Player Matchup

Tsukuyomi
Tsukuyomi
I3_Dragonscurse
Tsukuyomi
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 114L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Joso2881
Heimdallr
Level 44
God Stats
1W - 2L
1,692 SR
Queue Stats
185W - 213L
1,356 Elo+
Solo
The Morrigan
The Morrigan
NoLungs-_-
The Morrigan
Level 37
God Stats
5W - 10L
1,357 SR
Queue Stats
15W - 32L
1,291 Elo+
Party 2
Merlin
Merlin
Noo2005
Merlin
Level 69
God Stats
0W - 5L
1,094 SR
Queue Stats
241W - 264L
1,389 Elo+
Party 2
Ares
Ares
krackmaster007
Ares
Level 42
God Stats
1W - 4L
1,731 SR
Queue Stats
86W - 106L
1,368 Elo+
Solo
Team Averages
Level 52
1,475 SR
1,371 Elo+

VS

Team Averages
Level 70
1,447 SR
1,421 Elo+
Gilgamesh
Gilgamesh
BRAMEZ
Gilgamesh
Level 61
God Stats
18W - 16L
1,633 SR
Queue Stats
306W - 336L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
DaveRosx
Baron Samedi
Level 99
God Stats
1W - 1L
1,294 SR
Queue Stats
125W - 126L
1,449 Elo+
Party 3
Izanami
Izanami
Ferni2509
Izanami
Level 46
God Stats
6W - 11L
1,539 SR
Queue Stats
101W - 110L
1,426 Elo+
Party 3
Merlin
Merlin
MothDaLegend
Merlin
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
201W - 240L
1,395 Elo+
Party 1
Hercules
Hercules
matadordeloko
Hercules
Level 117
God Stats
3W - 5L
1,270 SR
Queue Stats
530W - 586L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I3_Dragonscurse
Tsukuyomi
17
3 / 9 / 4
10,882
453
12,076
20,249
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Joso2881
Heimdallr
15
0 / 10 / 2
9,382
391
7,929
19,470
7,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
NoLungs-_-
The Morrigan
18
2 / 5 / 1
11,387
474
13,725
10,258
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Noo2005
Merlin
18
4 / 1 / 1
12,231
510
10,423
12,964
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 1
9,593
400
6,175
23,341
19,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRAMEZ
Gilgamesh
20
10 / 2 / 6
14,233
593
13,870
14,202
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DaveRosx
Baron Samedi
18
5 / 2 / 15
12,107
504
11,531
18,456
16,723
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ferni2509
Izanami
20
12 / 1 / 8
13,712
571
15,714
16,647
6,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
2 / 2 / 3
13,610
567
9,208
10,040
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
matadordeloko
Hercules
20
4 / 3 / 4
13,497
562
8,972
25,087
27,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
33
33
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BRAMEZ
Gilgamesh
10
2
6
6.5
W
Baron Samedi
DaveRosx
Baron Samedi
5
2
15
6.25
W
Izanami
Ferni2509
Izanami
12
1
8
16
L
Tsukuyomi
I3_Dragonscurse
Tsukuyomi
3
9
4
0.56
L
Heimdallr
Joso2881
Heimdallr
0
10
2
0.1
W
Merlin
2
2
3
1.75
L
The Morrigan
NoLungs-_-
The Morrigan
2
5
1
0.5
L
Merlin
Noo2005
Merlin
4
1
1
4.5
L
1
8
1
0.19
W
Hercules
matadordeloko
Hercules
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
59,295
86,282
Taken
84,432
44,788
Mitigated
63,161
14,167
Healing
35,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BRAMEZ
Gilgamesh
13,870
5,806
0
3,708
14,202
8,346
4,555
2,444
11,758
0
109,805
W
Baron Samedi
DaveRosx
Baron Samedi
11,531
1,178
2,412
7,151
18,456
16,723
1,693
6,240
12,216
45,522
0
W
Izanami
Ferni2509
Izanami
15,714
8,210
0
6,664
16,647
6,227
7,006
4,080
12,567
0
94,963
L
Tsukuyomi
I3_Dragonscurse
Tsukuyomi
12,076
3,045
0
4,746
20,249
7,923
0
5,396
14,608
0
70,868
L
Heimdallr
Joso2881
Heimdallr
7,929
2,975
1,034
2,736
19,470
7,943
812
5,781
13,689
0
62,486
W
Merlin
9,208
414
649
4,788
10,040
3,880
4,285
3,973
6,067
88,518
0
L
The Morrigan
NoLungs-_-
The Morrigan
13,725
2,947
0
1,129
10,258
4,807
319
1,968
7,663
77,408
1,039
L
Merlin
Noo2005
Merlin
10,423
420
88
4,434
12,964
4,645
270
6,861
6,049
67,713
0
L
6,175
180
0
0
23,341
19,470
318
3,726
19,615
40,652
0
W
Hercules
matadordeloko
Hercules
8,972
1,499
263
10,084
25,087
27,985
423
12,547
12,540
18,937
55,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
67,159
520
Minions Killed
683
0
Camps Cleared
0
1,853,870
Distance Traveled
2,285,705
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,233
593
165
7
0
503,801
7
W
Baron Samedi
12,107
504
57
2
0
490,938
1
W
Izanami
13,712
571
157
7
0
443,303
6
L
Tsukuyomi
10,882
453
98
4
0
467,157
0
L
Heimdallr
9,382
391
99
4
0
307,626
16
W
Merlin
13,610
567
167
7
0
436,438
7
L
The Morrigan
11,387
474
153
6
0
364,002
1
L
Merlin
12,231
510
124
5
0
325,541
3
L
Ares
9,593
400
46
2
0
389,544
0
W
Hercules
13,497
562
137
6
0
411,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role