Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CraveiroLoko
Chang'e
Level 27
God Stats
4W - 6L
1,504 SR
Queue Stats
301W - 312L
1,502 Elo+
Solo
Yemoja
Yemoja
SadCheems
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,739 Elo+
Party 1
Janus
Janus
eltoro9009
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
lucas768
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 35
1,501 SR
1,548 Elo+

VS

Team Averages
Level 16
1,569 SR
1,486 Elo+
Anubis
Anubis
DanielRodrigues
Anubis
Level 29
God Stats
4W - 3L
1,747 SR
Queue Stats
70W - 47L
1,535 Elo+
Solo
Chang'e
Chang'e
MonedaDeCien
Chang'e
Level 17
God Stats
6W - 9L
1,557 SR
Queue Stats
143W - 135L
1,475 Elo+
Party 3
Artemis
Artemis
Siigiinami
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Sleepy01
Hachiman
Level 17
God Stats
2W - 3L
1,540 SR
Queue Stats
15W - 19L
1,444 Elo+
Solo
Osiris
Osiris
VavoxZesh
Osiris
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 186L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 5 / 8
11,839
1,184
11,514
15,225
5,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
CraveiroLoko
Chang'e
17
3 / 2 / 14
10,338
1,034
11,437
12,702
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
SadCheems
Yemoja
17
1 / 1 / 21
10,198
1,020
8,800
13,609
15,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
17
4 / 3 / 12
11,052
1,105
17,039
10,898
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 10
10,816
1,082
9,797
12,431
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

232

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
10,725
1,073
16,590
13,598
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MonedaDeCien
Chang'e
16
3 / 5 / 7
10,540
1,054
16,906
19,164
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Siigiinami
Artemis
15
0 / 3 / 4
8,199
820
4,884
3,994
1,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Sleepy01
Hachiman
17
6 / 5 / 5
11,276
1,128
14,806
11,934
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
VavoxZesh
Osiris
16
1 / 4 / 11
9,793
979
7,265
15,628
18,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
24
Kills
15
15
Deaths
24
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
5
8
2.8
W
Chang'e
CraveiroLoko
Chang'e
3
2
14
5
L
5
7
5
1.07
L
Chang'e
MonedaDeCien
Chang'e
3
5
7
1.3
W
Yemoja
SadCheems
Yemoja
1
1
21
11.5
L
Artemis
Siigiinami
Artemis
0
3
4
0.67
L
Hachiman
Sleepy01
Hachiman
6
5
5
1.7
L
Osiris
VavoxZesh
Osiris
1
4
11
1.63
W
Janus
4
3
12
3.33
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
60,451
64,865
Taken
64,318
36,832
Mitigated
40,079
20,122
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,514
3,054
0
2,123
15,225
5,742
0
9,176
6,049
0
26,631
W
Chang'e
CraveiroLoko
Chang'e
11,437
1,285
5,724
4,519
12,702
5,784
0
5,966
6,736
30,684
0
L
16,590
1,087
0
1,908
13,598
7,075
0
9,390
4,098
37,417
0
L
Chang'e
MonedaDeCien
Chang'e
16,906
1,166
1,866
4,488
19,164
7,988
0
13,925
5,239
48,349
0
W
Yemoja
SadCheems
Yemoja
8,800
1,627
3,185
520
13,609
15,808
0
8,211
5,398
20,260
0
L
Artemis
Siigiinami
Artemis
4,884
1,737
0
116
3,994
1,371
0
2,547
1,447
0
7,223
L
Hachiman
Sleepy01
Hachiman
14,806
9,017
0
2,052
11,934
4,762
0
9,126
2,808
0
41,347
L
Osiris
VavoxZesh
Osiris
7,265
2,526
0
374
15,628
18,883
0
11,975
3,653
0
11,800
W
Janus
17,039
2,030
178
1,709
10,898
4,068
0
4,344
6,554
52,346
0
W
9,797
2,140
893
1,271
12,431
5,430
0
5,799
6,632
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
50,533
194
Minions Killed
190
5
Camps Cleared
8
919,254
Distance Traveled
784,293
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,839
1,184
35
4
3
204,045
2
W
Chang'e
10,338
1,034
40
4
0
175,756
1
L
Anubis
10,725
1,073
46
5
2
165,620
0
L
Chang'e
10,540
1,054
85
9
1
186,313
0
W
Yemoja
10,198
1,020
13
1
0
185,844
3
L
Artemis
8,199
820
4
0
0
60,330
0
L
Hachiman
11,276
1,128
46
5
5
180,648
1
L
Osiris
9,793
979
9
1
0
191,382
0
W
Janus
11,052
1,105
87
9
0
179,857
0
W
Ra
10,816
1,082
19
2
2
173,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role