Player Matchup

Nox
Nox
G0dLik3Qc
Nox
Level 160
God Stats
2W - 2L
1,480 SR
Queue Stats
414W - 399L
1,435 Elo+
Solo
Hades
Hades
Jackie_BaeQueen
Hades
Level 82
God Stats
26W - 14L
1,632 SR
Queue Stats
563W - 579L
1,356 Elo+
Solo
Da Ji
Da Ji
Solar Bones
Da Ji
Level 141
God Stats
20W - 22L
1,594 SR
Queue Stats
607W - 736L
1,403 Elo+
Party 2
Chang'e
Chang'e
Spellz4Sellz
Chang'e
Level 101
God Stats
25W - 22L
1,561 SR
Queue Stats
598W - 730L
1,403 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TREPSA
Cu Chulainn
Level 128
God Stats
6W - 1L
1,647 SR
Queue Stats
199W - 197L
1,489 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,417 Elo+

VS

Team Averages
Level 82
1,479 SR
1,448 Elo+
Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Austintacious16
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Skadi
Skadi
CapedWeeaboo
Skadi
Level 106
God Stats
5W - 6L
1,598 SR
Queue Stats
518W - 557L
1,417 Elo+
Solo
Janus
Janus
TheyStoleMyCAUK
Janus
Level 23
God Stats
1W - 4L
1,192 SR
Queue Stats
106W - 101L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
XDiabolicSniperX
Sylvanus
Level 124
God Stats
5W - 8L
1,606 SR
Queue Stats
349W - 357L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 22
10,636
818
10,244
10,194
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 25
10,725
825
17,156
20,715
12,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
21 / 6 / 9
12,503
962
25,828
14,273
7,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Spellz4Sellz
Chang'e
17
2 / 2 / 17
9,950
765
8,193
18,853
7,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TREPSA
Cu Chulainn
18
6 / 2 / 15
11,188
861
19,532
25,664
22,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 5 / 8
10,024
771
8,649
21,799
27,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 7 / 3
8,563
659
6,420
17,109
16,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 9 / 7
8,702
669
11,338
13,796
5,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 7 / 5
9,806
754
22,267
13,139
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 6 / 6
9,372
721
21,043
22,084
30,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
42
34
Kills
13
13
Deaths
34
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
8
1.2
L
3
7
3
0.64
L
1
9
7
0.5
W
2
1
22
13
W
3
2
25
7.75
W
21
6
9
4.25
W
Chang'e
Spellz4Sellz
Chang'e
2
2
17
5.25
W
Cu Chulainn
TREPSA
Cu Chulainn
6
2
15
6.75
L
4
7
5
0.93
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,953
Damage
69,717
89,699
Taken
87,927
54,918
Mitigated
84,453
57,676
Healing
28,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,649
1,041
261
4,921
21,799
27,359
286
10,065
11,734
475
10,968
L
6,420
697
1,101
1,957
17,109
16,265
144
7,479
9,630
0
14,965
L
11,338
5,341
1,490
926
13,796
5,388
584
6,827
6,969
0
27,572
W
10,244
548
914
1,912
10,194
4,777
384
5,978
4,168
35,745
0
W
17,156
1,132
2,735
7,437
20,715
12,929
1,339
11,165
9,417
29,200
0
W
25,828
8,660
2,099
1,902
14,273
7,377
1,238
7,238
6,993
0
30,501
W
Chang'e
Spellz4Sellz
Chang'e
8,193
992
17,617
9,628
18,853
7,630
1,595
11,158
7,562
17,592
0
W
Cu Chulainn
TREPSA
Cu Chulainn
19,532
3,169
3,207
10,225
25,664
22,205
743
8,201
17,013
5,092
33,096
L
22,267
1,078
1,517
2,487
13,139
4,952
0
2,681
10,458
49,642
0
L
21,043
6,191
4,200
9,402
22,084
30,489
496
10,718
11,366
27,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
46,467
167
Minions Killed
110
0
Camps Cleared
0
1,263,998
Distance Traveled
1,076,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,024
771
5
0
0
274,864
0
L
Thor
8,563
659
22
2
0
193,034
0
L
Skadi
8,702
669
26
2
0
205,141
0
W
Nox
10,636
818
64
5
0
252,558
0
W
Hades
10,725
825
33
3
0
256,149
0
W
Da Ji
12,503
962
4
0
0
246,890
0
W
Chang'e
9,950
765
29
2
0
249,581
0
W
Cu Chulainn
11,188
861
37
3
0
258,820
0
L
Janus
9,806
754
42
3
0
206,110
1
L
Sylvanus
9,372
721
15
1
0
197,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role