Player Matchup

Merlin
Merlin
Silver V
BloodMaker555
Merlin
Silver V
Level 113
God Stats
2W - 4L
1,481 SR
Queue Stats
7W - 18L
1,096 MMR
Solo
Nike
Nike
Silver I
CLOUTIMUS
Nike
Silver I
Level 121
God Stats
19W - 15L
1,553 SR
Queue Stats
598W - 611L
1,114 MMR
Solo
Yemoja
Yemoja
Gold V
FRESHxJZ
Yemoja
Gold V
Level 106
God Stats
24W - 24L
1,602 SR
Queue Stats
72W - 71L
1,272 MMR
Solo
Aphrodite
Aphrodite
Silver I
XFinnickOdairX
Aphrodite
Silver I
Level 157
God Stats
9W - 5L
1,700 SR
Queue Stats
105W - 123L
1,167 MMR
Solo
Apollo
Apollo
Silver I
Xistro
Apollo
Silver I
Level 89
God Stats
2W - 0L
1,438 SR
Queue Stats
56W - 65L
1,174 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,555 SR
1,164 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,622 SR
1,228 MMR
Ganesha
Ganesha
Bronze V
 
Ganesha
Bronze V
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
Bxkka
Kali
Silver II
Level 57
God Stats
0W - 2L
1,630 SR
Queue Stats
47W - 54L
1,094 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
TheWealPoko
Sun Wukong
Silver V
Level 41
God Stats
0W - 1L
1,759 SR
Queue Stats
6W - 9L
1,265 MMR
Solo
Chiron
Chiron
Silver I
frostylocks
Chiron
Silver I
Level 128
God Stats
52W - 34L
1,637 SR
Queue Stats
268W - 262L
1,065 MMR
Solo
Chronos
Chronos
Silver II
iMirajane
Chronos
Silver II
Level 142
God Stats
12W - 14L
1,583 SR
Queue Stats
89W - 89L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,043
549
3,492
2,705
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
2 / 0 / 3
6,216
565
2,995
5,670
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
FRESHxJZ
Yemoja
10
2 / 0 / 3
6,069
552
4,201
5,292
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
XFinnickOdairX
Aphrodite
12
2 / 0 / 1
7,177
652
4,751
6,589
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Xistro
Apollo
10
1 / 1 / 2
6,007
546
3,166
4,748
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayArtemisAthenaScyllaTiamat

VS

Bans
AresSetTsukuyomiOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 1
4,718
429
2,912
5,564
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Bxkka
Kali
10
0 / 1 / 1
5,437
494
1,797
6,501
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TheWealPoko
Sun Wukong
11
0 / 1 / 0
5,617
511
2,318
7,005
4,516
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
10
1 / 2 / 0
5,604
509
2,732
6,447
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
iMirajane
Chronos
10
0 / 2 / 0
5,780
525
2,425
6,358
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
1
0
3
2.5
L
Kali
Bxkka
Kali
0
1
1
0.5
W
Nike
2
0
3
3.5
W
Yemoja
FRESHxJZ
Yemoja
2
0
3
3.5
L
Sun Wukong
TheWealPoko
Sun Wukong
0
1
0
0
W
Aphrodite
XFinnickOdairX
Aphrodite
2
0
1
2.5
W
Apollo
Xistro
Apollo
1
1
2
2
L
Chiron
1
2
0
0.5
L
Chronos
iMirajane
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,605
Damage
12,184
25,004
Taken
31,875
12,833
Mitigated
13,596
12,679
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,912
207
0
987
5,564
2,809
0
1,903
3,587
9,525
0
W
3,492
332
0
506
2,705
812
488
476
2,229
37,379
0
L
Kali
Bxkka
Kali
1,797
619
0
3,148
6,501
2,765
0
1,778
4,723
0
30,348
W
Nike
2,995
341
0
1,946
5,670
2,394
0
1,434
4,236
0
41,971
W
Yemoja
FRESHxJZ
Yemoja
4,201
984
882
1,827
5,292
2,638
104
1,716
3,576
15,933
0
L
Sun Wukong
TheWealPoko
Sun Wukong
2,318
503
0
647
7,005
4,516
0
3,685
3,320
0
26,897
W
Aphrodite
XFinnickOdairX
Aphrodite
4,751
807
402
5,338
6,589
5,875
388
0
6,589
43,660
0
W
Apollo
Xistro
Apollo
3,166
2,145
0
1,778
4,748
1,114
48
1,711
3,037
0
39,556
L
Chiron
2,732
584
130
3,672
6,447
1,611
51
1,832
4,615
0
33,351
L
Chronos
iMirajane
Chronos
2,425
674
0
2,231
6,358
1,895
738
3,061
3,186
36,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
27,156
371
Minions Killed
287
0
Camps Cleared
0
1,042,041
Distance Traveled
1,027,078
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,718
429
3
0
0
204,575
3
W
Merlin
6,043
549
89
8
0
209,836
5
L
Kali
5,437
494
60
5
0
220,559
3
W
Nike
6,216
565
92
8
0
231,865
1
W
Yemoja
6,069
552
24
2
0
200,017
6
L
Sun Wukong
5,617
511
69
6
0
213,281
1
W
Aphrodite
7,177
652
89
8
0
201,869
4
W
Apollo
6,007
546
77
7
0
198,454
2
L
Chiron
5,604
509
83
8
0
186,660
3
L
Chronos
5,780
525
72
7
0
202,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role