Player Matchup

Gilgamesh
Gilgamesh
ChromaNebula
Gilgamesh
Level 67
God Stats
29W - 28L
1,483 SR
Queue Stats
94W - 87L
1,438 Elo+
Party 1
Vulcan
Vulcan
FatPanda7
Vulcan
Level 27
God Stats
3W - 6L
1,560 SR
Queue Stats
144W - 156L
1,404 Elo+
Party 1
Artemis
Artemis
Geostigmah
Artemis
Level 77
God Stats
10W - 1L
1,800 SR
Queue Stats
27W - 25L
1,468 Elo+
Party 3
Arachne
Arachne
TheEnchanted
Arachne
Level 67
God Stats
45W - 28L
1,561 SR
Queue Stats
102W - 90L
1,430 Elo+
Party 1
Ganesha
Ganesha
YogiTehBear
Ganesha
Level 27
God Stats
17W - 9L
1,582 SR
Queue Stats
27W - 25L
1,464 Elo+
Party 3
Team Averages
Level 53
1,597 SR
1,441 Elo+

VS

Team Averages
Level 43
1,398 SR
1,391 Elo+
Ao Kuang
Ao Kuang
SL4IN
Ao Kuang
Level 88
God Stats
2W - 2L
1,375 SR
Queue Stats
67W - 61L
1,490 Elo+
Party 2
Vamana
Vamana
Sarumaniac
Vamana
Level 24
God Stats
0W - 4L
1,202 SR
Queue Stats
77W - 113L
1,372 Elo+
Party 4
Sun Wukong
Sun Wukong
SlobbinBobbin
Sun Wukong
Level 28
God Stats
1W - 2L
1,576 SR
Queue Stats
25W - 30L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
TheKhorne
Danzaburou
Level 49
God Stats
23W - 38L
1,366 SR
Queue Stats
159W - 269L
1,315 Elo+
Party 4
Anubis
Anubis
ToksikTNO
Anubis
Level 28
God Stats
17W - 20L
1,469 SR
Queue Stats
81W - 117L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromaNebula
Gilgamesh
11
4 / 2 / 1
6,854
571
7,167
8,317
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
FatPanda7
Vulcan
11
3 / 2 / 3
7,005
584
7,609
5,278
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Geostigmah
Artemis
10
4 / 3 / 1
6,329
527
7,312
5,950
1,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
TheEnchanted
Arachne
13
7 / 1 / 1
7,702
642
7,751
9,039
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
YogiTehBear
Ganesha
10
0 / 0 / 8
6,783
565
5,409
6,661
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SL4IN
Ao Kuang
11
6 / 3 / 2
7,229
602
7,177
10,327
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Sarumaniac
Vamana
9
0 / 2 / 5
5,451
454
3,888
9,821
6,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SlobbinBobbin
Sun Wukong
10
0 / 5 / 0
5,802
484
3,141
9,677
3,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TheKhorne
Danzaburou
9
1 / 4 / 3
6,202
517
3,627
8,169
1,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ToksikTNO
Anubis
10
1 / 4 / 0
5,690
474
2,363
7,377
3,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
8
8
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChromaNebula
Gilgamesh
4
2
1
2.25
W
Vulcan
FatPanda7
Vulcan
3
2
3
2.25
W
Artemis
Geostigmah
Artemis
4
3
1
1.5
L
Ao Kuang
SL4IN
Ao Kuang
6
3
2
2.33
L
Vamana
Sarumaniac
Vamana
0
2
5
1.25
L
Sun Wukong
SlobbinBobbin
Sun Wukong
0
5
0
0
W
Arachne
TheEnchanted
Arachne
7
1
1
7.5
L
Danzaburou
TheKhorne
Danzaburou
1
4
3
0.63
L
Anubis
ToksikTNO
Anubis
1
4
0
0.25
W
Ganesha
YogiTehBear
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
20,196
35,245
Taken
45,371
15,014
Mitigated
18,346
11,374
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChromaNebula
Gilgamesh
7,167
1,710
0
1,398
8,317
4,375
548
2,307
6,010
0
30,281
W
Vulcan
FatPanda7
Vulcan
7,609
1,901
0
1,152
5,278
1,381
509
2,235
3,043
39,260
0
W
Artemis
Geostigmah
Artemis
7,312
3,173
0
1,531
5,950
1,601
154
2,221
3,729
0
32,273
L
Ao Kuang
SL4IN
Ao Kuang
7,177
1,608
0
1,963
10,327
3,325
0
1,464
8,759
38,321
0
L
Vamana
Sarumaniac
Vamana
3,888
1,158
90
3,848
9,821
6,069
0
3,733
5,890
0
13,407
L
Sun Wukong
SlobbinBobbin
Sun Wukong
3,141
865
0
1,471
9,677
3,826
0
0
9,180
0
28,781
W
Arachne
TheEnchanted
Arachne
7,751
4,667
0
4,677
9,039
3,983
0
1,998
7,041
0
53,404
L
Danzaburou
TheKhorne
Danzaburou
3,627
1,007
0
1,775
8,169
1,950
0
3,283
4,783
0
24,500
L
Anubis
ToksikTNO
Anubis
2,363
350
0
1,736
7,377
3,176
165
4,039
3,062
27,752
0
W
Ganesha
YogiTehBear
Ganesha
5,409
231
0
2,616
6,661
3,674
0
779
5,882
16,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
30,374
323
Minions Killed
272
0
Camps Cleared
0
1,245,722
Distance Traveled
1,123,223
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,854
571
60
5
0
226,009
2
W
Vulcan
7,005
584
77
6
0
244,702
3
W
Artemis
6,329
527
80
7
0
227,033
4
L
Ao Kuang
7,229
602
74
6
0
242,914
7
L
Vamana
5,451
454
33
3
0
233,536
0
L
Sun Wukong
5,802
484
65
5
0
225,833
1
W
Arachne
7,702
642
102
9
0
280,261
5
L
Danzaburou
6,202
517
38
3
0
220,906
0
L
Anubis
5,690
474
62
5
0
200,034
2
W
Ganesha
6,783
565
4
0
0
267,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role