Player Matchup

Cthulhu
Cthulhu
Bait Fo Life
Cthulhu
Level 32
God Stats
17W - 5L
1,645 SR
Queue Stats
91W - 62L
1,515 Elo+
Party 1
Fafnir
Fafnir
NaturalVenom
Fafnir
Level 126
God Stats
7W - 4L
1,560 SR
Queue Stats
109W - 88L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
STRAYDOG 531
Cu Chulainn
Level 22
God Stats
11W - 11L
1,454 SR
Queue Stats
16W - 18L
1,385 Elo+
Party 1
Team Averages
Level 60
1,553 SR
1,457 Elo+

VS

Team Averages
Level 67
1,532 SR
1,396 Elo+
Hel
Hel
MasterCypress69
Hel
Level 74
God Stats
10W - 12L
1,419 SR
Queue Stats
239W - 258L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
MayoneSO GG
Sylvanus
Level 22
God Stats
2W - 1L
1,506 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
zTheManDudez
Gilgamesh
Level 104
God Stats
3W - 4L
1,672 SR
Queue Stats
97W - 130L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bait Fo Life
Cthulhu
17
3 / 1 / 4
14,201
646
26,297
19,423
26,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
17
4 / 3 / 3
13,705
623
16,945
21,384
16,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
STRAYDOG 531
Cu Chulainn
15
0 / 11 / 6
11,947
543
11,988
19,759
18,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
13,905
632
15,107
21,036
15,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MayoneSO GG
Sylvanus
17
3 / 1 / 11
14,198
645
14,235
20,314
23,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
zTheManDudez
Gilgamesh
17
5 / 2 / 10
13,564
617
19,090
28,764
30,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
15
15
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bait Fo Life
Cthulhu
3
1
4
5
W
7
4
6
2.5
W
Sylvanus
MayoneSO GG
Sylvanus
3
1
11
8.5
L
Fafnir
4
3
3
1.83
L
Cu Chulainn
STRAYDOG 531
Cu Chulainn
0
11
6
0.27
W
Gilgamesh
zTheManDudez
Gilgamesh
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,230
Damage
48,432
60,566
Taken
70,114
61,205
Mitigated
70,196
6,729
Healing
36,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bait Fo Life
Cthulhu
26,297
1,243
737
1,295
19,423
26,717
247
10,517
8,906
55,231
0
W
15,107
1,506
11,229
7,801
21,036
15,329
296
13,793
6,790
67,578
0
W
Sylvanus
MayoneSO GG
Sylvanus
14,235
4,432
10,089
6,961
20,314
23,879
929
14,165
6,009
30,818
0
L
Fafnir
16,945
4,500
0
4,697
21,384
16,128
132
8,715
12,669
49,586
0
L
Cu Chulainn
STRAYDOG 531
Cu Chulainn
11,988
4,315
0
0
19,759
18,360
335
10,110
9,649
0
44,013
W
Gilgamesh
zTheManDudez
Gilgamesh
19,090
4,755
0
686
28,764
30,988
1,113
14,486
14,073
0
63,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
41,667
206
Minions Killed
186
0
Camps Cleared
0
1,077,845
Distance Traveled
1,214,049
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,201
646
65
3
0
413,838
0
W
Hel
13,905
632
93
4
0
379,374
0
W
Sylvanus
14,198
645
27
1
0
387,723
2
L
Fafnir
13,705
623
67
3
0
334,728
0
L
Cu Chulainn
11,947
543
74
3
0
329,279
3
W
Gilgamesh
13,564
617
66
3
0
446,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role