Player Matchup

Thanatos
Thanatos
I_Finna_Bust-
Thanatos
Level 11
God Stats
16W - 13L
1,376 SR
Queue Stats
17W - 16L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
I_Finna_Nut-
Ao Kuang
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 135L
1,346 Elo+
Party 1
Fenrir
Fenrir
ultimatebug87
Fenrir
Level 67
God Stats
22W - 17L
1,263 SR
Queue Stats
111W - 111L
1,312 Elo+
Party 1
Team Averages
Level 46
1,380 SR
1,308 Elo+

VS

Team Averages
Level 16
1,406 SR
1,248 Elo+
Chaac
Chaac
KiIlaKyle
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,367 Elo+
Solo
Kukulkan
Kukulkan
ProPlanter30
Kukulkan
Level 4
God Stats
0W - 7L
1,440 SR
Queue Stats
0W - 12L
1,241 Elo+
Party 2
Merlin
Merlin
TTVBadAs30
Merlin
Level 29
God Stats
10W - 22L
1,278 SR
Queue Stats
16W - 30L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I_Finna_Bust-
Thanatos
20
6 / 9 / 8
17,557
650
13,182
30,046
14,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
I_Finna_Nut-
Ao Kuang
20
10 / 6 / 3
17,128
634
22,707
25,438
8,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 2 / 10
15,625
579
11,717
36,363
72,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KiIlaKyle
Chaac
20
8 / 2 / 8
17,834
661
30,782
23,695
31,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ProPlanter30
Kukulkan
15
2 / 10 / 8
14,329
531
5,282
18,828
13,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
TTVBadAs30
Merlin
20
7 / 4 / 7
16,367
606
33,499
18,452
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
16
Kills
17
17
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
I_Finna_Bust-
Thanatos
6
9
8
1.11
W
Ao Kuang
I_Finna_Nut-
Ao Kuang
10
6
3
1.92
L
Chaac
KiIlaKyle
Chaac
8
2
8
6
L
Kukulkan
ProPlanter30
Kukulkan
2
10
8
0.6
L
Merlin
TTVBadAs30
Merlin
7
4
7
2.63
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,606
Damage
69,563
91,847
Taken
60,975
95,403
Mitigated
52,720
25,327
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
I_Finna_Bust-
Thanatos
13,182
6,252
713
12,123
30,046
14,239
1,690
12,091
17,955
0
97,831
W
Ao Kuang
I_Finna_Nut-
Ao Kuang
22,707
7,999
0
8,140
25,438
8,811
1,652
9,920
15,518
52,051
0
L
Chaac
KiIlaKyle
Chaac
30,782
8,434
342
13,063
23,695
31,598
163
6,301
17,394
0
93,199
L
Kukulkan
ProPlanter30
Kukulkan
5,282
1,525
0
0
18,828
13,211
432
8,231
10,597
13,473
0
L
Merlin
TTVBadAs30
Merlin
33,499
2,356
952
1,552
18,452
7,911
265
8,175
10,277
93,504
0
W
11,717
3,159
156
4,195
36,363
72,353
148
16,770
19,593
0
40,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
48,530
224
Minions Killed
241
0
Camps Cleared
0
1,421,633
Distance Traveled
1,405,438
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,557
650
128
5
0
483,542
0
W
Ao Kuang
17,128
634
52
2
0
403,616
0
L
Chaac
17,834
661
108
4
0
527,656
1
L
Kukulkan
14,329
531
12
0
0
425,337
0
L
Merlin
16,367
606
121
4
0
452,445
5
W
Fenrir
15,625
579
44
2
0
534,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role