Player Matchup

Sylvanus
Sylvanus
AdamDudley-__-
Sylvanus
Level 140
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 1
Merlin
Merlin
IamXanchez
Merlin
Level 149
God Stats
10W - 9L
1,681 SR
Queue Stats
263W - 244L
1,552 Elo+
Party 2
Bellona
Bellona
XaserCronos
Bellona
Level 93
God Stats
27W - 17L
1,587 SR
Queue Stats
195W - 158L
1,586 Elo+
Party 2
Chang'e
Chang'e
anmissem
Chang'e
Level 44
God Stats
8W - 10L
1,686 SR
Queue Stats
61W - 45L
1,587 Elo+
Solo
Neith
Neith
xrobznobzx
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 1
Team Averages
Level 91
1,635 SR
1,491 Elo+

VS

Team Averages
Level 114
1,729 SR
1,598 Elo+
Ravana
Ravana
Gilbert37
Ravana
Level 146
God Stats
2W - 0L
1,722 SR
Queue Stats
257W - 102L
1,686 Elo+
Party 3
Odin
Odin
MojoBirb
Odin
Level 114
God Stats
22W - 6L
1,769 SR
Queue Stats
298W - 195L
1,571 Elo+
Party 3
Rama
Rama
ROY34
Rama
Level 132
God Stats
10W - 7L
1,544 SR
Queue Stats
212W - 223L
1,428 Elo+
Solo
Merlin
Merlin
Septimus112
Merlin
Level 28
God Stats
43W - 10L
1,855 SR
Queue Stats
153W - 41L
1,720 Elo+
Party 3
Persephone
Persephone
coolk1
Persephone
Level 151
God Stats
1W - 0L
1,755 SR
Queue Stats
459W - 278L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 3 / 0
7,470
623
5,811
15,266
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
IamXanchez
Merlin
15
1 / 7 / 1
8,185
682
6,803
11,989
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XaserCronos
Bellona
13
0 / 6 / 1
7,270
606
6,304
16,947
17,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
anmissem
Chang'e
15
3 / 8 / 0
9,302
775
8,474
15,740
6,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
0 / 6 / 2
6,877
573
5,529
11,534
4,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gilbert37
Ravana
18
9 / 1 / 15
11,287
941
24,421
11,204
5,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
15
4 / 0 / 20
9,598
800
7,619
8,456
7,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
ROY34
Rama
17
9 / 1 / 14
10,957
913
8,658
10,055
3,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
3 / 0 / 13
9,353
779
10,430
7,819
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
coolk1
Persephone
17
5 / 2 / 7
10,189
849
11,662
7,139
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
4
Kills
30
30
Deaths
4
4
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
0
0
W
Ravana
Gilbert37
Ravana
9
1
15
16.5
L
Merlin
IamXanchez
Merlin
1
7
1
0.21
W
Odin
4
0
20
14
W
Rama
ROY34
Rama
9
1
14
16
W
Merlin
3
0
13
9.5
L
Bellona
XaserCronos
Bellona
0
6
1
0.08
L
Chang'e
anmissem
Chang'e
3
8
0
0.38
W
Persephone
coolk1
Persephone
5
2
7
4.25
L
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
62,790
71,476
Taken
44,673
51,191
Mitigated
22,848
16,339
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,811
914
2,698
6,018
15,266
17,886
0
7,239
7,689
17,920
0
W
Ravana
Gilbert37
Ravana
24,421
9,143
0
1,425
11,204
5,277
716
5,309
5,895
0
51,012
L
Merlin
IamXanchez
Merlin
6,803
76
0
365
11,989
4,999
0
1,688
10,301
29,074
0
W
Odin
7,619
401
0
1,500
8,456
7,973
0
3,528
4,928
0
13,894
W
Rama
ROY34
Rama
8,658
6,972
0
3,033
10,055
3,420
723
4,954
5,101
0
29,934
W
Merlin
10,430
410
0
2,018
7,819
3,806
64
3,811
4,008
42,415
0
L
Bellona
XaserCronos
Bellona
6,304
893
420
1,051
16,947
17,462
0
5,415
11,473
348
21,340
L
Chang'e
anmissem
Chang'e
8,474
653
626
3,537
15,740
6,374
0
4,814
10,926
35,031
0
W
Persephone
coolk1
Persephone
11,662
1,639
0
1,420
7,139
2,372
1,197
4,043
3,094
37,581
0
L
Neith
5,529
1,501
0
1,624
11,534
4,470
0
3,520
8,014
0
15,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
51,384
220
Minions Killed
307
6
Camps Cleared
9
985,097
Distance Traveled
1,187,387
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,470
623
23
2
1
199,417
1
W
Ravana
11,287
941
65
5
6
236,445
2
L
Merlin
8,185
682
65
5
1
182,981
3
W
Odin
9,598
800
15
1
0
271,801
0
W
Rama
10,957
913
65
5
1
212,445
0
W
Merlin
9,353
779
75
6
2
238,986
3
L
Bellona
7,270
606
33
3
0
227,168
2
L
Chang'e
9,302
775
63
5
4
185,917
1
W
Persephone
10,189
849
87
7
0
227,710
0
L
Neith
6,877
573
36
3
0
189,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role