Player Matchup

Ymir
Ymir
AgtDuarte
Ymir
Level 27
God Stats
4W - 5L
1,581 SR
Queue Stats
135W - 155L
1,423 Elo+
Solo
Izanami
Izanami
Ishemura007
Izanami
Level 9
God Stats
2W - 5L
1,285 SR
Queue Stats
5W - 13L
1,245 Elo+
Party 2
Loki
Loki
Ist42Rus
Loki
Level 11
God Stats
2W - 9L
1,164 SR
Queue Stats
4W - 13L
1,211 Elo+
Party 2
Neith
Neith
treeevor91
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
vouznout
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,373 Elo+
Solo
Team Averages
Level 12
1,406 SR
1,350 Elo+

VS

Team Averages
Level 10
1,625 SR
1,660 Elo+
Camazotz
Camazotz
MagesOrTroll
Camazotz
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 1L
1,865 Elo+
Party 1
Scylla
Scylla
OPTIMESIS
Scylla
Level 24
God Stats
11W - 5L
1,637 SR
Queue Stats
25W - 34L
1,287 Elo+
Solo
Bacchus
Bacchus
SkyeOPplznerf
Bacchus
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 3L
1,721 Elo+
Party 1
Thor
Thor
amicone-supino
Thor
Level 5
God Stats
2W - 0L
1,764 SR
Queue Stats
17W - 2L
1,743 Elo+
Party 1
Kukulkan
Kukulkan
tituzzo1
Kukulkan
Level 9
God Stats
7W - 4L
1,504 SR
Queue Stats
39W - 15L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 2
9,280
928
2,814
5,131
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Ishemura007
Izanami
15
0 / 14 / 3
8,985
899
12,706
26,628
10,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
5 / 17 / 2
10,263
1,026
10,570
24,306
9,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
1 / 5 / 4
9,938
994
10,576
12,568
5,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
vouznout
Merlin
16
1 / 12 / 5
9,972
997
12,792
17,244
6,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MagesOrTroll
Camazotz
20
17 / 1 / 20
13,039
1,304
30,397
27,597
28,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
OPTIMESIS
Scylla
18
4 / 3 / 20
10,781
1,078
10,350
9,007
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
16 / 0 / 19
13,427
1,343
18,948
7,950
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 15
11,668
1,167
10,023
7,181
3,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
tituzzo1
Kukulkan
18
5 / 3 / 15
10,845
1,085
9,809
9,059
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
138
8
Kills
49
49
Deaths
9
16
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
1
2
2
L
Izanami
Ishemura007
Izanami
0
14
3
0.11
L
Loki
5
17
2
0.35
W
Camazotz
MagesOrTroll
Camazotz
17
1
20
27
W
Scylla
OPTIMESIS
Scylla
4
3
20
4.67
W
Bacchus
16
0
19
25.5
W
7
2
15
7.25
W
Kukulkan
tituzzo1
Kukulkan
5
3
15
4.17
L
Neith
1
5
4
0.6
L
Merlin
vouznout
Merlin
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
79,527
85,877
Taken
60,794
35,868
Mitigated
44,035
1,573
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,814
670
0
336
5,131
3,521
0
3,339
1,792
8,960
0
L
Izanami
Ishemura007
Izanami
12,706
8,979
0
0
26,628
10,610
0
12,537
14,091
0
27,278
L
Loki
10,570
2,316
0
0
24,306
9,789
0
10,326
13,980
0
24,934
W
Camazotz
MagesOrTroll
Camazotz
30,397
12,918
0
19,580
27,597
28,433
0
4,875
22,533
0
43,750
W
Scylla
OPTIMESIS
Scylla
10,350
805
0
0
9,007
3,375
0
3,923
5,084
19,702
0
W
Bacchus
18,948
1,283
0
734
7,950
4,543
0
1,443
6,507
37,143
0
W
10,023
762
0
0
7,181
3,856
0
2,197
4,984
0
18,750
W
Kukulkan
tituzzo1
Kukulkan
9,809
3,111
0
0
9,059
3,828
0
3,168
5,891
30,091
0
L
Neith
10,576
5,010
0
402
12,568
5,022
0
4,638
7,930
0
29,611
L
Merlin
vouznout
Merlin
12,792
1,572
242
593
17,244
6,926
0
8,267
8,977
38,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
59,760
134
Minions Killed
180
5
Camps Cleared
6
791,777
Distance Traveled
931,326
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,280
928
21
2
1
107,985
0
L
Izanami
8,985
899
21
2
1
182,491
2
L
Loki
10,263
1,026
13
1
0
172,415
0
W
Camazotz
13,039
1,304
26
3
1
210,519
0
W
Scylla
10,781
1,078
28
3
1
156,915
0
W
Bacchus
13,427
1,343
39
4
4
218,336
0
W
Thor
11,668
1,167
22
2
0
175,679
0
W
Kukulkan
10,845
1,085
65
7
0
169,877
0
L
Neith
9,938
994
37
4
1
153,848
0
L
Merlin
9,972
997
42
4
2
175,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role