Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ErickGGPP
Merlin
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
ramaa228
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Ra
Ra
sxnty_Pro
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Chaac
Chaac
xTizianoYT
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,315 Elo+

VS

Team Averages
Level 18
1,500 SR
1,376 Elo+
Scylla
Scylla
CallMeNara7222
Scylla
Level 15
God Stats
15W - 21L
1,345 SR
Queue Stats
31W - 39L
1,397 Elo+
Party 3
Hou Yi
Hou Yi
FlavioKiller0
Hou Yi
Level 27
God Stats
17W - 14L
1,686 SR
Queue Stats
26W - 23L
1,498 Elo+
Solo
Neith
Neith
Nick Brake
Neith
Level 7
God Stats
5W - 11L
1,239 SR
Queue Stats
6W - 15L
1,229 Elo+
Party 3
Ymir
Ymir
StarkLuke
Ymir
Level 17
God Stats
14W - 9L
1,572 SR
Queue Stats
72W - 89L
1,317 Elo+
Solo
Heimdallr
Heimdallr
Tuppennymanx961
Heimdallr
Level 25
God Stats
12W - 7L
1,658 SR
Queue Stats
40W - 40L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 11 / 2
8,028
1,004
6,802
22,837
23,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ErickGGPP
Merlin
13
0 / 10 / 2
7,413
927
4,397
11,055
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
2 / 12 / 0
8,066
1,008
3,100
20,330
18,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 12 / 2
7,456
932
1,589
13,786
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 12 / 2
7,677
960
9,725
21,998
18,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 32
11,848
1,481
20,263
3,433
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 0 / 26
9,976
1,247
17,386
4,930
1,452
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
17
10 / 0 / 25
9,790
1,224
14,405
4,664
1,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
5 / 0 / 41
10,566
1,321
10,021
8,373
6,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Tuppennymanx961
Heimdallr
18
13 / 3 / 36
10,753
1,344
19,855
7,147
2,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
217
3
Kills
57
57
Deaths
3
8
Assists
160
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
11
2
0.09
W
17
0
32
33
L
Merlin
ErickGGPP
Merlin
0
10
2
0.1
W
12
0
26
25
W
Neith
10
0
25
22.5
W
Ymir
5
0
41
25.5
W
Heimdallr
Tuppennymanx961
Heimdallr
13
3
36
10.33
L
Ymir
2
12
0
0.17
L
0
12
2
0.08
L
Chaac
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
81,930
90,006
Taken
28,547
67,881
Mitigated
12,692
3,177
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,802
909
0
568
22,837
23,095
0
7,776
15,061
14,733
0
W
20,263
3,803
0
0
3,433
1,144
0
1,110
2,284
25,152
0
L
Merlin
ErickGGPP
Merlin
4,397
667
0
175
11,055
3,316
0
3,284
7,771
16,124
0
W
17,386
12,878
218
317
4,930
1,452
0
2,551
2,288
0
25,011
W
Neith
14,405
9,615
0
559
4,664
1,387
0
3,262
1,269
0
21,925
W
Ymir
10,021
3,150
1,273
1,540
8,373
6,146
0
6,201
1,938
27,147
0
W
Heimdallr
Tuppennymanx961
Heimdallr
19,855
12,759
0
747
7,147
2,563
0
2,764
4,056
0
33,345
L
Ymir
3,100
1,150
0
0
20,330
18,331
0
7,648
12,682
16,715
0
L
1,589
929
76
47
13,786
4,601
0
4,724
9,062
17,441
0
L
Chaac
9,725
2,045
0
2,311
21,998
18,538
0
6,852
15,146
0
19,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
52,933
107
Minions Killed
137
1
Camps Cleared
0
625,691
Distance Traveled
732,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,028
1,004
0
0
0
138,227
0
W
Scylla
11,848
1,481
19
2
0
168,053
0
L
Merlin
7,413
927
26
3
1
129,297
0
W
Hou Yi
9,976
1,247
18
2
0
140,247
0
W
Neith
9,790
1,224
26
3
0
149,577
0
W
Ymir
10,566
1,321
48
6
0
132,298
0
W
Heimdallr
10,753
1,344
26
3
0
141,862
0
L
Ymir
8,066
1,008
28
4
0
108,597
1
L
Ra
7,456
932
39
5
0
112,906
0
L
Chaac
7,677
960
14
2
0
136,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role