Player Matchup

Awilix
Awilix
DaXxibz2002
Awilix
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 368L
1,491 Elo+
Party 2
Odin
Odin
Domlord
Odin
Level 65
God Stats
0W - 1L
1,747 SR
Queue Stats
13W - 5L
1,589 Elo+
Party 3
Bacchus
Bacchus
EskiJoe
Bacchus
Level 52
God Stats
36W - 43L
1,478 SR
Queue Stats
404W - 480L
1,444 Elo+
Solo
Chernobog
Chernobog
GODSHADOW07
Chernobog
Level 67
God Stats
1W - 2L
1,768 SR
Queue Stats
339W - 339L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WolfgangBerger
Tsukuyomi
Level 65
God Stats
1W - 1L
1,684 SR
Queue Stats
13W - 5L
1,589 Elo+
Party 3
Team Averages
Level 63
1,635 SR
1,522 Elo+

VS

Team Averages
Level 112
1,527 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
NEVERPOL
Da Ji
Level 123
God Stats
6W - 5L
1,586 SR
Queue Stats
112W - 99L
1,507 Elo+
Solo
Rama
Rama
kantiluv
Rama
Level 47
God Stats
35W - 30L
1,547 SR
Queue Stats
342W - 334L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 4 / 0
6,759
483
3,494
8,058
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Domlord
Odin
12
2 / 3 / 2
7,128
509
3,040
9,817
5,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
EskiJoe
Bacchus
10
1 / 3 / 6
6,361
454
4,883
10,638
6,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
GODSHADOW07
Chernobog
13
4 / 4 / 2
7,981
570
8,745
8,612
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
WolfgangBerger
Tsukuyomi
9
1 / 7 / 1
6,054
432
4,962
8,280
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 1 / 2
8,904
636
5,698
6,441
4,344
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
 
Vulcan
12
4 / 2 / 5
7,693
550
7,495
4,791
2,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
 
Ymir
11
5 / 2 / 5
7,482
534
7,057
12,138
10,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
NEVERPOL
Da Ji
13
6 / 2 / 6
7,940
567
8,062
8,184
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
0 / 2 / 3
6,913
494
3,925
7,787
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
21
21
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
2
7
W
Vulcan
 
Vulcan
4
2
5
3.25
W
Ymir
 
Ymir
5
2
5
3.75
L
Awilix
1
4
0
0.25
L
Odin
Domlord
Odin
2
3
2
1
L
Bacchus
EskiJoe
Bacchus
1
3
6
1.33
L
Chernobog
GODSHADOW07
Chernobog
4
4
2
1.25
W
Da Ji
NEVERPOL
Da Ji
6
2
6
4.5
L
Tsukuyomi
WolfgangBerger
Tsukuyomi
1
7
1
0.21
W
Rama
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,124
Damage
32,237
45,405
Taken
39,341
20,165
Mitigated
23,111
7,785
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,698
1,926
0
1,978
6,441
4,344
0
190
6,212
0
48,006
W
Vulcan
 
Vulcan
7,495
3,230
140
1,095
4,791
2,633
565
1,170
3,527
41,117
0
W
Ymir
 
Ymir
7,057
2,050
378
1,653
12,138
10,527
0
1,737
10,271
23,429
0
L
Awilix
3,494
962
0
375
8,058
2,470
0
2,479
5,579
0
36,765
L
Odin
Domlord
Odin
3,040
1,196
0
3,204
9,817
5,382
0
1,953
7,864
3,375
26,312
L
Bacchus
EskiJoe
Bacchus
4,883
927
0
880
10,638
6,473
0
4,592
6,046
13,081
0
L
Chernobog
GODSHADOW07
Chernobog
8,745
5,016
0
2,127
8,612
2,881
0
2,013
6,599
0
47,142
W
Da Ji
NEVERPOL
Da Ji
8,062
2,631
0
2,568
8,184
3,043
0
627
7,377
0
34,801
L
Tsukuyomi
WolfgangBerger
Tsukuyomi
4,962
1,485
0
1,199
8,280
2,959
218
3,515
4,765
0
27,795
W
Rama
3,925
3,637
0
1,768
7,787
2,564
192
2,031
5,712
0
47,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
38,932
298
Minions Killed
371
0
Camps Cleared
0
1,232,455
Distance Traveled
1,355,192
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,904
636
106
8
0
267,906
4
W
Vulcan
7,693
550
79
6
0
280,355
4
W
Ymir
7,482
534
26
2
0
266,027
1
L
Awilix
6,759
483
76
5
0
286,300
3
L
Odin
7,128
509
72
5
0
249,212
2
L
Bacchus
6,361
454
10
1
0
252,764
6
L
Chernobog
7,981
570
89
6
0
218,865
2
W
Da Ji
7,940
567
61
4
0
294,074
4
L
Tsukuyomi
6,054
432
51
4
0
225,314
0
W
Rama
6,913
494
99
7
0
246,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role