Player Matchup

Khepri
Khepri
CardiacCoast
Khepri
Level 22
God Stats
6W - 1L
1,745 SR
Queue Stats
30W - 19L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ExoPhantom-X1
Morgan Le Fay
Level 11
God Stats
5W - 7L
1,452 SR
Queue Stats
67W - 84L
1,316 Elo+
Party 2
Ymir
Ymir
GebRoller
Ymir
Level 13
God Stats
4W - 1L
1,790 SR
Queue Stats
25W - 11L
1,923 Elo+
Party 1
Jing Wei
Jing Wei
ZGKiss_31
Jing Wei
Level 15
God Stats
36W - 44L
1,315 SR
Queue Stats
54W - 72L
1,326 Elo+
Party 2
Ra
Ra
icehurtz
Ra
Level 7
God Stats
22W - 17L
1,716 SR
Queue Stats
229W - 223L
1,693 Elo+
Party 1
Team Averages
Level 14
1,604 SR
1,586 Elo+

VS

Team Averages
Level 22
1,526 SR
1,438 Elo+
Fenrir
Fenrir
Mikshwayze
Fenrir
Level 17
God Stats
4W - 2L
1,778 SR
Queue Stats
134W - 116L
1,487 Elo+
Party 3
Khepri
Khepri
SmudgyCargo8651
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo
Cupid
Cupid
silky_joe
Cupid
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
136W - 100L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
xxDRAUGARxx
Nu Wa
Level 29
God Stats
71W - 52L
1,532 SR
Queue Stats
118W - 106L
1,487 Elo+
Solo
Achilles
Achilles
zenZo Dark
Achilles
Level 28
God Stats
15W - 28L
1,319 SR
Queue Stats
87W - 110L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 0 / 38
13,138
1,194
10,073
7,741
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ExoPhantom-X1
Morgan Le Fay
18
8 / 1 / 22
11,658
1,060
18,728
7,289
4,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
20
13 / 0 / 29
12,298
1,118
22,423
14,736
22,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ZGKiss_31
Jing Wei
18
5 / 2 / 17
10,701
973
11,852
11,150
6,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 0 / 27
12,865
1,170
22,697
7,383
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mikshwayze
Fenrir
15
0 / 14 / 1
9,058
823
6,251
23,970
9,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 11 / 1
9,147
832
6,272
22,322
8,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
silky_joe
Cupid
16
1 / 7 / 1
9,746
886
10,740
18,844
6,533
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 4 / 3
9,663
878
14,447
11,387
3,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
zenZo Dark
Achilles
15
2 / 8 / 1
9,934
903
7,147
18,575
10,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
10
44
Kills
3
3
Deaths
44
133
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
38
22
W
Morgan Le Fay
ExoPhantom-X1
Morgan Le Fay
8
1
22
19
W
Ymir
13
0
29
27.5
L
Fenrir
Mikshwayze
Fenrir
0
14
1
0.04
L
0
11
1
0.05
W
Jing Wei
ZGKiss_31
Jing Wei
5
2
17
6.75
W
15
0
27
28.5
L
Cupid
silky_joe
Cupid
1
7
1
0.21
L
0
4
3
0.38
L
Achilles
zenZo Dark
Achilles
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,773
Damage
44,857
48,299
Taken
95,098
50,638
Mitigated
38,011
14,227
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
10,073
972
0
1,099
7,741
13,902
0
2,475
5,266
19,547
0
W
Morgan Le Fay
ExoPhantom-X1
Morgan Le Fay
18,728
731
0
366
7,289
4,033
0
2,731
4,558
42,984
0
W
Ymir
22,423
4,684
0
2,801
14,736
22,159
0
6,997
7,739
39,949
0
L
Fenrir
Mikshwayze
Fenrir
6,251
413
0
163
23,970
9,417
0
19,127
4,843
0
14,004
L
6,272
359
0
0
22,322
8,069
0
17,535
4,787
16,178
0
W
Jing Wei
ZGKiss_31
Jing Wei
11,852
9,741
0
2,145
11,150
6,277
0
4,464
6,686
0
29,964
W
22,697
3,638
4,664
3,152
7,383
4,267
0
4,052
3,331
63,293
0
L
Cupid
silky_joe
Cupid
10,740
5,447
309
342
18,844
6,533
0
14,738
4,106
0
43,347
L
14,447
3,623
286
1,085
11,387
3,929
0
8,889
2,498
41,243
0
L
Achilles
zenZo Dark
Achilles
7,147
2,653
319
868
18,575
10,063
0
13,632
4,943
0
25,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
47,548
248
Minions Killed
181
4
Camps Cleared
4
1,032,265
Distance Traveled
989,018
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,138
1,194
21
2
0
207,207
0
W
Morgan Le Fay
11,658
1,060
52
5
0
216,923
0
W
Ymir
12,298
1,118
37
3
0
191,977
0
L
Fenrir
9,058
823
17
2
1
201,466
0
L
Khepri
9,147
832
18
2
1
199,412
0
W
Jing Wei
10,701
973
40
4
3
190,364
0
W
Ra
12,865
1,170
98
9
1
225,794
0
L
Cupid
9,746
886
68
6
1
191,848
0
L
Nu Wa
9,663
878
42
4
0
193,994
0
L
Achilles
9,934
903
36
3
1
202,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role