Player Matchup

King Arthur
King Arthur
Bronze III
ACEdvgg7
King Arthur
Bronze III
Level 69
God Stats
1W - 5L
1,520 SR
Queue Stats
9W - 16L
1,374 MMR
Party 2
Merlin
Merlin
Gold V
Blueac78
Merlin
Gold V
Level 105
God Stats
1W - 3L
1,633 SR
Queue Stats
177W - 186L
1,362 MMR
Solo
Nemesis
Nemesis
Bronze III
Kuh-ron
Nemesis
Bronze III
Level 35
God Stats
0W - 4L
1,559 SR
Queue Stats
5W - 21L
1,354 MMR
Party 2
Rama
Rama
Gold IV
SO ICY21
Rama
Gold IV
Level 159
God Stats
1W - 6L
1,337 SR
Queue Stats
327W - 322L
1,358 MMR
Solo
Sylvanus
Sylvanus
Bronze III
thenewdeadpool32
Sylvanus
Bronze III
Level 33
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 4L
1,356 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,446 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,562 SR
1,361 MMR
Izanami
Izanami
Silver III
Draco2Shiesty
Izanami
Silver III
Level 81
God Stats
9W - 10L
1,251 SR
Queue Stats
90W - 101L
1,344 MMR
Party 1
Athena
Athena
Gold III
HeadiestTopper
Athena
Gold III
Level 157
God Stats
4W - 3L
1,666 SR
Queue Stats
118W - 117L
1,357 MMR
Solo
Nu Wa
Nu Wa
Gold V
MACKO-77
Nu Wa
Gold V
Level 160
God Stats
9W - 5L
1,537 SR
Queue Stats
287W - 296L
1,354 MMR
Solo
Yemoja
Yemoja
Silver II
Syc0Zombi3
Yemoja
Silver II
Level 115
God Stats
2W - 1L
1,662 SR
Queue Stats
18W - 20L
1,352 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
x1Tap_Lunii
Ratatoskr
Gold IV
Level 107
God Stats
7W - 8L
1,694 SR
Queue Stats
48W - 56L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACEdvgg7
King Arthur
14
0 / 8 / 1
8,812
383
6,940
20,609
13,167
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Blueac78
Merlin
16
1 / 3 / 1
9,779
425
12,206
13,003
4,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kuh-ron
Nemesis
14
4 / 9 / 2
9,854
428
12,425
18,066
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
17
2 / 4 / 3
10,833
471
9,281
16,252
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 2
9,357
407
5,474
20,203
14,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
HadesTsukuyomiMorgan Le FayCthulhuGilgamesh

VS

Bans
TiamatCerberusCernunnosMedusaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
10 / 2 / 12
13,198
574
22,026
14,917
6,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 0 / 8
13,019
566
12,104
17,407
21,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
MACKO-77
Nu Wa
18
5 / 2 / 10
12,488
543
17,041
13,917
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Syc0Zombi3
Yemoja
16
0 / 1 / 24
11,463
498
4,738
17,802
16,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
x1Tap_Lunii
Ratatoskr
17
8 / 3 / 9
12,382
538
10,299
14,867
6,212
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
7
Kills
33
33
Deaths
8
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACEdvgg7
King Arthur
0
8
1
0.06
L
Merlin
Blueac78
Merlin
1
3
1
0.5
W
Izanami
10
2
12
8
W
10
0
8
14
L
Nemesis
Kuh-ron
Nemesis
4
9
2
0.56
W
Nu Wa
MACKO-77
Nu Wa
5
2
10
5
L
Rama
2
4
3
0.88
W
Yemoja
Syc0Zombi3
Yemoja
0
1
24
12
L
0
9
2
0.11
W
Ratatoskr
x1Tap_Lunii
Ratatoskr
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,326
Damage
66,208
88,133
Taken
78,910
43,427
Mitigated
57,387
11,805
Healing
30,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACEdvgg7
King Arthur
6,940
236
0
2,916
20,609
13,167
0
10,372
9,998
0
50,209
L
Merlin
Blueac78
Merlin
12,206
158
75
1,820
13,003
4,299
0
5,929
6,744
82,042
0
W
Izanami
22,026
17,789
0
2,775
14,917
6,591
8,032
4,420
10,497
0
121,744
W
12,104
2,970
0
5,175
17,407
21,853
1,150
2,805
14,602
76,484
0
L
Nemesis
Kuh-ron
Nemesis
12,425
5,451
0
1,736
18,066
6,398
0
6,828
11,054
0
43,230
W
Nu Wa
MACKO-77
Nu Wa
17,041
3,683
0
1,946
13,917
5,866
3,231
4,408
9,509
86,971
0
L
Rama
9,281
5,883
0
3,290
16,252
4,870
78
4,031
12,075
0
81,292
W
Yemoja
Syc0Zombi3
Yemoja
4,738
2,143
13,141
5,262
17,802
16,865
1,079
3,822
13,980
20,763
0
L
5,474
1,640
192
1,776
20,203
14,693
636
5,668
14,379
34,533
0
W
Ratatoskr
x1Tap_Lunii
Ratatoskr
10,299
3,939
0
2,582
14,867
6,212
2,383
2,225
12,642
0
63,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
62,550
471
Minions Killed
549
0
Camps Cleared
0
1,887,829
Distance Traveled
2,096,346
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,812
383
86
4
0
384,098
3
L
Merlin
9,779
425
131
6
0
379,199
11
W
Izanami
13,198
574
173
8
0
390,288
0
W
Athena
13,019
566
131
6
0
466,565
1
L
Nemesis
9,854
428
65
3
0
438,806
1
W
Nu Wa
12,488
543
135
6
0
386,523
8
L
Rama
10,833
471
142
6
0
347,897
0
W
Yemoja
11,463
498
28
1
0
377,099
0
L
Sylvanus
9,357
407
47
2
0
337,829
0
W
Ratatoskr
12,382
538
82
4
0
475,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role