Player Matchup

Yemoja
Yemoja
EBOLAxVIRUS
Yemoja
Level 102
God Stats
1W - 0L
1,294 SR
Queue Stats
67W - 73L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
LikeImKobeBih
Aphrodite
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 169L
1,484 Elo+
Party 2
Chaac
Chaac
Shm0n3
Chaac
Level 116
God Stats
3W - 4L
1,680 SR
Queue Stats
59W - 73L
1,477 Elo+
Solo
Team Averages
Level 101
1,492 SR
1,481 Elo+

VS

Team Averages
Level 70
1,471 SR
1,467 Elo+
Ullr
Ullr
Alekzis7278
Ullr
Level 17
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Hybrid Vortex D
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,402 Elo+
Solo
Chaac
Chaac
reyes980
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 1 / 10
12,926
616
12,480
12,693
18,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
LikeImKobeBih
Aphrodite
18
3 / 2 / 9
13,280
632
10,256
20,193
12,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Shm0n3
Chaac
18
8 / 1 / 6
14,024
668
24,906
26,071
32,763
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
11,998
571
14,697
16,718
7,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 8 / 2
11,649
555
12,214
16,130
6,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
reyes980
Chaac
17
3 / 1 / 1
12,224
582
16,536
27,254
30,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Yemoja
4
1
10
9
L
0
8
2
0.13
W
Aphrodite
LikeImKobeBih
Aphrodite
3
2
9
3.75
W
Chaac
Shm0n3
Chaac
8
1
6
11
L
Chaac
reyes980
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
43,447
58,957
Taken
60,102
63,238
Mitigated
44,492
38,485
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,697
8,843
413
2,501
16,718
7,222
508
5,722
10,996
0
53,210
W
Yemoja
12,480
2,808
7,931
2,881
12,693
18,236
535
2,889
9,452
36,105
0
L
12,214
386
1,537
4,414
16,130
6,869
380
7,817
8,313
52,537
0
W
Aphrodite
LikeImKobeBih
Aphrodite
10,256
2,278
5,869
11,725
20,193
12,239
670
5,122
14,737
58,370
0
W
Chaac
Shm0n3
Chaac
24,906
6,228
0
10,079
26,071
32,763
621
3,220
22,554
248
77,347
L
Chaac
reyes980
Chaac
16,536
3,710
0
11,201
27,254
30,401
184
9,364
17,890
0
47,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
35,871
230
Minions Killed
235
0
Camps Cleared
0
1,112,509
Distance Traveled
1,102,480
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,998
571
65
3
0
333,343
2
W
Yemoja
12,926
616
48
2
0
357,042
0
L
Ra
11,649
555
103
5
0
355,762
4
W
Aphrodite
13,280
632
87
4
0
372,257
0
W
Chaac
14,024
668
95
5
0
383,210
5
L
Chaac
12,224
582
67
3
0
413,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role