2,996
0
1,680
25,939
22,872
803
6,414
19,525
22,351
0
L
Erlang Shen
Creeker squad00
Erlang Shen
16,140
8,005
0
5,247
28,227
14,861
402
12,337
15,460
0
81,462
L
10,512
4,248
0
3,255
24,268
8,531
1,991
4,259
19,845
0
54,146
L
Gilgamesh
KingAverett
Gilgamesh
20,954
4,985
680
6,599
28,815
26,844
396
13,667
14,832
0
92,165
W
Nu Wa
Naaaded
Nu Wa
34,039
10,813
448
5,738
17,011
7,248
4,028
4,442
12,569
111,563
0
W
Sun Wukong
Reset_Codez
Sun Wukong
7,266
1,535
0
1,557
16,498
16,214
804
4,629
11,869
0
36,852
W
Xbalanque
Reset_Death
Xbalanque
30,539
19,611
0
9,391
21,466
8,838
5,449
5,095
16,371
0
148,374
L
Morgan Le Fay
Siper3000
Morgan Le Fay
5,350
1,137
0
1,043
18,639
5,135
25
4,896
13,507
43,231
0
L
Tiamat
Snow614cj
Tiamat
18,203
421
0
6,294
21,447
12,236
964
7,979
13,179
80,179
0
W
Medusa
buttsauced
Medusa
19,350
9,445
0
7,779
22,235
9,807
6,013
3,075
19,160
0
94,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,994
Gold Earned
59,227
631
Minions Killed
514
0
Camps Cleared
0
2,129,450
Distance Traveled
1,973,084
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,046
502
20
1
0
392,633
2
L
Erlang Shen
13,303
554
116
5
0
484,703
0
L
Ullr
10,603
442
84
4
0
396,540
1
L
Gilgamesh
13,368
557
139
6
0
358,505
5
W
Nu Wa
14,939
622
162
7
0
446,487
1
W
Sun Wukong
11,318
472
83
3
0
437,697
4
W
Xbalanque
16,875
703
226
9
0
443,617
4
L
Morgan Le Fay
10,053
419
56
2
0
345,264
2
L
Tiamat
11,900
496
119
5
0
388,072
1
W
Medusa
13,816
576
140
6
0
409,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role