Player Matchup

Cthulhu
Cthulhu
De5erN1nja
Cthulhu
Level 15
God Stats
0W - 4L
1,401 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Drowsiness
Tiamat
Level 28
God Stats
2W - 5L
1,373 SR
Queue Stats
15W - 14L
1,510 Elo+
Solo
Hel
Hel
PheonixReborn1
Hel
Level 18
God Stats
5W - 5L
1,467 SR
Queue Stats
10W - 14L
1,393 Elo+
Solo
Ganesha
Ganesha
RISING LEGEND67
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,265 Elo+
Solo
Nu Wa
Nu Wa
Son_Goku_406
Nu Wa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,434 Elo+

VS

Team Averages
Level 23
1,608 SR
1,436 Elo+
Cerberus
Cerberus
LemmeLucioMain
Cerberus
Level 23
God Stats
21W - 18L
1,462 SR
Queue Stats
58W - 56L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
M4STR CHILI
Gilgamesh
Level 23
God Stats
7W - 5L
1,711 SR
Queue Stats
116W - 134L
1,436 Elo+
Solo
Chernobog
Chernobog
PolloSenpai405
Chernobog
Level 28
God Stats
28W - 20L
1,679 SR
Queue Stats
140W - 143L
1,453 Elo+
Solo
Sylvanus
Sylvanus
juggernut 454
Sylvanus
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 78L
1,274 Elo+
Solo
Hades
Hades
willo-DLR20
Hades
Level 18
God Stats
2W - 0L
1,687 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
De5erN1nja
Cthulhu
7
1 / 0 / 0
4,300
430
1,638
6,517
3,334
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Drowsiness
Tiamat
7
0 / 5 / 1
4,593
459
3,711
6,709
2,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 1 / 0
4,280
428
1,502
3,116
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,179
418
1,731
5,769
3,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 6 / 0
3,592
359
155
3,568
644
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 0 / 2
5,532
553
2,827
5,802
2,031
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gilgamesh
M4STR CHILI
Gilgamesh
11
2 / 0 / 0
6,116
612
1,381
3,148
2,119
Chernobog
PolloSenpai405
Chernobog
8
2 / 1 / 1
5,335
534
6,830
4,096
1,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
juggernut 454
Sylvanus
8
0 / 0 / 1
4,529
453
617
2,588
1,199
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
7 / 1 / 0
6,088
609
3,921
5,552
2,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
12
13
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
De5erN1nja
Cthulhu
1
0
0
1
L
Tiamat
Drowsiness
Tiamat
0
5
1
0.1
W
Cerberus
1
0
2
2
W
Gilgamesh
M4STR CHILI
Gilgamesh
2
0
0
2
L
0
1
0
0
W
Chernobog
PolloSenpai405
Chernobog
2
1
1
2.5
L
0
1
1
0.5
L
0
6
0
0
W
Sylvanus
juggernut 454
Sylvanus
0
0
1
0.5
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,737
Damage
15,576
25,679
Taken
21,186
10,957
Mitigated
8,840
2,728
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
De5erN1nja
Cthulhu
1,638
183
0
0
6,517
3,334
0
686
5,831
11,091
0
L
Tiamat
Drowsiness
Tiamat
3,711
650
20
951
6,709
2,487
116
3,691
3,018
20,583
0
W
Cerberus
2,827
568
0
2,557
5,802
2,031
412
1,895
3,907
24,745
0
W
Gilgamesh
M4STR CHILI
Gilgamesh
1,381
164
0
229
3,148
2,119
899
295
2,853
0
26,914
L
1,502
0
208
636
3,116
610
0
189
2,927
14,956
0
W
Chernobog
PolloSenpai405
Chernobog
6,830
5,106
146
343
4,096
1,235
687
2,063
2,033
0
26,663
L
1,731
344
187
726
5,769
3,882
0
1,917
3,852
12,398
0
L
155
86
0
0
3,568
644
0
882
2,686
4,071
0
W
Sylvanus
juggernut 454
Sylvanus
617
510
351
369
2,588
1,199
632
1,672
916
9,747
0
W
3,921
265
184
2,353
5,552
2,256
926
2,812
2,740
23,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
27,600
103
Minions Killed
265
0
Camps Cleared
0
800,219
Distance Traveled
836,148
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,300
430
28
3
0
177,702
1
L
Tiamat
4,593
459
29
3
0
171,586
4
W
Cerberus
5,532
553
64
6
0
204,413
2
W
Gilgamesh
6,116
612
76
8
0
179,837
0
L
Hel
4,280
428
31
3
0
175,044
1
W
Chernobog
5,335
534
50
5
0
152,385
0
L
Ganesha
4,179
418
9
1
0
178,340
1
L
Nu Wa
3,592
359
6
1
0
97,547
0
W
Sylvanus
4,529
453
22
2
0
145,991
0
W
Hades
6,088
609
53
5
0
153,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role