Player Matchup

Hades
Hades
GiosuèDiRadice
Hades
Level 16
God Stats
5W - 1L
1,552 SR
Queue Stats
17W - 18L
1,239 Elo+
Party 1
Chaac
Chaac
Jarmandingo
Chaac
Level 68
God Stats
10W - 11L
1,505 SR
Queue Stats
223W - 341L
1,346 Elo+
Party 1
Ares
Ares
Jug_Jug67
Ares
Level 82
God Stats
26W - 31L
1,436 SR
Queue Stats
288W - 420L
1,325 Elo+
Party 1
Team Averages
Level 55
1,498 SR
1,303 Elo+

VS

Team Averages
Level 36
1,484 SR
1,354 Elo+
Chiron
Chiron
AwakenFire
Chiron
Level 29
God Stats
21W - 20L
1,591 SR
Queue Stats
134W - 122L
1,477 Elo+
Party 2
Sol
Sol
JJbro1121
Sol
Level 67
God Stats
99W - 98L
1,491 SR
Queue Stats
495W - 593L
1,389 Elo+
Party 2
Sobek
Sobek
LemmeGetADub
Sobek
Level 13
God Stats
1W - 2L
1,371 SR
Queue Stats
14W - 25L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 8
7,932
721
5,900
8,628
3,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 6
8,709
792
10,926
14,307
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
5 / 2 / 7
8,385
762
9,456
10,718
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AwakenFire
Chiron
12
4 / 3 / 1
7,852
714
9,040
11,072
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 4
7,842
713
9,264
9,622
4,078
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 6 / 3
6,403
582
3,846
12,135
6,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
6
6
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
AwakenFire
Chiron
4
3
1
1.5
W
3
3
8
2.33
L
2
4
4
1
W
5
1
6
8
W
Ares
5
2
7
4.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
22,150
33,653
Taken
32,829
20,949
Mitigated
14,710
9,810
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AwakenFire
Chiron
9,040
2,467
676
3,004
11,072
4,483
0
5,662
4,963
0
34,695
W
5,900
494
224
1,569
8,628
3,406
432
3,018
5,610
16,313
0
L
9,264
3,979
0
3,134
9,622
4,078
418
2,869
6,331
31,937
0
W
10,926
1,937
411
6,723
14,307
10,779
548
5,923
8,384
0
31,940
W
Ares
9,456
519
475
408
10,718
6,764
394
4,169
6,549
16,013
0
L
3,846
1,642
0
1,213
12,135
6,149
130
6,825
5,180
7,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
22,097
97
Minions Killed
111
0
Camps Cleared
0
630,927
Distance Traveled
548,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,852
714
53
5
0
198,232
0
W
Hades
7,932
721
37
3
0
186,152
0
L
Sol
7,842
713
53
5
0
177,485
3
W
Chaac
8,709
792
43
4
0
229,762
2
W
Ares
8,385
762
17
2
0
215,013
1
L
Sobek
6,403
582
5
0
0
172,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role