Player Matchup

Cupid
Cupid
L-O-K-I_666_
Cupid
Level 10
God Stats
8W - 4L
1,641 SR
Queue Stats
13W - 9L
1,515 Elo+
Party 2
Vamana
Vamana
Lone_Virus_
Vamana
Level 78
God Stats
5W - 6L
1,714 SR
Queue Stats
62W - 57L
1,510 Elo+
Party 2
Tiamat
Tiamat
ManuHNDRXX
Tiamat
Level 39
God Stats
6W - 7L
1,553 SR
Queue Stats
48W - 55L
1,340 Elo+
Solo
Janus
Janus
QualityProgramm
Janus
Level 93
God Stats
4W - 2L
1,469 SR
Queue Stats
74W - 67L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
The-Knight-of-Ni
Nu Wa
Level 109
God Stats
1W - 2L
1,612 SR
Queue Stats
98W - 93L
1,491 Elo+
Party 2
Team Averages
Level 66
1,598 SR
1,479 Elo+

VS

Team Averages
Level 56
1,510 SR
1,440 Elo+
Anubis
Anubis
PackoGod87
Anubis
Level 37
God Stats
32W - 18L
1,674 SR
Queue Stats
171W - 146L
1,418 Elo+
Party 1
Neith
Neith
Piiipz
Neith
Level 33
God Stats
3W - 8L
1,272 SR
Queue Stats
208W - 212L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
SaiDaFrenteZé
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
arone96
Xing Tian
Level 97
God Stats
19W - 14L
1,603 SR
Queue Stats
117W - 127L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
ferrari_Xfight3r
Ao Kuang
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 105L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 6
9,539
867
5,354
10,524
3,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
17
6 / 0 / 4
11,114
1,010
13,250
12,044
4,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ManuHNDRXX
Tiamat
17
2 / 0 / 6
10,914
992
7,604
8,461
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 0 / 5
10,103
918
10,571
3,487
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 3 / 8
10,608
964
13,017
5,430
1,448
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

227

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PackoGod87
Anubis
17
3 / 3 / 2
10,585
962
9,317
10,501
4,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Piiipz
Neith
16
2 / 1 / 2
10,245
931
7,631
7,986
2,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 4
9,820
893
13,217
11,704
4,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
arone96
Xing Tian
16
0 / 1 / 4
9,550
868
4,160
13,755
15,065
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 3
9,937
903
3,649
13,350
5,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
12
Kills
6
6
Deaths
13
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Vamana
6
0
4
8
W
Tiamat
ManuHNDRXX
Tiamat
2
0
6
5
L
Anubis
PackoGod87
Anubis
3
3
2
1.33
L
Neith
Piiipz
Neith
2
1
2
3
W
1
0
5
3.5
L
1
3
4
1
W
3
3
8
2.33
L
Xing Tian
arone96
Xing Tian
0
1
4
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
37,974
39,946
Taken
57,296
14,763
Mitigated
32,252
5,645
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,354
2,229
353
439
10,524
3,243
0
7,476
3,048
0
19,756
W
Vamana
13,250
7,882
0
2,833
12,044
4,352
0
9,425
2,619
87
26,980
W
Tiamat
ManuHNDRXX
Tiamat
7,604
1,066
0
1,835
8,461
4,550
0
6,701
1,760
50,155
0
L
Anubis
PackoGod87
Anubis
9,317
360
0
4,507
10,501
4,931
0
6,560
3,879
48,143
0
L
Neith
Piiipz
Neith
7,631
2,885
0
1,742
7,986
2,596
0
4,598
3,334
0
30,782
W
10,571
246
0
72
3,487
1,170
0
2,826
661
32,792
0
L
13,217
3,197
88
827
11,704
4,255
0
6,685
4,885
23,514
0
W
13,017
2,519
0
113
5,430
1,448
0
3,915
1,515
25,597
66
L
Xing Tian
arone96
Xing Tian
4,160
130
67
491
13,755
15,065
0
8,931
4,352
12,832
0
L
3,649
1,811
336
3,992
13,350
5,405
0
3,570
8,070
28,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
50,137
262
Minions Killed
240
7
Camps Cleared
10
1,096,049
Distance Traveled
1,057,723
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,539
867
33
3
0
196,881
0
W
Vamana
11,114
1,010
20
2
3
237,220
0
W
Tiamat
10,914
992
96
9
0
221,337
0
L
Anubis
10,585
962
96
9
1
190,134
1
L
Neith
10,245
931
56
5
1
212,990
0
W
Janus
10,103
918
76
7
1
239,679
1
L
Nu Wa
9,820
893
26
2
1
213,052
0
W
Nu Wa
10,608
964
37
3
3
200,932
0
L
Xing Tian
9,550
868
17
2
0
225,968
1
L
Ao Kuang
9,937
903
45
4
7
215,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role