Player Matchup

King Arthur
King Arthur
GhostR1d3r0306
King Arthur
Level 26
God Stats
14W - 9L
1,578 SR
Queue Stats
34W - 24L
1,408 Elo+
Solo
Chernobog
Chernobog
beanyben3333
Chernobog
Level 28
God Stats
1W - 4L
1,291 SR
Queue Stats
152W - 168L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
slayer of red98
Baron Samedi
Level 29
God Stats
20W - 11L
1,597 SR
Queue Stats
36W - 30L
1,402 Elo+
Solo
Scylla
Scylla
tactile_nurse1
Scylla
Level 13
God Stats
46W - 68L
1,341 SR
Queue Stats
73W - 108L
1,203 Elo+
Solo
Merlin
Merlin
unikitten420
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
998 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,283 Elo+

VS

Team Averages
Level 18
1,334 SR
1,310 Elo+
Nemesis
Nemesis
LokiRimuru
Nemesis
Level 5
God Stats
1W - 2L
1,044 SR
Queue Stats
5W - 6L
1,163 Elo+
Solo
Nu Wa
Nu Wa
Rochy229
Nu Wa
Level 20
God Stats
63W - 62L
1,391 SR
Queue Stats
192W - 214L
1,338 Elo+
Solo
Bakasura
Bakasura
barry0812alan
Bakasura
Level 17
God Stats
4W - 8L
1,282 SR
Queue Stats
43W - 59L
1,273 Elo+
Solo
Hercules
Hercules
theHereticalmop
Hercules
Level 21
God Stats
6W - 3L
1,454 SR
Queue Stats
58W - 40L
1,450 Elo+
Solo
Merlin
Merlin
zkullboopz
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 92L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GhostR1d3r0306
King Arthur
20
5 / 11 / 7
13,825
922
22,320
29,298
21,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
beanyben3333
Chernobog
20
2 / 4 / 4
13,258
884
11,190
23,094
6,291
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
slayer of red98
Baron Samedi
20
5 / 6 / 6
14,130
942
25,055
32,971
12,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 1 / 2
11,065
738
321
5,954
1,670
Merlin
19
2 / 11 / 4
12,897
860
11,857
23,438
7,237
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LokiRimuru
Nemesis
20
0 / 7 / 14
12,258
817
4,696
17,853
8,979
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Rochy229
Nu Wa
20
11 / 1 / 16
15,555
1,037
36,582
9,442
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
barry0812alan
Bakasura
20
3 / 3 / 13
13,497
900
5,790
12,032
6,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
5 / 1 / 17
13,738
916
14,637
27,592
26,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
zkullboopz
Merlin
20
14 / 2 / 18
17,443
1,163
42,209
10,505
4,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
14
Kills
33
33
Deaths
14
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GhostR1d3r0306
King Arthur
5
11
7
0.77
W
Nemesis
LokiRimuru
Nemesis
0
7
14
1
W
Nu Wa
Rochy229
Nu Wa
11
1
16
19
W
Bakasura
barry0812alan
Bakasura
3
3
13
3.17
L
Chernobog
beanyben3333
Chernobog
2
4
4
1
L
Baron Samedi
slayer of red98
Baron Samedi
5
6
6
1.33
L
0
1
2
1
W
Hercules
5
1
17
13.5
L
Merlin
2
11
4
0.36
W
Merlin
zkullboopz
Merlin
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,743
Damage
103,914
114,755
Taken
77,424
48,922
Mitigated
50,036
11,320
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GhostR1d3r0306
King Arthur
22,320
4,877
378
1,251
29,298
21,682
0
14,065
13,907
0
48,357
W
Nemesis
LokiRimuru
Nemesis
4,696
3,502
0
300
17,853
8,979
0
6,227
11,626
0
9,394
W
Nu Wa
Rochy229
Nu Wa
36,582
10,133
244
3,224
9,442
3,639
0
4,812
4,630
61,744
0
W
Bakasura
barry0812alan
Bakasura
5,790
3,746
0
1,271
12,032
6,185
0
5,653
6,379
0
19,691
L
Chernobog
beanyben3333
Chernobog
11,190
5,213
0
1,159
23,094
6,291
0
20,183
2,593
0
54,942
L
Baron Samedi
slayer of red98
Baron Samedi
25,055
1,340
1,590
5,139
32,971
12,042
0
22,400
9,744
57,992
0
L
321
0
0
0
5,954
1,670
0
4,635
896
3,323
0
W
Hercules
14,637
5,678
0
11,467
27,592
26,786
0
14,430
13,162
0
19,390
L
Merlin
11,857
2,629
223
1,580
23,438
7,237
0
16,020
6,875
33,837
0
W
Merlin
zkullboopz
Merlin
42,209
1,456
0
1,903
10,505
4,447
0
6,111
4,394
85,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,175
Gold Earned
72,491
255
Minions Killed
243
3
Camps Cleared
4
1,104,000
Distance Traveled
1,323,237
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,825
922
39
3
0
265,343
0
W
Nemesis
12,258
817
8
1
0
250,866
0
W
Nu Wa
15,555
1,037
58
4
2
268,187
0
W
Bakasura
13,497
900
59
4
2
286,928
0
L
Chernobog
13,258
884
88
6
0
264,748
0
L
Baron Samedi
14,130
942
69
5
2
290,570
0
L
Scylla
11,065
738
12
1
0
73,960
1
W
Hercules
13,738
916
12
1
0
265,550
0
L
Merlin
12,897
860
47
3
1
209,379
3
W
Merlin
17,443
1,163
106
7
0
251,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role