Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CognitiveExpert
Cabrakan
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 51L
1,515 Elo+
Solo
Discordia
Discordia
Knight-Arty
Discordia
Level 106
God Stats
0W - 3L
1,212 SR
Queue Stats
146W - 151L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rickcharlie
Cu Chulainn
Level 146
God Stats
3W - 5L
1,407 SR
Queue Stats
577W - 597L
1,529 Elo+
Solo
Aphrodite
Aphrodite
komanderxtw2
Aphrodite
Level 75
God Stats
2W - 4L
1,593 SR
Queue Stats
133W - 140L
1,515 Elo+
Party 1
Team Averages
Level 112
1,442 SR
1,521 Elo+

VS

Team Averages
Level 126
1,445 SR
1,544 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RabidRabs
King Arthur
Level 117
God Stats
1W - 1L
1,388 SR
Queue Stats
116W - 120L
1,487 Elo+
Party 2
Anubis
Anubis
TGOD201361
Anubis
Level 124
God Stats
5W - 3L
1,329 SR
Queue Stats
222W - 232L
1,540 Elo+
Solo
Mulan
Mulan
flipingsensation
Mulan
Level 129
God Stats
3W - 1L
1,679 SR
Queue Stats
76W - 78L
1,539 Elo+
Party 2
Terra
Terra
nicoBlCO
Terra
Level 104
God Stats
1W - 0L
1,329 SR
Queue Stats
28W - 15L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
3 / 8 / 13
12,660
603
17,792
28,151
14,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
20
4 / 8 / 14
14,020
668
14,245
25,920
41,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Knight-Arty
Discordia
20
7 / 6 / 14
14,841
707
43,135
16,632
8,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Rickcharlie
Cu Chulainn
20
4 / 11 / 9
13,224
630
29,550
34,552
32,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
komanderxtw2
Aphrodite
20
6 / 7 / 7
13,873
661
29,099
30,339
18,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 8 / 16
14,891
709
24,690
23,763
17,094
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
RabidRabs
King Arthur
19
4 / 7 / 23
13,305
634
15,643
40,819
44,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
TGOD201361
Anubis
20
11 / 2 / 19
15,696
747
30,025
20,876
13,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 19
14,462
689
27,593
48,086
54,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
nicoBlCO
Terra
20
6 / 3 / 24
15,160
722
22,736
38,836
52,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
141
24
Kills
40
40
Deaths
24
57
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
8
13
1.19
W
Da Ji
 
Da Ji
11
8
16
2.38
L
Cabrakan
4
8
14
1.38
L
Discordia
Knight-Arty
Discordia
7
6
14
2.33
W
King Arthur
RabidRabs
King Arthur
4
7
23
2.21
L
Cu Chulainn
Rickcharlie
Cu Chulainn
4
11
9
0.77
W
Anubis
TGOD201361
Anubis
11
2
19
10.25
W
8
4
19
4.38
L
Aphrodite
komanderxtw2
Aphrodite
6
7
7
1.36
W
Terra
nicoBlCO
Terra
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,821
Damage
120,687
135,594
Taken
172,380
115,700
Mitigated
181,613
54,135
Healing
87,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,792
7,665
2,734
5,065
28,151
14,352
1,285
10,233
17,918
0
30,071
W
Da Ji
 
Da Ji
24,690
3,916
4,715
2,662
23,763
17,094
630
11,350
11,959
0
40,644
L
Cabrakan
14,245
1,642
2,057
2,585
25,920
41,432
362
10,593
15,327
21,041
0
L
Discordia
Knight-Arty
Discordia
43,135
3,953
3,073
1,826
16,632
8,274
1,425
5,582
11,050
77,687
0
W
King Arthur
RabidRabs
King Arthur
15,643
2,123
3,140
9,830
40,819
44,137
705
20,479
19,493
665
30,254
L
Cu Chulainn
Rickcharlie
Cu Chulainn
29,550
6,457
883
5,889
34,552
32,920
123
16,056
18,496
6,541
46,467
W
Anubis
TGOD201361
Anubis
30,025
1,280
2,378
9,183
20,876
13,610
2,278
10,468
9,911
67,802
0
W
27,593
3,689
3,158
18,048
48,086
54,748
631
25,928
21,225
1,700
54,795
L
Aphrodite
komanderxtw2
Aphrodite
29,099
2,103
14,998
15,025
30,339
18,722
683
11,534
18,805
57,347
0
W
Terra
nicoBlCO
Terra
22,736
4,780
16,521
18,045
38,836
52,024
916
20,798
16,972
37,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
73,514
222
Minions Killed
221
0
Camps Cleared
0
1,593,849
Distance Traveled
1,764,461
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,660
603
23
1
0
304,552
2
W
Da Ji
14,891
709
33
2
0
305,442
1
L
Cabrakan
14,020
668
11
1
0
331,409
0
L
Discordia
14,841
707
51
2
0
341,550
2
W
King Arthur
13,305
634
30
1
0
356,783
0
L
Cu Chulainn
13,224
630
58
3
0
303,424
1
W
Anubis
15,696
747
70
3
0
360,956
1
W
Mulan
14,462
689
56
3
0
348,322
1
L
Aphrodite
13,873
661
79
4
0
312,914
1
W
Terra
15,160
722
32
2
0
392,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role