Player Matchup

Thor
Thor
ElWoody30
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
990 Elo+
Solo
Ares
Ares
LuizF3rn4nd0
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,224 Elo+
Party 1
Raijin
Raijin
YourSelf630
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,311 Elo+
Solo
Izanami
Izanami
wrathofindia10
Izanami
Level 23
God Stats
11W - 15L
1,544 SR
Queue Stats
157W - 181L
1,409 Elo+
Solo
Bellona
Bellona
yFroosty1551
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,224 Elo+
Party 1
Team Averages
Level 15
1,509 SR
1,232 Elo+

VS

Team Averages
Level 11
1,406 SR
1,212 Elo+
Khepri
Khepri
SlayerZee7_
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,076 Elo+
Solo
Nike
Nike
TheMatfia995
Nike
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,104 Elo+
Solo
Ra
Ra
nickrams
Ra
Level 11
God Stats
5W - 7L
1,364 SR
Queue Stats
8W - 15L
1,229 Elo+
Solo
Olorun
Olorun
rober1516
Olorun
Level 9
God Stats
0W - 2L
1,230 SR
Queue Stats
104W - 135L
1,292 Elo+
Solo
Danzaburou
Danzaburou
zPerfectt
Danzaburou
Level 25
God Stats
5W - 4L
1,434 SR
Queue Stats
10W - 13L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 8 / 3
10,176
377
2,397
8,389
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 2 / 17
13,277
492
13,787
22,059
28,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
20
19 / 2 / 4
15,865
588
26,234
14,779
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
27 / 0 / 9
17,535
649
34,891
14,249
6,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
yFroosty1551
Bellona
20
9 / 5 / 10
14,939
553
16,905
23,843
26,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 14 / 1
9,017
334
1,975
22,956
22,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 11 / 1
12,250
454
11,140
19,944
9,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
1 / 14 / 4
11,384
422
10,134
22,570
14,325
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
rober1516
Olorun
16
4 / 11 / 3
10,922
405
7,658
22,325
12,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
zPerfectt
Danzaburou
16
2 / 12 / 1
11,315
419
10,369
25,147
13,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
62
Kills
13
17
Deaths
62
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
1
8
3
0.31
W
6
2
17
7.25
L
Khepri
0
14
1
0.04
L
6
11
1
0.59
W
Raijin
19
2
4
10.5
L
1
14
4
0.21
L
Olorun
rober1516
Olorun
4
11
3
0.5
W
27
0
9
31.5
W
Bellona
yFroosty1551
Bellona
9
5
10
2.8
L
Danzaburou
zPerfectt
Danzaburou
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,214
Damage
41,276
83,319
Taken
112,942
71,912
Mitigated
71,993
19,595
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,397
1,474
0
211
8,389
2,581
130
1,833
6,556
0
14,951
W
13,787
2,775
0
1,854
22,059
28,676
2,142
6,219
15,840
33,317
0
L
Khepri
1,975
1,023
0
420
22,956
22,145
367
7,863
15,093
9,846
0
L
11,140
3,337
0
210
19,944
9,092
5,804
4,917
15,027
0
59,085
W
Raijin
26,234
2,824
0
3,546
14,779
7,605
5,374
5,240
9,539
104,664
0
L
10,134
2,176
128
903
22,570
14,325
1,041
10,033
12,537
73,291
0
L
Olorun
rober1516
Olorun
7,658
4,541
1,573
5,199
22,325
12,589
1,270
9,567
12,758
41,814
0
W
34,891
21,836
0
6,632
14,249
6,940
2,207
1,164
13,012
0
194,727
W
Bellona
yFroosty1551
Bellona
16,905
7,396
0
7,352
23,843
26,110
5,492
5,136
18,605
0
76,350
L
Danzaburou
zPerfectt
Danzaburou
10,369
4,127
0
3,312
25,147
13,842
408
7,641
17,506
0
63,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,792
Gold Earned
54,888
577
Minions Killed
388
0
Camps Cleared
0
2,132,074
Distance Traveled
1,781,975
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,176
377
22
1
0
187,177
0
W
Ares
13,277
492
32
1
0
476,368
1
L
Khepri
9,017
334
15
1
0
316,445
1
L
Nike
12,250
454
99
4
0
335,978
0
W
Raijin
15,865
588
154
6
0
474,124
1
L
Ra
11,384
422
119
4
0
357,532
4
L
Olorun
10,922
405
64
2
0
370,817
0
W
Izanami
17,535
649
244
9
0
510,977
5
W
Bellona
14,939
553
125
5
0
483,428
2
L
Danzaburou
11,315
419
91
3
0
401,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role