Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ashundy
Fenrir
Level 157
God Stats
27W - 14L
1,591 SR
Queue Stats
102W - 75L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Batdon
Baron Samedi
Level 62
God Stats
27W - 15L
1,712 SR
Queue Stats
183W - 163L
1,586 Elo+
Solo
Scylla
Scylla
EminentDeath
Scylla
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
MKanova
Sun Wukong
Level 69
God Stats
2W - 0L
1,541 SR
Queue Stats
10W - 4L
1,697 Elo+
Party 2
Team Averages
Level 99
1,569 SR
1,557 Elo+

VS

Team Averages
Level 82
1,522 SR
1,502 Elo+
Mercury
Mercury
Cabanaman
Mercury
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
Rorschach7
Aphrodite
Level 86
God Stats
6W - 14L
1,653 SR
Queue Stats
1,040W - 1,089L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Unavailable596
Cthulhu
Level 57
God Stats
16W - 23L
1,459 SR
Queue Stats
206W - 234L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
masterlavaYT
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 177L
1,506 Elo+
Solo
Anubis
Anubis
totallyjawsome
Anubis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 93L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 4 / 22
12,912
993
17,637
16,108
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Ashundy
Fenrir
20
15 / 4 / 13
15,051
1,158
16,083
17,011
7,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Batdon
Baron Samedi
20
5 / 3 / 32
14,044
1,080
23,105
13,987
6,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
10 / 2 / 21
14,990
1,153
34,987
13,894
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MKanova
Sun Wukong
20
12 / 6 / 24
14,853
1,143
24,109
28,009
28,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cabanaman
Mercury
19
4 / 16 / 9
12,435
957
12,797
27,605
9,587
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Rorschach7
Aphrodite
19
1 / 8 / 10
11,767
905
14,098
24,258
15,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 4 / 14
13,999
1,077
18,183
32,807
28,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
masterlavaYT
Ah Muzen Cab
19
6 / 7 / 11
13,617
1,047
23,274
15,321
5,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 11 / 10
12,735
980
13,287
22,547
11,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
73
46
Kills
19
19
Deaths
46
112
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
22
3.75
W
Fenrir
Ashundy
Fenrir
15
4
13
5.38
W
Baron Samedi
Batdon
Baron Samedi
5
3
32
7
L
Mercury
Cabanaman
Mercury
4
16
9
0.53
W
Scylla
10
2
21
10.25
W
Sun Wukong
MKanova
Sun Wukong
12
6
24
4
L
Aphrodite
Rorschach7
Aphrodite
1
8
10
0.75
L
5
4
14
3
L
Ah Muzen Cab
masterlavaYT
Ah Muzen Cab
6
7
11
1.64
L
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,921
Damage
81,639
89,009
Taken
122,538
55,090
Mitigated
70,060
29,152
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,637
12,382
307
3,398
16,108
6,509
0
7,774
8,334
0
42,431
W
Fenrir
Ashundy
Fenrir
16,083
6,658
0
4,400
17,011
7,988
0
7,818
9,193
0
29,443
W
Baron Samedi
Batdon
Baron Samedi
23,105
1,458
6,410
5,226
13,987
6,274
0
8,925
5,062
51,493
0
L
Mercury
Cabanaman
Mercury
12,797
5,964
0
0
27,605
9,587
0
11,945
15,420
0
23,713
W
Scylla
34,987
4,102
432
4,334
13,894
5,720
0
7,504
6,390
61,476
0
W
Sun Wukong
MKanova
Sun Wukong
24,109
5,581
0
4,645
28,009
28,599
0
13,547
14,462
0
38,580
L
Aphrodite
Rorschach7
Aphrodite
14,098
872
5,684
9,245
24,258
15,202
0
12,583
11,306
36,969
0
L
18,183
1,675
1,687
7,831
32,807
28,449
0
15,805
16,585
39,079
0
L
Ah Muzen Cab
masterlavaYT
Ah Muzen Cab
23,274
10,864
0
1,306
15,321
5,192
0
5,716
9,489
0
51,709
L
13,287
3,323
0
4,515
22,547
11,630
0
10,584
11,646
59,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,850
Gold Earned
64,553
273
Minions Killed
260
11
Camps Cleared
5
1,172,331
Distance Traveled
1,169,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,912
993
64
5
2
198,827
0
W
Fenrir
15,051
1,158
27
2
5
240,369
0
W
Baron Samedi
14,044
1,080
84
6
0
242,207
0
L
Mercury
12,435
957
11
1
3
284,370
0
W
Scylla
14,990
1,153
72
6
4
243,312
0
W
Sun Wukong
14,853
1,143
26
2
0
247,616
0
L
Aphrodite
11,767
905
58
4
0
199,910
0
L
Cthulhu
13,999
1,077
47
4
0
282,869
0
L
Ah Muzen Cab
13,617
1,047
53
4
2
228,967
0
L
Anubis
12,735
980
91
7
0
172,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role