Player Matchup

Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
LeanSSJ
Medusa
Level 14
God Stats
33W - 26L
1,500 SR
Queue Stats
77W - 98L
1,285 Elo+
Party 3
Ymir
Ymir
TobiasL24625
Ymir
Level 18
God Stats
14W - 16L
1,253 SR
Queue Stats
28W - 34L
1,398 Elo+
Party 3
Fenrir
Fenrir
TuNeSqUaD6256
Fenrir
Level 29
God Stats
41W - 40L
1,467 SR
Queue Stats
199W - 226L
1,316 Elo+
Party 1
Bellona
Bellona
YoItsJordon
Bellona
Level 8
God Stats
6W - 11L
1,130 SR
Queue Stats
24W - 27L
1,177 Elo+
Party 1
Team Averages
Level 34
1,370 SR
1,335 Elo+

VS

Team Averages
Level 33
1,499 SR
1,413 Elo+
Thor
Thor
HM-power10
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Keebs05
Cernunnos
Level 17
God Stats
9W - 8L
1,662 SR
Queue Stats
23W - 24L
1,382 Elo+
Party 2
Neith
Neith
Mahmud_33
Neith
Level 103
God Stats
1W - 2L
1,459 SR
Queue Stats
66W - 71L
1,496 Elo+
Party 4
Achilles
Achilles
ShadowSniperXI
Achilles
Level 26
God Stats
2W - 3L
1,383 SR
Queue Stats
40W - 36L
1,357 Elo+
Party 2
Artio
Artio
spiderelly
Artio
Level 18
God Stats
15W - 14L
1,494 SR
Queue Stats
39W - 36L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
13 / 1 / 3
11,679
687
10,992
13,477
6,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
LeanSSJ
Medusa
13
1 / 1 / 6
9,082
534
5,121
6,319
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 5
8,441
497
3,204
10,078
7,982
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
6 / 2 / 3
9,799
576
6,576
15,489
5,921
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
YoItsJordon
Bellona
16
5 / 1 / 2
10,645
626
8,224
9,618
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,865
345
1,267
9,538
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Keebs05
Cernunnos
11
1 / 5 / 3
7,024
413
7,258
9,875
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Mahmud_33
Neith
7
0 / 5 / 1
5,516
324
467
4,923
1,244
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
14
6 / 3 / 0
8,784
517
10,008
14,229
7,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Artio
12
1 / 4 / 3
7,784
458
2,178
9,430
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
25
Kills
8
8
Deaths
26
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
13
1
3
14.5
L
0
9
1
0.06
L
Cernunnos
Keebs05
Cernunnos
1
5
3
0.5
W
Medusa
LeanSSJ
Medusa
1
1
6
4
L
Neith
Mahmud_33
Neith
0
5
1
0.1
L
Achilles
6
3
0
2
W
0
3
5
0.83
W
6
2
3
3.75
W
Bellona
YoItsJordon
Bellona
5
1
2
6
L
Artio
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
21,178
54,981
Taken
47,995
33,338
Mitigated
24,798
21,253
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,992
5,258
0
7,622
13,477
6,925
5,603
647
12,507
86,066
0
L
1,267
328
0
626
9,538
2,415
0
2,507
7,031
0
13,387
L
Cernunnos
Keebs05
Cernunnos
7,258
3,310
0
1,505
9,875
5,896
0
4,799
5,076
0
34,614
W
Medusa
LeanSSJ
Medusa
5,121
1,971
0
1,839
6,319
1,996
1,720
960
5,280
0
38,256
L
Neith
Mahmud_33
Neith
467
328
0
110
4,923
1,244
0
909
4,014
0
9,166
L
Achilles
10,008
4,508
0
1,919
14,229
7,456
0
2,121
12,108
0
38,836
W
3,204
231
0
620
10,078
7,982
557
624
9,159
27,014
0
W
6,576
1,152
94
6,582
15,489
5,921
2,328
160
15,291
0
53,953
W
Bellona
YoItsJordon
Bellona
8,224
4,598
64
4,432
9,618
10,514
2,588
0
9,618
0
49,547
L
Artio
2,178
215
540
2,373
9,430
7,787
0
3,860
5,570
22,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
34,973
431
Minions Killed
219
0
Camps Cleared
0
1,542,031
Distance Traveled
1,301,658
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,679
687
135
8
0
294,911
0
L
Thor
5,865
345
26
2
0
261,830
2
L
Cernunnos
7,024
413
72
4
0
255,567
1
W
Medusa
9,082
534
63
4
0
346,449
4
L
Neith
5,516
324
12
1
0
190,565
0
L
Achilles
8,784
517
78
5
0
277,015
0
W
Ymir
8,441
497
49
3
0
295,175
1
W
Fenrir
9,799
576
91
5
0
303,096
0
W
Bellona
10,645
626
93
5
0
302,400
0
L
Artio
7,784
458
31
2
0
316,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role