Player Matchup

Kukulkan
Kukulkan
Cheechmarin5534
Kukulkan
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,067 Elo+
Solo
Khepri
Khepri
Keek3rz
Khepri
Level 15
God Stats
0W - 4L
1,308 SR
Queue Stats
47W - 50L
1,385 Elo+
Solo
Mercury
Mercury
SKYLAN507
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Solo
Danzaburou
Danzaburou
pőrőty
Danzaburou
Level 14
God Stats
9W - 9L
1,578 SR
Queue Stats
13W - 19L
1,379 Elo+
Solo
Ra
Ra
stoneddino
Ra
Level 8
God Stats
2W - 4L
1,152 SR
Queue Stats
13W - 23L
1,222 Elo+
Solo
Team Averages
Level 12
1,407 SR
1,335 Elo+

VS

Team Averages
Level 27
1,492 SR
1,434 Elo+
Ares
Ares
BarerWarrior973
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hel
Hel
S1LLYWABB1T89
Hel
Level 28
God Stats
6W - 8L
1,514 SR
Queue Stats
102W - 126L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Trex9000
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Solo
Arachne
Arachne
hitakara
Arachne
Level 69
God Stats
5W - 6L
1,447 SR
Queue Stats
184W - 226L
1,341 Elo+
Party 1
Neith
Neith
xEpicShotz102x
Neith
Level 23
God Stats
16W - 15L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 3 / 4
12,582
899
17,656
15,216
7,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Keek3rz
Khepri
19
2 / 0 / 4
12,256
875
3,122
7,808
14,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
SKYLAN507
Mercury
18
0 / 24 / 5
11,264
805
3,478
33,665
16,614
Danzaburou
pőrőty
Danzaburou
18
3 / 10 / 5
12,752
911
20,837
24,111
17,081
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 4 / 5
12,458
890
18,894
17,344
8,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 27
13,285
949
10,023
18,398
25,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 1 / 20
13,598
971
16,592
12,652
8,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Trex9000
Sun Wukong
20
12 / 2 / 18
14,761
1,054
22,008
18,878
20,573
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
hitakara
Arachne
20
17 / 1 / 16
14,774
1,055
23,765
15,430
6,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 18
13,445
960
18,758
9,117
4,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
140
8
Kills
41
41
Deaths
8
23
Assists
99
Player
Kills
Deaths
Assists
KDA
W
0
3
27
4.5
L
Kukulkan
2
3
4
1.33
L
Khepri
Keek3rz
Khepri
2
0
4
4
W
6
1
20
16
L
Mercury
SKYLAN507
Mercury
0
24
5
0.1
W
Sun Wukong
Trex9000
Sun Wukong
12
2
18
10.5
W
Arachne
hitakara
Arachne
17
1
16
25
L
Danzaburou
pőrőty
Danzaburou
3
10
5
0.55
L
1
4
5
0.88
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,987
Damage
91,146
98,144
Taken
74,475
64,621
Mitigated
65,875
7,476
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,023
1,117
0
0
18,398
25,779
0
6,435
11,963
24,951
0
L
Kukulkan
17,656
3,578
0
429
15,216
7,920
0
1,950
13,266
42,530
0
L
Khepri
Keek3rz
Khepri
3,122
146
0
0
7,808
14,098
0
1,678
6,130
20,398
0
W
16,592
4,440
3,381
2,078
12,652
8,101
0
8,816
3,836
37,712
0
L
Mercury
SKYLAN507
Mercury
3,478
3,478
0
0
33,665
16,614
0
12,736
20,929
0
7,216
W
Sun Wukong
Trex9000
Sun Wukong
22,008
3,679
40
1,788
18,878
20,573
0
10,856
8,022
0
42,794
W
Arachne
hitakara
Arachne
23,765
19,717
840
4,792
15,430
6,755
0
8,549
6,881
0
41,068
L
Danzaburou
pőrőty
Danzaburou
20,837
9,261
0
2,346
24,111
17,081
0
5,421
18,690
0
42,683
L
18,894
2,411
655
4,046
17,344
8,908
0
4,830
12,514
54,486
0
W
18,758
9,254
0
3,348
9,117
4,667
0
5,016
4,101
0
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
69,863
213
Minions Killed
213
5
Camps Cleared
9
1,194,753
Distance Traveled
1,296,368
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,285
949
25
2
0
245,782
0
L
Kukulkan
12,582
899
59
4
2
250,531
0
L
Khepri
12,256
875
19
1
1
274,082
2
W
Hel
13,598
971
59
4
0
254,424
1
L
Mercury
11,264
805
7
1
0
206,133
0
W
Sun Wukong
14,761
1,054
56
4
3
299,063
0
W
Arachne
14,774
1,055
35
3
3
263,343
0
L
Danzaburou
12,752
911
37
3
0
223,491
3
L
Ra
12,458
890
91
7
2
240,516
0
W
Neith
13,445
960
38
3
3
233,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role