Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Indubadubli
Skadi
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,512 MMR
Solo
Set
Set
Gold III
Joilos
Set
Gold III
Level 125
God Stats
4W - 6L
1,653 SR
Queue Stats
65W - 67L
1,525 MMR
Solo
Odin
Odin
Silver I
Superspike27
Odin
Silver I
Level 102
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 9L
1,488 MMR
Solo
Fafnir
Fafnir
Gold II
killergrumps
Fafnir
Gold II
Level 101
God Stats
5W - 9L
1,427 SR
Queue Stats
495W - 496L
1,494 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,556 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,514 SR
1,500 MMR
Rama
Rama
Platinum IV
DjFishTV
Rama
Platinum IV
Level 155
God Stats
3W - 9L
1,321 SR
Queue Stats
400W - 386L
1,500 MMR
Solo
Sol
Sol
Gold III
HuntedByPeople
Sol
Gold III
Level 104
God Stats
52W - 39L
1,565 SR
Queue Stats
599W - 599L
1,516 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
NerdPhoenix
Zhong Kui
Gold III
Level 101
God Stats
11W - 3L
1,605 SR
Queue Stats
201W - 191L
1,478 MMR
Solo
Kali
Kali
Gold IV
Pyrrhus0
Kali
Gold IV
Level 128
God Stats
12W - 6L
1,662 SR
Queue Stats
60W - 57L
1,513 MMR
Party 1
Sobek
Sobek
Gold IV
caligulansnail
Sobek
Gold IV
Level 108
God Stats
6W - 12L
1,416 SR
Queue Stats
43W - 38L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 3 / 0
7,832
490
7,653
10,310
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 8 / 1
8,020
501
5,483
9,732
2,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Joilos
Set
16
2 / 2 / 4
8,880
555
6,101
12,620
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 3 / 3
7,218
451
4,157
13,561
9,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
12
1 / 0 / 0
7,629
477
2,395
6,157
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayGilgameshTiamatArtemisTsukuyomi

VS

Bans
AthenaJanusGebCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
8 / 2 / 1
11,064
692
8,019
11,616
4,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 0 / 3
9,458
591
10,323
6,398
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
NerdPhoenix
Zhong Kui
14
2 / 2 / 2
8,584
537
12,474
9,434
11,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
16
4 / 2 / 4
9,335
583
9,271
10,743
5,882
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 3
6,508
407
907
5,571
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
0
1
W
Rama
8
2
1
4.25
W
2
0
3
3.5
L
1
8
1
0.19
L
Set
Joilos
Set
2
2
4
2
W
Zhong Kui
NerdPhoenix
Zhong Kui
2
2
2
1.5
W
Kali
4
2
4
3
L
0
3
3
0.5
W
0
1
3
1.5
L
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
40,994
52,380
Taken
43,762
26,361
Mitigated
27,396
11,423
Healing
22,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,653
2,283
0
4,146
10,310
3,663
874
6,160
4,150
62,057
0
W
Rama
8,019
6,036
0
6,883
11,616
4,400
686
219
11,397
0
97,923
W
10,323
3,692
0
4,144
6,398
2,337
804
2,084
4,314
74,692
0
L
5,483
2,720
0
40
9,732
2,156
0
655
9,077
0
44,375
L
Set
Joilos
Set
6,101
2,202
0
1,158
12,620
4,539
0
3,823
8,797
0
64,647
W
Zhong Kui
NerdPhoenix
Zhong Kui
12,474
1,430
0
5,146
9,434
11,124
280
1,995
7,439
59,429
0
W
Kali
9,271
5,164
0
4,218
10,743
5,882
0
2,233
8,510
0
63,900
L
4,157
1,076
0
4,322
13,561
9,364
345
8,999
4,562
0
37,029
W
907
34
0
1,746
5,571
3,653
0
3,579
1,992
4,537
0
L
Fafnir
2,395
738
0
1,757
6,157
6,639
0
4,067
2,090
17,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
44,949
461
Minions Killed
521
0
Camps Cleared
0
1,618,247
Distance Traveled
1,482,668
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,832
490
117
7
0
319,169
4
W
Rama
11,064
692
152
10
0
294,900
4
W
Sol
9,458
591
157
10
0
325,974
10
L
Skadi
8,020
501
90
6
0
282,828
4
L
Set
8,880
555
134
8
0
366,505
7
W
Zhong Kui
8,584
537
106
7
0
275,419
1
W
Kali
9,335
583
102
6
0
343,100
7
L
Odin
7,218
451
88
6
0
314,450
2
W
Sobek
6,508
407
4
0
0
243,275
4
L
Fafnir
7,629
477
32
2
0
335,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role