Player Matchup

Yemoja
Yemoja
King_Wolf158
Yemoja
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 81L
1,397 Elo+
Solo
Medusa
Medusa
MachaelaRivera1
Medusa
Level 4
God Stats
8W - 3L
1,626 SR
Queue Stats
26W - 24L
1,596 Elo+
Solo
Arachne
Arachne
SunnyDMaG
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,590 Elo+
Party 1
Ymir
Ymir
XSnatchMcNastyX
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Party 1
Scylla
Scylla
lorddeathgameing
Scylla
Level 28
God Stats
2W - 1L
1,420 SR
Queue Stats
8W - 12L
1,370 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,491 Elo+

VS

Team Averages
Level 15
1,596 SR
1,378 Elo+
Persephone
Persephone
ElPaco_Hunw-Rock
Persephone
Level 18
God Stats
3W - 8L
1,438 SR
Queue Stats
114W - 120L
1,306 Elo+
Party 2
Baba Yaga
Baba Yaga
LORDSAUCIN
Baba Yaga
Level 8
God Stats
3W - 3L
1,544 SR
Queue Stats
41W - 44L
1,521 Elo+
Solo
Yemoja
Yemoja
Triple T 713
Yemoja
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
8W - 18L
1,255 Elo+
Solo
Hades
Hades
Wolfponchito27
Hades
Level 27
God Stats
2W - 2L
1,667 SR
Queue Stats
45W - 38L
1,492 Elo+
Solo
Fenrir
Fenrir
arivalan542
Fenrir
Level 17
God Stats
3W - 5L
1,552 SR
Queue Stats
82W - 92L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 1 / 2
8,758
547
7,509
8,163
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
12 / 0 / 3
10,186
637
15,234
8,783
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SunnyDMaG
Arachne
14
9 / 2 / 2
9,302
581
8,469
10,157
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 3 / 8
7,375
461
3,296
9,357
7,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 3 / 2
8,065
504
4,260
9,730
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElPaco_Hunw-Rock
Persephone
12
1 / 2 / 0
7,732
483
6,405
9,223
3,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
LORDSAUCIN
Baba Yaga
16
6 / 1 / 0
9,536
596
13,281
10,338
5,313
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 8 / 1
6,023
376
1,352
10,118
6,061
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 10 / 0
7,104
444
5,718
15,828
7,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
10
1 / 4 / 1
6,374
398
3,076
10,573
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
25
Kills
9
9
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
ElPaco_Hunw-Rock
Persephone
1
2
0
0.5
W
Yemoja
1
1
2
2
L
Baba Yaga
LORDSAUCIN
Baba Yaga
6
1
0
6
W
12
0
3
13.5
W
Arachne
SunnyDMaG
Arachne
9
2
2
5
L
Yemoja
0
8
1
0.06
L
1
10
0
0.1
W
1
3
8
1.67
L
Fenrir
1
4
1
0.38
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,768
Damage
29,832
46,190
Taken
56,080
20,330
Mitigated
25,667
16,066
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ElPaco_Hunw-Rock
Persephone
6,405
299
0
2,942
9,223
3,169
488
6,158
3,063
42,704
0
W
Yemoja
7,509
923
128
4,029
8,163
3,319
350
5,576
2,587
49,003
0
L
Baba Yaga
LORDSAUCIN
Baba Yaga
13,281
1,532
0
4,639
10,338
5,313
1,108
4,125
6,213
75,371
0
W
15,234
5,838
0
7,003
8,783
3,185
5,833
3,141
5,642
0
88,434
W
Arachne
SunnyDMaG
Arachne
8,469
5,847
0
3,612
10,157
3,857
0
5,476
4,681
0
51,319
L
Yemoja
1,352
163
725
217
10,118
6,061
50
1,240
8,878
17,434
0
L
5,718
275
258
2,197
15,828
7,315
165
2,238
13,590
36,296
0
W
3,296
958
0
419
9,357
7,034
551
5,384
3,973
10,945
0
L
Fenrir
3,076
346
0
3,235
10,573
3,809
640
1,304
9,269
0
18,839
W
4,260
848
0
875
9,730
2,935
284
7,179
2,551
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
36,769
433
Minions Killed
309
0
Camps Cleared
0
1,493,145
Distance Traveled
1,426,255
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,732
483
82
5
0
284,104
0
W
Yemoja
8,758
547
100
6
0
300,341
0
L
Baba Yaga
9,536
596
116
7
0
311,669
1
W
Medusa
10,186
637
140
9
0
265,265
1
W
Arachne
9,302
581
89
6
0
364,004
1
L
Yemoja
6,023
376
23
1
0
248,925
0
L
Hades
7,104
444
52
3
0
288,297
4
W
Ymir
7,375
461
22
1
0
280,996
2
L
Fenrir
6,374
398
36
2
0
293,260
1
W
Scylla
8,065
504
82
5
0
282,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role