Player Matchup

Khepri
Khepri
Antogod94
Khepri
Level 17
God Stats
7W - 5L
1,657 SR
Queue Stats
104W - 101L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
NiCk_Em202
Kukulkan
Level 26
God Stats
70W - 61L
1,553 SR
Queue Stats
122W - 133L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
Notfear9183
Sun Wukong
Level 15
God Stats
1W - 1L
1,261 SR
Queue Stats
11W - 12L
1,312 Elo+
Party 2
Loki
Loki
SanctusXXII
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 137L
1,341 Elo+
Party 3
Merlin
Merlin
yAugusS
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,432 Elo+
Party 2
Team Averages
Level 22
1,494 SR
1,367 Elo+

VS

Team Averages
Level 22
1,446 SR
1,305 Elo+
Cthulhu
Cthulhu
BluuBat
Cthulhu
Level 12
God Stats
3W - 4L
1,400 SR
Queue Stats
8W - 12L
1,246 Elo+
Party 1
Skadi
Skadi
Bshadow85
Skadi
Level 38
God Stats
2W - 4L
1,471 SR
Queue Stats
104W - 135L
1,331 Elo+
Party 1
Set
Set
ZeroSilver101
Set
Level 25
God Stats
0W - 3L
1,474 SR
Queue Stats
8W - 10L
1,310 Elo+
Party 1
Gilgamesh
Gilgamesh
jaybull9786
Gilgamesh
Level 16
God Stats
4W - 9L
1,370 SR
Queue Stats
7W - 12L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
xxCoCaBuZZxx
Kukulkan
Level 20
God Stats
28W - 31L
1,514 SR
Queue Stats
287W - 316L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Antogod94
Khepri
14
1 / 0 / 6
10,036
456
4,336
9,445
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
NiCk_Em202
Kukulkan
18
2 / 2 / 1
11,473
522
10,594
8,887
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Notfear9183
Sun Wukong
16
5 / 1 / 2
10,883
495
9,594
14,619
15,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 6 / 1
10,595
482
4,221
13,242
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
yAugusS
Merlin
16
5 / 2 / 3
10,389
472
12,124
4,593
1,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BluuBat
Cthulhu
15
1 / 2 / 1
8,190
372
4,214
10,474
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
Bshadow85
Skadi
15
1 / 4 / 2
8,872
403
4,871
13,350
4,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

14
5 / 3 / 3
9,741
443
6,307
11,332
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
jaybull9786
Gilgamesh
12
0 / 5 / 0
8,245
375
4,864
11,517
9,608
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
xxCoCaBuZZxx
Kukulkan
17
3 / 3 / 2
10,176
463
10,003
13,115
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
10
11
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Antogod94
Khepri
1
0
6
4
L
Cthulhu
BluuBat
Cthulhu
1
2
1
0.75
L
Skadi
Bshadow85
Skadi
1
4
2
0.5
W
Kukulkan
NiCk_Em202
Kukulkan
2
2
1
1.25
W
Sun Wukong
Notfear9183
Sun Wukong
5
1
2
6
W
4
6
1
0.75
L
5
3
3
2.17
L
Gilgamesh
jaybull9786
Gilgamesh
0
5
0
0
L
Kukulkan
xxCoCaBuZZxx
Kukulkan
3
3
2
1.33
W
Merlin
yAugusS
Merlin
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,869
Damage
30,259
50,786
Taken
59,788
34,970
Mitigated
31,216
4,582
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Antogod94
Khepri
4,336
182
0
2,010
9,445
9,746
126
3,311
5,579
16,313
0
L
Cthulhu
BluuBat
Cthulhu
4,214
335
0
1,078
10,474
8,142
0
6,529
3,268
29,571
0
L
Skadi
Bshadow85
Skadi
4,871
2,276
0
3,979
13,350
4,492
225
7,176
5,690
0
58,646
W
Kukulkan
NiCk_Em202
Kukulkan
10,594
1,132
0
1,091
8,887
3,456
2,697
5,306
3,581
88,998
0
W
Sun Wukong
Notfear9183
Sun Wukong
9,594
4,045
0
1,192
14,619
15,467
2,350
1,555
12,969
0
51,771
W
4,221
1,205
0
0
13,242
4,603
2,259
2,482
10,674
0
51,540
L
6,307
4,058
0
72
11,332
3,632
0
2,689
8,548
0
44,040
L
Gilgamesh
jaybull9786
Gilgamesh
4,864
1,723
0
104
11,517
9,608
594
0
11,517
0
35,912
L
Kukulkan
xxCoCaBuZZxx
Kukulkan
10,003
1,817
0
1,420
13,115
5,342
0
9,384
3,711
65,135
0
W
Merlin
yAugusS
Merlin
12,124
556
0
289
4,593
1,698
629
966
3,528
61,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,376
Gold Earned
45,224
484
Minions Killed
408
0
Camps Cleared
0
1,991,030
Distance Traveled
1,879,885
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,036
456
27
1
0
399,968
5
L
Cthulhu
8,190
372
49
2
0
419,768
1
L
Skadi
8,872
403
93
4
0
366,721
8
W
Kukulkan
11,473
522
166
8
0
363,699
0
W
Sun Wukong
10,883
495
96
4
0
416,696
3
W
Loki
10,595
482
79
4
0
434,222
0
L
Set
9,741
443
71
3
0
435,153
4
L
Gilgamesh
8,245
375
73
3
0
298,167
4
L
Kukulkan
10,176
463
122
6
0
360,076
4
W
Merlin
10,389
472
116
5
0
376,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role