Player Matchup

Bacchus
Bacchus
BUMBl3 B33
Bacchus
Level 126
God Stats
6W - 2L
1,592 SR
Queue Stats
279W - 248L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
El Pukus Bloom
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 227L
1,502 Elo+
Party 2
Athena
Athena
Redeacon
Athena
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,419 Elo+
Party 1
Anubis
Anubis
S0ulking
Anubis
Level 103
God Stats
2W - 0L
1,643 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 1
He Bo
He Bo
mmvk
He Bo
Level 113
God Stats
1W - 2L
1,203 SR
Queue Stats
205W - 163L
1,516 Elo+
Party 2
Team Averages
Level 94
1,488 SR
1,472 Elo+

VS

Team Averages
Level 106
1,492 SR
1,477 Elo+
Zhong Kui
Zhong Kui
Big__Rickz
Zhong Kui
Level 126
God Stats
5W - 9L
1,367 SR
Queue Stats
428W - 462L
1,412 Elo+
Solo
Neith
Neith
Mottalolxd
Neith
Level 86
God Stats
1W - 1L
1,781 SR
Queue Stats
59W - 37L
1,447 Elo+
Solo
Hercules
Hercules
RedEyedMonster95
Hercules
Level 115
God Stats
1W - 3L
1,510 SR
Queue Stats
195W - 195L
1,464 Elo+
Solo
Anhur
Anhur
YurSugarDad
Anhur
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 15L
1,501 Elo+
Solo
Thoth
Thoth
otterish
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BUMBl3 B33
Bacchus
19
6 / 2 / 19
11,816
739
12,558
17,689
24,395
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 15
10,407
650
10,841
9,003
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Redeacon
Athena
18
2 / 2 / 20
10,824
677
7,875
21,476
24,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
S0ulking
Anubis
20
12 / 4 / 12
12,801
800
23,404
21,278
12,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
mmvk
He Bo
20
6 / 3 / 16
12,012
751
19,541
18,754
9,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Big__Rickz
Zhong Kui
18
3 / 5 / 7
11,235
702
24,561
19,097
13,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
3 / 4 / 4
10,757
672
15,805
15,110
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 9
11,633
727
11,713
24,138
23,641
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 7
9,983
624
5,774
12,489
4,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
otterish
Thoth
17
2 / 7 / 6
10,737
671
11,940
10,949
7,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
29
Kills
13
13
Deaths
29
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BUMBl3 B33
Bacchus
6
2
19
7.75
L
Zhong Kui
Big__Rickz
Zhong Kui
3
5
7
1.3
W
3
2
15
5.25
L
Neith
3
4
4
1.25
L
3
6
9
1.25
W
Athena
Redeacon
Athena
2
2
20
6
W
Anubis
S0ulking
Anubis
12
4
12
4.5
L
2
7
7
0.79
W
He Bo
mmvk
He Bo
6
3
16
4.67
L
Thoth
otterish
Thoth
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,219
Damage
69,793
88,200
Taken
81,783
76,331
Mitigated
56,219
34,215
Healing
29,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BUMBl3 B33
Bacchus
12,558
1,108
3,702
3,048
17,689
24,395
542
7,402
10,287
19,891
0
L
Zhong Kui
Big__Rickz
Zhong Kui
24,561
2,005
1,092
7,974
19,097
13,827
1,075
14,813
4,284
38,204
0
W
10,841
1,177
1,878
997
9,003
5,063
1,502
3,931
5,072
0
19,488
L
Neith
15,805
4,771
582
7,292
15,110
6,383
963
11,388
3,722
0
31,154
L
11,713
2,463
810
6,334
24,138
23,641
473
16,332
7,806
0
20,760
W
Athena
Redeacon
Athena
7,875
1,924
2,054
2,900
21,476
24,976
236
8,496
12,980
11,458
0
W
Anubis
S0ulking
Anubis
23,404
692
1,031
8,342
21,278
12,823
1,919
8,356
12,922
52,153
0
L
5,774
1,150
992
984
12,489
4,744
378
11,221
1,268
0
13,190
W
He Bo
mmvk
He Bo
19,541
416
4,447
5,816
18,754
9,074
1,312
8,316
10,438
49,906
0
L
Thoth
otterish
Thoth
11,940
640
2,310
840
10,949
7,624
475
9,624
1,325
29,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,860
Gold Earned
54,345
153
Minions Killed
132
0
Camps Cleared
0
1,511,136
Distance Traveled
1,241,430
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,816
739
10
1
0
323,262
5
L
Zhong Kui
11,235
702
34
2
0
243,164
2
W
Ne Zha
10,407
650
20
1
0
314,217
0
L
Neith
10,757
672
26
2
0
264,646
1
L
Hercules
11,633
727
19
1
0
234,841
0
W
Athena
10,824
677
8
1
0
314,393
0
W
Anubis
12,801
800
48
3
0
250,312
0
L
Anhur
9,983
624
15
1
0
231,180
0
W
He Bo
12,012
751
67
4
0
308,952
1
L
Thoth
10,737
671
38
2
0
267,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role