Player Matchup

Merlin
Merlin
Jonirenicus77
Merlin
Level 100
God Stats
11W - 9L
1,402 SR
Queue Stats
424W - 472L
1,385 Elo+
Solo
Thanatos
Thanatos
Padguznik
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,493 Elo+
Solo
Hel
Hel
Scanddline
Hel
Level 108
God Stats
4W - 5L
1,936 SR
Queue Stats
157W - 189L
1,424 Elo+
Solo
Neith
Neith
Shugx3
Neith
Level 113
God Stats
32W - 36L
1,478 SR
Queue Stats
150W - 172L
1,416 Elo+
Solo
Chang'e
Chang'e
nvmbruhh
Chang'e
Level 122
God Stats
15W - 8L
1,563 SR
Queue Stats
206W - 253L
1,411 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,426 Elo+

VS

Team Averages
Level 92
1,453 SR
1,479 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Acydity
Achilles
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 61L
1,475 Elo+
Solo
Merlin
Merlin
ManochaR
Merlin
Level 74
God Stats
2W - 2L
1,263 SR
Queue Stats
247W - 300L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,133
428
2,255
4,582
1,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Padguznik
Thanatos
8
0 / 5 / 0
5,100
425
1,780
9,108
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,274
356
1,347
4,118
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Shugx3
Neith
9
1 / 3 / 1
5,633
469
3,316
7,852
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
nvmbruhh
Chang'e
11
1 / 4 / 0
6,165
514
4,202
9,307
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 2 / 1
7,550
629
6,197
7,289
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
 
Agni
12
4 / 0 / 4
7,126
594
5,014
3,884
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
10
2 / 1 / 3
6,079
507
2,353
5,454
1,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Acydity
Achilles
12
1 / 0 / 2
7,037
586
6,391
7,988
6,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ManochaR
Merlin
11
2 / 0 / 4
6,244
520
3,784
4,433
1,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
2
1
3.75
W
Agni
 
Agni
4
0
4
6
W
Neith
 
Neith
2
1
3
3.5
W
Achilles
Acydity
Achilles
1
0
2
2
L
0
1
0
0
W
Merlin
ManochaR
Merlin
2
0
4
4
L
Thanatos
Padguznik
Thanatos
0
5
0
0
L
0
3
0
0
L
Neith
Shugx3
Neith
1
3
1
0.5
L
Chang'e
nvmbruhh
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
23,739
34,967
Taken
29,048
11,635
Mitigated
13,982
13,032
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,197
4,554
0
3,313
7,289
2,916
99
1,723
5,566
0
38,989
W
Agni
 
Agni
5,014
733
130
1,120
3,884
1,247
312
988
2,896
38,980
0
W
Neith
 
Neith
2,353
373
0
1,766
5,454
1,538
423
752
4,702
0
28,680
W
Achilles
Acydity
Achilles
6,391
1,156
0
4,007
7,988
6,413
60
3,810
4,178
0
40,904
L
2,255
94
0
761
4,582
1,686
0
1,755
2,357
30,688
0
W
Merlin
ManochaR
Merlin
3,784
340
0
1,855
4,433
1,868
1,458
628
3,805
29,802
0
L
Thanatos
Padguznik
Thanatos
1,780
1,034
0
5,801
9,108
2,232
0
782
8,063
0
22,013
L
1,347
401
686
1,291
4,118
1,151
0
1,757
2,361
11,479
0
L
Neith
Shugx3
Neith
3,316
683
0
2,553
7,852
2,154
0
3,912
3,842
0
28,643
L
Chang'e
nvmbruhh
Chang'e
4,202
509
0
1,940
9,307
4,412
0
450
8,065
31,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
34,036
262
Minions Killed
355
0
Camps Cleared
0
976,953
Distance Traveled
1,147,176
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,550
629
83
7
0
285,831
0
W
Agni
7,126
594
77
6
0
232,944
1
W
Neith
6,079
507
65
5
0
206,684
7
W
Achilles
7,037
586
78
7
0
215,250
4
L
Merlin
5,133
428
48
4
0
218,025
4
W
Merlin
6,244
520
52
4
0
206,467
2
L
Thanatos
5,100
425
55
5
0
211,842
0
L
Hel
4,274
356
14
1
0
132,103
1
L
Neith
5,633
469
71
6
0
200,001
2
L
Chang'e
6,165
514
74
6
0
214,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role