Player Matchup

Kukulkan
Kukulkan
Theworldgamer15
Kukulkan
Level 7
God Stats
0W - 1L
1,739 SR
Queue Stats
11W - 14L
1,255 Elo+
Party 2
Da Ji
Da Ji
angelgame_twitch
Da Ji
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 15L
1,103 Elo+
Party 2
Artemis
Artemis
edukaka726
Artemis
Level 5
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Team Averages
Level 10
1,404 SR
1,214 Elo+

VS

Team Averages
Level 60
1,621 SR
1,476 Elo+
Fenrir
Fenrir
BobRoss-_-Legend
Fenrir
Level 87
God Stats
1W - 2L
1,268 SR
Queue Stats
79W - 80L
1,448 Elo+
Party 1
Mulan
Mulan
GrAcEfUlTeAr
Mulan
Level 67
God Stats
16W - 20L
1,687 SR
Queue Stats
55W - 45L
1,506 Elo+
Party 1
Ymir
Ymir
MAGIC_TACO-2000
Ymir
Level 27
God Stats
1W - 2L
1,909 SR
Queue Stats
40W - 37L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 11 / 3
11,136
696
10,831
15,497
5,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 11 / 3
10,249
641
10,189
18,771
6,434
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
edukaka726
Artemis
13
0 / 11 / 7
9,663
604
5,893
16,865
12,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 18
12,198
762
15,811
13,812
11,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
24 / 1 / 9
14,725
920
24,669
16,364
23,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 22
12,107
757
5,501
16,048
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
8
Kills
33
33
Deaths
9
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
6
18
2.67
W
24
1
9
28.5
W
2
2
22
6.5
L
Kukulkan
4
11
3
0.5
L
4
11
3
0.5
L
Artemis
edukaka726
Artemis
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
45,981
51,133
Taken
46,224
23,703
Mitigated
50,321
1,862
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,811
4,977
0
1,376
13,812
11,419
1,389
4,167
9,645
0
37,047
W
24,669
5,839
0
3,204
16,364
23,268
1,751
3,812
12,552
0
67,032
W
5,501
1,279
0
5,635
16,048
15,634
399
2,852
13,196
34,293
0
L
Kukulkan
10,831
1,248
0
1,404
15,497
5,215
331
1,085
14,412
44,533
0
L
10,189
2,438
0
458
18,771
6,434
125
1,354
17,417
0
23,473
L
Artemis
edukaka726
Artemis
5,893
3,536
0
0
16,865
12,054
686
3,062
13,803
0
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
39,030
139
Minions Killed
155
0
Camps Cleared
0
725,603
Distance Traveled
902,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,198
762
46
3
0
315,928
0
W
Mulan
14,725
920
64
4
0
319,666
0
W
Ymir
12,107
757
45
3
0
266,871
0
L
Kukulkan
11,136
696
77
5
0
252,673
3
L
Da Ji
10,249
641
27
2
0
244,812
0
L
Artemis
9,663
604
35
2
0
228,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role