Player Matchup

Bellona
Bellona
Chillexc
Bellona
Level 8
God Stats
5W - 4L
1,621 SR
Queue Stats
12W - 11L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
G2_Fxntx
Danzaburou
Level 66
God Stats
6W - 4L
1,689 SR
Queue Stats
52W - 49L
1,466 Elo+
Party 2
Nemesis
Nemesis
Lord Lexiose59
Nemesis
Level 26
God Stats
39W - 42L
1,554 SR
Queue Stats
188W - 226L
1,401 Elo+
Solo
Yemoja
Yemoja
shiizukuAce
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
taharo55
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,376 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,437 Elo+

VS

Team Averages
Level 20
1,500 SR
1,392 Elo+
Vulcan
Vulcan
CookerManG
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,428 Elo+
Solo
Terra
Terra
Im_Gros_Nounours
Terra
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 57L
1,437 Elo+
Solo
Tyr
Tyr
Jimmbob96
Tyr
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Neith
Neith
Luca_JrNeymar
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
romjKaVe
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillexc
Bellona
13
5 / 0 / 5
8,117
624
7,442
7,808
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
G2_Fxntx
Danzaburou
12
3 / 2 / 1
7,712
593
7,310
7,038
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 5
8,524
656
6,424
8,667
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
8
1 / 2 / 2
5,705
439
1,187
3,982
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
taharo55
Merlin
13
5 / 2 / 5
7,866
605
6,239
5,878
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CookerManG
Vulcan
10
1 / 4 / 3
5,903
454
4,215
5,705
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 3
6,443
496
3,381
10,367
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 2 / 2
5,277
406
2,424
6,659
2,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,840
449
3,775
5,711
1,726
Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
romjKaVe
Guan Yu
9
0 / 7 / 0
5,627
433
1,333
9,871
6,992
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
7
7
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chillexc
Bellona
5
0
5
7.5
L
Vulcan
CookerManG
Vulcan
1
4
3
0.63
W
Danzaburou
G2_Fxntx
Danzaburou
3
2
1
1.75
L
3
6
3
0.75
L
1
2
2
1
W
7
1
5
9.5
L
2
2
1
1.25
L
Guan Yu
romjKaVe
Guan Yu
0
7
0
0
W
Yemoja
1
2
2
1
W
Merlin
taharo55
Merlin
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
15,128
33,373
Taken
38,313
17,884
Mitigated
18,589
7,163
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chillexc
Bellona
7,442
2,158
0
2,001
7,808
7,133
592
264
7,534
0
44,724
L
Vulcan
CookerManG
Vulcan
4,215
652
0
500
5,705
1,683
0
2,046
3,659
21,497
0
W
Danzaburou
G2_Fxntx
Danzaburou
7,310
3,269
0
2,580
7,038
2,184
584
99
6,939
0
51,956
L
3,381
440
390
2,168
10,367
5,880
0
2,488
7,879
21,221
0
L
2,424
181
0
368
6,659
2,308
0
1,259
5,400
0
9,918
W
6,424
2,959
0
165
8,667
3,626
0
2,491
5,912
0
53,935
L
3,775
645
0
786
5,711
1,726
0
1,061
4,650
0
29,807
L
Guan Yu
romjKaVe
Guan Yu
1,333
335
0
654
9,871
6,992
408
572
9,299
0
22,947
W
Yemoja
1,187
267
382
64
3,982
2,907
46
985
2,877
5,895
0
W
Merlin
taharo55
Merlin
6,239
350
0
1,971
5,878
2,034
732
3,177
2,249
40,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
29,090
385
Minions Killed
205
0
Camps Cleared
0
1,247,664
Distance Traveled
1,172,251
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,117
624
108
8
0
285,840
1
L
Vulcan
5,903
454
40
3
0
235,506
0
W
Danzaburou
7,712
593
84
6
0
230,545
3
L
Terra
6,443
496
32
2
0
260,849
4
L
Tyr
5,277
406
16
1
0
232,775
1
W
Nemesis
8,524
656
99
8
0
330,947
2
L
Neith
5,840
449
67
5
0
214,719
0
L
Guan Yu
5,627
433
50
4
0
228,402
0
W
Yemoja
5,705
439
12
1
0
175,337
2
W
Merlin
7,866
605
82
6
0
224,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role