Player Matchup

Ra
Ra
CataPWNED
Ra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,847 Elo+
Party 1
Neith
Neith
FrostyLafa
Neith
Level 36
God Stats
25W - 15L
1,596 SR
Queue Stats
194W - 172L
1,494 Elo+
Party 1
Osiris
Osiris
Madalinn
Osiris
Level 104
God Stats
16W - 12L
1,573 SR
Queue Stats
194W - 174L
1,497 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,612 Elo+

VS

Team Averages
Level 96
1,570 SR
1,532 Elo+
King Arthur
King Arthur
Evannon
King Arthur
Level 156
God Stats
0W - 4L
1,244 SR
Queue Stats
90W - 104L
1,447 Elo+
Solo
Tyr
Tyr
chaan145
Tyr
Level 69
God Stats
0W - 3L
1,712 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 2
Discordia
Discordia
iPryZz
Discordia
Level 62
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 6
11,497
821
18,108
17,081
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
4 / 2 / 8
9,743
696
8,508
8,835
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Madalinn
Osiris
14
3 / 1 / 11
9,805
700
9,566
11,301
8,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evannon
King Arthur
12
1 / 9 / 4
8,932
638
4,421
19,137
8,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 5 / 3
9,496
678
11,779
17,196
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
iPryZz
Discordia
13
2 / 5 / 3
9,246
660
15,216
10,793
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
6
6
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
3
6
5
L
King Arthur
Evannon
King Arthur
1
9
4
0.33
W
Neith
4
2
8
4
W
Osiris
Madalinn
Osiris
3
1
11
8.5
L
3
5
3
0.9
L
Discordia
iPryZz
Discordia
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
31,416
37,217
Taken
47,126
16,922
Mitigated
29,438
14,896
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,108
1,880
2,690
9,970
17,081
5,883
917
8,274
8,495
53,885
0
L
King Arthur
Evannon
King Arthur
4,421
1,318
0
0
19,137
8,299
0
7,250
11,887
0
16,521
W
Neith
8,508
3,831
0
1,130
8,835
2,929
907
2,735
5,759
0
31,936
W
Osiris
Madalinn
Osiris
9,566
3,719
0
1,106
11,301
8,110
398
4,207
6,656
0
27,114
L
11,779
1,252
0
2,444
17,196
17,510
0
7,682
9,514
0
26,071
L
Discordia
iPryZz
Discordia
15,216
334
136
616
10,793
3,629
0
3,176
7,617
43,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
27,674
158
Minions Killed
91
0
Camps Cleared
0
846,394
Distance Traveled
792,337
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,497
821
79
6
0
258,514
0
L
King Arthur
8,932
638
29
2
0
273,039
6
W
Neith
9,743
696
41
3
0
280,477
4
W
Osiris
9,805
700
38
3
0
307,403
1
L
Tyr
9,496
678
23
2
0
280,524
4
L
Discordia
9,246
660
39
3
0
238,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role