Player Matchup

Neith
Neith
Cindinski
Neith
Level 12
God Stats
26W - 20L
1,480 SR
Queue Stats
29W - 29L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Luzifer03
Kukulkan
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Todesstern12
Tiamat
Level 83
God Stats
1W - 3L
1,309 SR
Queue Stats
29W - 31L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
XtHeReAlZoRro-cv
Gilgamesh
Level 16
God Stats
13W - 13L
1,458 SR
Queue Stats
31W - 35L
1,463 Elo+
Solo
Ravana
Ravana
ebicik
Ravana
Level 28
God Stats
1W - 5L
1,173 SR
Queue Stats
74W - 88L
1,468 Elo+
Solo
Team Averages
Level 28
1,384 SR
1,462 Elo+

VS

Team Averages
Level 17
1,382 SR
1,403 Elo+
Fenrir
Fenrir
Antonio_2010pro
Fenrir
Level 6
God Stats
1W - 4L
1,242 SR
Queue Stats
7W - 9L
1,130 Elo+
Solo
Scylla
Scylla
BRAD2B
Scylla
Level 32
God Stats
72W - 76L
1,499 SR
Queue Stats
106W - 131L
1,432 Elo+
Party 1
Neith
Neith
MissPuncake1
Neith
Level 18
God Stats
50W - 66L
1,417 SR
Queue Stats
96W - 130L
1,405 Elo+
Party 1
Bakasura
Bakasura
gaunt1983
Bakasura
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 8L
1,572 Elo+
Solo
Freya
Freya
owen_02_apple
Freya
Level 24
God Stats
24W - 19L
1,421 SR
Queue Stats
121W - 123L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cindinski
Neith
20
16 / 5 / 11
14,905
1,355
24,356
15,744
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Luzifer03
Kukulkan
19
2 / 8 / 20
11,756
1,069
9,233
11,426
3,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
19
4 / 5 / 17
11,921
1,084
12,888
13,026
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
20
7 / 7 / 19
13,427
1,221
19,409
20,617
12,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ravana
ebicik
Ravana
20
13 / 9 / 15
13,716
1,247
21,516
19,146
8,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,689
790
51
693
174
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
BRAD2B
Scylla
20
10 / 4 / 17
14,647
1,332
23,390
18,214
7,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 8 / 17
12,702
1,155
9,442
16,357
7,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
gaunt1983
Bakasura
19
1 / 20 / 14
11,594
1,054
2,464
29,007
12,677
20
17 / 9 / 13
15,809
1,437
35,978
28,283
12,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
93
42
Kills
32
34
Deaths
42
82
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Scylla
BRAD2B
Scylla
10
4
17
4.63
W
Neith
Cindinski
Neith
16
5
11
4.3
W
Kukulkan
Luzifer03
Kukulkan
2
8
20
1.5
L
4
8
17
1.56
W
Tiamat
4
5
17
2.5
W
Gilgamesh
7
7
19
2.36
W
Ravana
ebicik
Ravana
13
9
15
2.28
L
Bakasura
gaunt1983
Bakasura
1
20
14
0.4
L
17
9
13
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,402
Damage
71,325
79,959
Taken
92,554
39,612
Mitigated
39,531
7,023
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
51
51
0
0
693
174
0
36
657
0
391
L
Scylla
BRAD2B
Scylla
23,390
1,591
0
1,292
18,214
7,127
0
2,881
15,333
50,423
0
W
Neith
Cindinski
Neith
24,356
14,763
0
3,002
15,744
6,953
0
9,788
5,876
0
46,472
W
Kukulkan
Luzifer03
Kukulkan
9,233
1,209
0
74
11,426
3,947
0
10,483
873
30,429
0
L
9,442
2,894
0
833
16,357
7,099
0
3,308
13,049
0
36,111
W
Tiamat
12,888
1,218
0
2,084
13,026
7,488
0
10,698
2,248
43,399
0
W
Gilgamesh
19,409
8,707
0
915
20,617
12,937
0
14,356
6,181
0
38,528
W
Ravana
ebicik
Ravana
21,516
8,274
0
948
19,146
8,287
0
14,099
4,907
0
35,546
L
Bakasura
gaunt1983
Bakasura
2,464
1,958
0
550
29,007
12,677
0
7,477
21,530
56
9,593
L
35,978
10,639
0
9,478
28,283
12,454
0
8,419
19,864
53,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,725
Gold Earned
63,441
229
Minions Killed
189
9
Camps Cleared
3
944,917
Distance Traveled
815,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,689
790
0
0
0
17,159
0
L
Scylla
14,647
1,332
72
7
0
223,414
0
W
Neith
14,905
1,355
52
5
4
197,128
0
W
Kukulkan
11,756
1,069
41
4
1
169,855
0
L
Neith
12,702
1,155
54
5
0
202,614
0
W
Tiamat
11,921
1,084
68
6
0
190,304
0
W
Gilgamesh
13,427
1,221
43
4
2
200,985
0
W
Ravana
13,716
1,247
25
2
2
186,645
2
L
Bakasura
11,594
1,054
28
3
2
154,493
0
L
Freya
15,809
1,437
35
3
1
217,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role