Player Matchup

Discordia
Discordia
DiveGang
Discordia
Level 16
God Stats
9W - 10L
1,627 SR
Queue Stats
351W - 347L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Hobofarts
Cthulhu
Level 18
God Stats
4W - 1L
1,415 SR
Queue Stats
75W - 67L
1,576 Elo+
Solo
Cupid
Cupid
OniTheImmortal
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,670 Elo+
Solo
Ymir
Ymir
Roonical
Ymir
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
95W - 116L
1,549 Elo+
Solo
Mercury
Mercury
That0neAsianGuy
Mercury
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,598 Elo+

VS

Team Averages
Level 21
1,572 SR
1,602 Elo+
Yemoja
Yemoja
ALEXJR7272
Yemoja
Level 25
God Stats
80W - 91L
1,463 SR
Queue Stats
90W - 107L
1,377 Elo+
Solo
Raijin
Raijin
Ambob
Raijin
Level 15
God Stats
4W - 9L
1,597 SR
Queue Stats
40W - 50L
1,611 Elo+
Solo
Artio
Artio
BackOnMyBS
Artio
Level 29
God Stats
8W - 6L
1,713 SR
Queue Stats
111W - 107L
1,630 Elo+
Solo
Kali
Kali
Uo Lil Man oU
Kali
Level 26
God Stats
4W - 4L
1,565 SR
Queue Stats
7W - 6L
1,808 Elo+
Solo
Izanami
Izanami
gtryyyyhyyyy
Izanami
Level 12
God Stats
12W - 11L
1,522 SR
Queue Stats
22W - 18L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiveGang
Discordia
17
3 / 1 / 6
10,436
614
11,445
6,368
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Hobofarts
Cthulhu
16
1 / 0 / 4
9,384
552
10,123
10,265
7,152
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 5
8,741
514
12,447
11,329
4,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
3 / 1 / 5
8,068
475
3,344
9,803
7,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 5
8,894
523
4,476
10,978
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALEXJR7272
Yemoja
11
0 / 2 / 0
6,372
375
2,543
11,015
5,558
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
Ambob
Raijin
16
1 / 2 / 0
9,129
537
3,180
12,695
4,934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
13
0 / 2 / 1
7,689
452
7,681
14,487
10,219
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 0
7,019
413
2,425
8,790
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
gtryyyyhyyyy
Izanami
13
0 / 3 / 0
7,450
438
8,346
9,833
2,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
12
Kills
3
3
Deaths
12
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ALEXJR7272
Yemoja
0
2
0
0
L
Raijin
Ambob
Raijin
1
2
0
0.5
L
Artio
0
2
1
0.25
W
Discordia
DiveGang
Discordia
3
1
6
6
W
Cthulhu
Hobofarts
Cthulhu
1
0
4
3
W
4
0
5
6.5
W
Ymir
3
1
5
5.5
W
1
1
5
3.5
L
2
3
0
0.67
L
Izanami
gtryyyyhyyyy
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
24,175
48,743
Taken
56,820
25,172
Mitigated
27,035
22,698
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ALEXJR7272
Yemoja
2,543
383
1,717
558
11,015
5,558
0
4,121
6,736
12,474
0
L
Raijin
Ambob
Raijin
3,180
110
0
4,131
12,695
4,934
0
7,040
5,177
74,188
0
L
Artio
7,681
554
928
5,611
14,487
10,219
0
9,545
4,890
44,643
0
W
Discordia
DiveGang
Discordia
11,445
908
60
1,799
6,368
2,307
1,292
3,127
3,241
76,619
0
W
Cthulhu
Hobofarts
Cthulhu
10,123
699
320
6,124
10,265
7,152
53
5,251
5,014
73,094
0
W
12,447
7,705
574
7,577
11,329
4,158
2,989
1,017
10,312
0
56,655
W
Ymir
3,344
369
0
1,980
9,803
7,879
120
1,459
8,344
16,496
0
W
4,476
1,531
0
4,264
10,978
3,676
0
2,721
8,257
0
72,746
L
2,425
781
17
2,203
8,790
3,416
0
1,536
7,140
0
28,245
L
Izanami
gtryyyyhyyyy
Izanami
8,346
6,341
0
2,986
9,833
2,908
1,857
1,856
7,965
0
59,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
37,659
516
Minions Killed
427
0
Camps Cleared
0
1,599,533
Distance Traveled
1,392,348
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,372
375
23
1
0
274,953
0
L
Raijin
9,129
537
162
10
0
285,479
6
L
Artio
7,689
452
81
5
0
296,230
2
W
Discordia
10,436
614
168
10
0
322,556
5
W
Cthulhu
9,384
552
133
8
0
309,569
8
W
Cupid
8,741
514
79
5
0
305,868
1
W
Ymir
8,068
475
19
1
0
275,758
4
W
Mercury
8,894
523
117
7
0
385,782
2
L
Kali
7,019
413
51
3
0
258,930
0
L
Izanami
7,450
438
110
6
0
276,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role