Player Matchup

Danzaburou
Danzaburou
HolyPSYCHOFAT
Danzaburou
Level 79
God Stats
23W - 16L
1,621 SR
Queue Stats
102W - 94L
1,575 Elo+
Party 1
Persephone
Persephone
Knrosh
Persephone
Level 102
God Stats
9W - 3L
1,738 SR
Queue Stats
330W - 247L
1,584 Elo+
Party 2
Hercules
Hercules
MntGoon
Hercules
Level 47
God Stats
13W - 6L
1,796 SR
Queue Stats
242W - 149L
1,718 Elo+
Party 2
Ao Kuang
Ao Kuang
NineInchSurpise
Ao Kuang
Level 103
God Stats
2W - 3L
1,571 SR
Queue Stats
182W - 168L
1,565 Elo+
Party 1
Cerberus
Cerberus
ScarecrowTF141
Cerberus
Level 129
God Stats
3W - 1L
1,665 SR
Queue Stats
92W - 49L
1,713 Elo+
Party 2
Team Averages
Level 92
1,678 SR
1,631 Elo+

VS

Team Averages
Level 62
1,411 SR
1,517 Elo+
Awilix
Awilix
AbeBatJes
Awilix
Level 99
God Stats
6W - 6L
1,415 SR
Queue Stats
69W - 52L
1,541 Elo+
Solo
Bacchus
Bacchus
BigBoyDuk3
Bacchus
Level 26
God Stats
3W - 2L
1,556 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 3
Eset
Eset
PurpleThundor
Eset
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,570 Elo+
Party 3
Neith
Neith
pigeon_party_
Neith
Level 95
God Stats
5W - 10L
1,424 SR
Queue Stats
190W - 199L
1,494 Elo+
Solo
Osiris
Osiris
shapely-lathe2
Osiris
Level 49
God Stats
0W - 5L
1,160 SR
Queue Stats
241W - 214L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HolyPSYCHOFAT
Danzaburou
15
2 / 2 / 1
10,302
542
5,628
7,943
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Knrosh
Persephone
17
3 / 4 / 8
10,656
561
16,230
10,830
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
MntGoon
Hercules
17
9 / 3 / 2
11,297
595
14,528
16,820
19,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
17
8 / 5 / 4
10,888
573
10,199
15,066
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
0 / 2 / 9
8,376
441
6,719
14,731
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AbeBatJes
Awilix
16
9 / 5 / 4
10,436
549
15,266
16,509
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
BigBoyDuk3
Bacchus
14
2 / 3 / 6
9,105
479
5,697
16,737
17,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 7 / 5
9,224
485
7,158
11,665
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 4
10,193
536
7,014
10,406
4,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 6 / 4
9,180
483
6,893
17,430
13,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
22
Kills
16
16
Deaths
22
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
AbeBatJes
Awilix
9
5
4
2.2
L
Bacchus
BigBoyDuk3
Bacchus
2
3
6
1.67
W
Danzaburou
HolyPSYCHOFAT
Danzaburou
2
2
1
1.25
W
Persephone
Knrosh
Persephone
3
4
8
1.75
W
Hercules
MntGoon
Hercules
9
3
2
3.33
W
Ao Kuang
8
5
4
2
L
3
7
5
0.79
W
Cerberus
0
2
9
2.25
L
2
1
4
4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
42,028
65,390
Taken
72,747
43,795
Mitigated
47,242
18,670
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AbeBatJes
Awilix
15,266
6,027
0
3,357
16,509
7,417
245
6,537
9,972
0
58,835
L
Bacchus
BigBoyDuk3
Bacchus
5,697
981
118
4,030
16,737
17,119
246
10,000
6,737
17,054
0
W
Danzaburou
HolyPSYCHOFAT
Danzaburou
5,628
2,357
0
3,730
7,943
3,133
980
264
7,639
0
67,978
W
Persephone
Knrosh
Persephone
16,230
964
0
2,524
10,830
3,532
712
2,958
7,610
88,684
0
W
Hercules
MntGoon
Hercules
14,528
3,925
0
4,738
16,820
19,768
0
2,220
14,560
0
59,605
W
Ao Kuang
10,199
2,257
0
5,038
15,066
6,677
0
3,380
11,510
57,639
10,732
L
7,158
591
671
2,244
11,665
4,607
499
8,913
2,752
42,019
0
W
Cerberus
6,719
602
0
2,640
14,731
10,685
0
3,380
11,213
27,123
0
L
7,014
4,088
0
3,668
10,406
4,295
1,328
1,967
8,439
0
73,500
L
6,893
2,474
0
4,351
17,430
13,804
0
5,197
12,233
0
57,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
48,138
529
Minions Killed
463
0
Camps Cleared
0
1,841,167
Distance Traveled
1,818,514
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,436
549
80
4
0
408,459
3
L
Bacchus
9,105
479
27
1
0
372,843
2
W
Danzaburou
10,302
542
122
6
0
349,015
3
W
Persephone
10,656
561
131
7
0
381,851
3
W
Hercules
11,297
595
117
6
0
382,993
4
W
Ao Kuang
10,888
573
121
6
0
362,462
2
L
Eset
9,224
485
92
5
0
341,693
3
W
Cerberus
8,376
441
38
2
0
364,846
7
L
Neith
10,193
536
158
8
0
320,451
4
L
Osiris
9,180
483
106
6
0
375,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role