Player Matchup

Raijin
Raijin
Persa91
Raijin
Level 78
God Stats
2W - 2L
1,791 SR
Queue Stats
289W - 322L
1,485 Elo+
Solo
Bakasura
Bakasura
Sanchiz
Bakasura
Level 69
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 10L
1,373 Elo+
Party 1
Anubis
Anubis
Sanea4
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 1
Team Averages
Level 71
1,531 SR
1,416 Elo+

VS

Team Averages
Level 88
1,604 SR
1,385 Elo+
Neith
Neith
AXnephilim
Neith
Level 107
God Stats
11W - 14L
1,519 SR
Queue Stats
168W - 232L
1,377 Elo+
Party 2
Sol
Sol
SaltyFyou
Sol
Level 106
God Stats
6W - 5L
1,458 SR
Queue Stats
466W - 521L
1,388 Elo+
Party 2
Thor
Thor
Shelkz
Thor
Level 50
God Stats
7W - 3L
1,835 SR
Queue Stats
10W - 16L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Persa91
Raijin
17
4 / 5 / 8
12,574
662
14,955
18,837
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Sanchiz
Bakasura
20
12 / 2 / 7
14,850
782
15,232
17,691
12,448
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Sanea4
Anubis
17
4 / 3 / 9
12,421
654
10,083
10,749
6,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 7 / 6
11,332
596
10,355
13,956
4,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 4 / 2
12,861
677
17,094
15,076
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Shelkz
Thor
14
1 / 9 / 7
11,423
601
8,796
19,673
8,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
20
Kills
10
10
Deaths
20
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
6
0.57
W
Raijin
Persa91
Raijin
4
5
8
1.6
L
8
4
2
2.25
W
Bakasura
Sanchiz
Bakasura
12
2
7
7.75
W
Anubis
Sanea4
Anubis
4
3
9
2.83
L
Thor
Shelkz
Thor
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
36,245
47,277
Taken
48,705
26,676
Mitigated
17,544
9,175
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,355
3,310
0
1,511
13,956
4,517
361
7,406
6,237
0
45,427
W
Raijin
Persa91
Raijin
14,955
1,070
330
2,729
18,837
7,380
697
8,716
10,121
69,384
0
L
17,094
3,080
0
5,934
15,076
4,225
1,416
8,461
6,000
59,232
0
W
Bakasura
Sanchiz
Bakasura
15,232
12,504
0
4,436
17,691
12,448
1,701
4,407
13,284
0
45,477
W
Anubis
Sanea4
Anubis
10,083
226
0
1,680
10,749
6,848
639
3,971
6,778
33,770
0
L
Thor
Shelkz
Thor
8,796
1,457
296
2,096
19,673
8,802
458
9,171
9,077
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
35,616
223
Minions Killed
195
0
Camps Cleared
0
1,033,132
Distance Traveled
952,809
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,332
596
64
3
0
287,794
0
W
Raijin
12,574
662
104
5
0
300,724
1
L
Sol
12,861
677
101
5
0
335,512
1
W
Bakasura
14,850
782
80
4
0
419,412
4
W
Anubis
12,421
654
39
2
0
312,996
0
L
Thor
11,423
601
30
2
0
329,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role