Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SparklyBalls
Tiamat
Level 102
God Stats
7W - 4L
1,693 SR
Queue Stats
206W - 194L
1,598 Elo+
Party 1
Pele
Pele
Thrrud
Pele
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 145L
1,579 Elo+
Party 1
He Bo
He Bo
ahmedmt
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,505 Elo+
Solo
Ganesha
Ganesha
oshead96
Ganesha
Level 96
God Stats
2W - 0L
1,527 SR
Queue Stats
86W - 103L
1,462 Elo+
Party 1
Team Averages
Level 115
1,544 SR
1,529 Elo+

VS

Team Averages
Level 87
1,490 SR
1,464 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Anorxia
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Darmonhur
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
DecimalBacon672
Kuzenbo
Level 24
God Stats
0W - 3L
1,240 SR
Queue Stats
14W - 29L
1,125 Elo+
Party 3
Da Ji
Da Ji
Wonlann
Da Ji
Level 147
God Stats
0W - 1L
1,712 SR
Queue Stats
43W - 25L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 2 / 3
10,059
914
11,506
9,934
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
16
6 / 4 / 11
10,113
919
17,788
13,940
11,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Thrrud
Pele
16
5 / 6 / 6
9,630
875
12,354
14,389
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ahmedmt
He Bo
16
4 / 3 / 8
9,676
880
12,836
11,434
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
oshead96
Ganesha
16
0 / 3 / 15
9,728
884
7,306
16,632
18,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 6 / 6
9,547
868
16,854
11,759
5,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Anorxia
Osiris
15
2 / 5 / 10
8,456
769
5,360
13,581
11,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Darmonhur
Khepri
15
4 / 3 / 11
8,899
809
8,518
14,412
17,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 1 / 11
8,439
767
5,893
16,461
14,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
Wonlann
Da Ji
13
3 / 7 / 6
7,702
700
11,032
12,254
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
22
Kills
18
18
Deaths
22
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
3
4.25
L
Artemis
 
Artemis
7
6
6
1.67
L
Osiris
Anorxia
Osiris
2
5
10
1.4
L
Khepri
Darmonhur
Khepri
4
3
11
3.17
L
2
1
11
7.5
W
Tiamat
6
4
11
2.88
W
Pele
Thrrud
Pele
5
6
6
1.33
L
Da Ji
Wonlann
Da Ji
3
7
6
0.86
W
He Bo
ahmedmt
He Bo
4
3
8
2.67
W
Ganesha
oshead96
Ganesha
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
47,657
66,329
Taken
68,467
45,801
Mitigated
55,685
22,268
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,506
3,640
1,662
3,445
9,934
4,517
2,366
1,688
8,246
0
27,030
L
Artemis
 
Artemis
16,854
8,555
544
1,187
11,759
5,260
0
8,279
3,480
0
26,900
L
Osiris
Anorxia
Osiris
5,360
1,504
128
138
13,581
11,240
0
8,676
4,905
0
12,883
L
Khepri
Darmonhur
Khepri
8,518
1,076
1,198
2,414
14,412
17,854
0
6,613
7,799
14,555
0
L
5,893
1,721
769
7,014
16,461
14,235
84
9,540
6,921
13,464
0
W
Tiamat
17,788
739
2,923
3,640
13,940
11,101
116
2,650
11,290
30,313
0
W
Pele
Thrrud
Pele
12,354
3,690
509
3,467
14,389
6,734
657
3,468
10,921
0
22,645
L
Da Ji
Wonlann
Da Ji
11,032
2,925
1,422
740
12,254
7,096
0
4,822
7,432
0
18,674
W
He Bo
ahmedmt
He Bo
12,836
1,145
678
3,606
11,434
4,951
1,231
3,041
8,393
26,452
0
W
Ganesha
oshead96
Ganesha
7,306
1,546
278
2,060
16,632
18,498
394
3,564
13,068
13,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
43,043
104
Minions Killed
83
0
Camps Cleared
0
1,135,703
Distance Traveled
1,033,690
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,059
914
34
3
0
222,693
2
L
Artemis
9,547
868
24
2
0
191,682
0
L
Osiris
8,456
769
13
1
0
213,503
1
L
Khepri
8,899
809
11
1
0
206,751
0
L
Kuzenbo
8,439
767
19
2
0
236,381
0
W
Tiamat
10,113
919
25
2
0
235,946
0
W
Pele
9,630
875
20
2
0
229,418
0
L
Da Ji
7,702
700
16
1
0
185,373
0
W
He Bo
9,676
880
24
2
0
227,439
4
W
Ganesha
9,728
884
1
0
0
220,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role