Player Matchup

Tyr
Tyr
 
Tyr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gam4r-Wayne
Izanami
Level 160
God Stats
21W - 12L
1,554 SR
Queue Stats
314W - 262L
1,664 Elo+
Solo
Bakasura
Bakasura
Grezza
Bakasura
Level 149
God Stats
15W - 17L
1,603 SR
Queue Stats
635W - 642L
1,618 Elo+
Solo
Sol
Sol
iBraveHeartZ
Sol
Level 125
God Stats
65W - 37L
1,623 SR
Queue Stats
1,051W - 528L
1,662 Elo+
Solo
Team Averages
Level 144
1,556 SR
1,589 Elo+

VS

Team Averages
Level 134
1,844 SR
1,765 Elo+
Freya
Freya
GodDααn
Freya
Level 121
God Stats
7W - 5L
1,680 SR
Queue Stats
247W - 114L
1,808 Elo+
Party 1
Ullr
Ullr
Hαffyy
Ullr
Level 126
God Stats
2W - 0L
1,867 SR
Queue Stats
42W - 9L
1,899 Elo+
Party 1
Thanatos
Thanatos
Hαppy
Thanatos
Level 129
God Stats
2W - 0L
1,930 SR
Queue Stats
154W - 54L
1,713 Elo+
Party 1
Arachne
Arachne
Oo-Cry-Tik-oO
Arachne
Level 136
God Stats
44W - 25L
1,613 SR
Queue Stats
249W - 189L
1,570 Elo+
Solo
Ares
Ares
iTweeTyo
Ares
Level 157
God Stats
1W - 0L
2,130 SR
Queue Stats
153W - 46L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 2 / 2
8,439
527
8,673
10,107
8,612
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
 
Fafnir
11
0 / 1 / 3
7,001
438
4,516
7,702
7,305
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Izanami
Gam4r-Wayne
Izanami
12
1 / 10 / 0
7,294
456
9,784
13,719
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Grezza
Bakasura
13
2 / 5 / 2
7,980
499
6,127
12,447
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

13
3 / 4 / 1
8,082
505
11,125
10,531
4,507
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GodDααn
Freya
16
7 / 0 / 3
9,497
594
8,526
9,891
4,240
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Hαffyy
Ullr
16
7 / 3 / 8
9,433
590
9,699
11,441
4,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Hαppy
Thanatos
13
2 / 3 / 4
8,063
504
7,087
12,705
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
13
4 / 4 / 4
8,158
510
5,714
12,107
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
2 / 0 / 11
8,314
520
7,307
14,202
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
22
22
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
2
2
L
Fafnir
 
Fafnir
0
1
3
1.5
L
Izanami
Gam4r-Wayne
Izanami
1
10
0
0.1
W
Freya
GodDααn
Freya
7
0
3
8.5
L
Bakasura
Grezza
Bakasura
2
5
2
0.6
W
Ullr
Hαffyy
Ullr
7
3
8
3.67
W
Thanatos
Hαppy
Thanatos
2
3
4
1.33
W
Arachne
4
4
4
1.5
L
3
4
1
0.88
W
Ares
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,225
Damage
38,333
54,506
Taken
60,346
32,643
Mitigated
33,035
13,992
Healing
25,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,673
1,499
0
4,887
10,107
8,612
0
3,150
6,957
0
45,549
L
Fafnir
 
Fafnir
4,516
857
0
1,755
7,702
7,305
0
2,246
5,456
16,819
0
L
Izanami
Gam4r-Wayne
Izanami
9,784
5,603
0
1,026
13,719
7,272
76
3,980
9,739
0
54,864
W
Freya
GodDααn
Freya
8,526
3,150
0
5,881
9,891
4,240
0
5,386
4,270
62,741
0
L
Bakasura
Grezza
Bakasura
6,127
4,401
0
2,554
12,447
4,947
0
2,685
9,762
0
44,661
W
Ullr
Hαffyy
Ullr
9,699
3,061
0
1,770
11,441
4,186
818
3,159
7,512
0
70,124
W
Thanatos
Hαppy
Thanatos
7,087
1,848
0
8,924
12,705
7,398
0
320
11,935
0
45,234
W
Arachne
5,714
2,962
0
4,326
12,107
5,206
78
3,872
8,165
0
48,936
L
11,125
4,651
0
3,770
10,531
4,507
0
3,772
6,759
51,794
0
W
Ares
7,307
314
0
4,842
14,202
12,005
50
3,087
11,115
20,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
43,465
411
Minions Killed
430
0
Camps Cleared
0
1,480,592
Distance Traveled
1,635,575
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,439
527
95
6
0
326,004
6
L
Fafnir
7,001
438
17
1
0
311,089
6
L
Izanami
7,294
456
110
7
0
256,302
5
W
Freya
9,497
594
117
7
0
327,048
2
L
Bakasura
7,980
499
101
6
0
324,342
0
W
Ullr
9,433
590
134
8
0
298,155
2
W
Thanatos
8,063
504
78
5
0
328,749
2
W
Arachne
8,158
510
83
5
0
344,613
0
L
Sol
8,082
505
88
6
0
262,855
6
W
Ares
8,314
520
18
1
0
337,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role