Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Draides
King Arthur
Level 47
God Stats
4W - 10L
1,509 SR
Queue Stats
238W - 199L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
LovelyShalquoir
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 137L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
andruxa694
Nu Wa
Level 42
God Stats
5W - 3L
1,613 SR
Queue Stats
220W - 191L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
ironclyde
Ao Kuang
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Team Averages
Level 32
1,524 SR
1,557 Elo+

VS

Team Averages
Level 73
1,576 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdamDudley-__-
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,424 Elo+
Party 2
Tyr
Tyr
BREonator
Tyr
Level 27
God Stats
4W - 6L
1,499 SR
Queue Stats
305W - 328L
1,397 Elo+
Solo
Medusa
Medusa
Truecalm
Medusa
Level 26
God Stats
1W - 0L
1,746 SR
Queue Stats
56W - 27L
1,806 Elo+
Party 3
Chernobog
Chernobog
ciaroVit
Chernobog
Level 143
God Stats
8W - 6L
1,633 SR
Queue Stats
914W - 874L
1,537 Elo+
Party 3
Ao Kuang
Ao Kuang
xrobznobzx
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 5
9,069
533
5,385
7,143
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Draides
King Arthur
20
10 / 7 / 12
14,489
852
21,003
30,562
43,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 2 / 15
12,755
750
13,819
26,677
48,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
20
1 / 7 / 16
11,951
703
17,130
16,141
8,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
ironclyde
Ao Kuang
18
5 / 9 / 10
11,726
690
10,024
20,588
11,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdamDudley-__-
Ah Muzen Cab
20
4 / 1 / 19
13,325
784
20,275
13,680
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 6 / 11
11,116
654
13,221
21,614
24,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Truecalm
Medusa
20
8 / 6 / 16
13,611
801
24,299
20,449
14,695
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
ciaroVit
Chernobog
20
10 / 6 / 15
13,814
813
21,956
16,784
7,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
xrobznobzx
Ao Kuang
15
3 / 8 / 12
10,697
629
7,870
16,353
7,791
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
102
25
Kills
29
29
Deaths
27
58
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
5
0.63
W
Ah Muzen Cab
AdamDudley-__-
Ah Muzen Cab
4
1
19
13.5
W
4
6
11
1.58
L
King Arthur
Draides
King Arthur
10
7
12
2.29
L
9
2
15
8.25
W
Medusa
Truecalm
Medusa
8
6
16
2.67
L
Nu Wa
1
7
16
1.29
W
Chernobog
ciaroVit
Chernobog
10
6
15
2.92
L
Ao Kuang
ironclyde
Ao Kuang
5
9
10
1.11
W
Ao Kuang
xrobznobzx
Ao Kuang
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,361
Damage
87,621
101,111
Taken
88,880
115,919
Mitigated
61,677
28,451
Healing
32,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,385
362
288
901
7,143
3,188
0
192
6,687
12,628
0
W
Ah Muzen Cab
AdamDudley-__-
Ah Muzen Cab
20,275
5,457
1,212
8,528
13,680
6,327
1,845
8,910
4,770
0
72,037
W
13,221
1,278
0
5,733
21,614
24,916
402
9,239
12,375
0
24,682
L
King Arthur
Draides
King Arthur
21,003
706
1,831
7,003
30,562
43,985
203
2,981
27,216
315
42,919
L
13,819
5,003
2,873
5,579
26,677
48,767
287
2,752
23,168
19,046
0
W
Medusa
Truecalm
Medusa
24,299
11,680
1,312
5,610
20,449
14,695
1,295
8,783
11,666
0
52,057
L
Nu Wa
17,130
5,284
1,910
1,036
16,141
8,759
756
404
15,341
45,301
0
W
Chernobog
ciaroVit
Chernobog
21,956
16,427
1,649
4,567
16,784
7,948
2,735
10,271
6,513
0
51,023
L
Ao Kuang
ironclyde
Ao Kuang
10,024
1,342
2,908
4,122
20,588
11,220
3,856
1,541
18,691
17,321
0
W
Ao Kuang
xrobznobzx
Ao Kuang
7,870
1,381
0
3,657
16,353
7,791
89
9,362
6,991
13,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
62,563
159
Minions Killed
253
0
Camps Cleared
0
1,387,668
Distance Traveled
1,557,672
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,069
533
13
1
0
132,719
0
W
Ah Muzen Cab
13,325
784
89
5
0
369,759
1
W
Tyr
11,116
654
21
1
0
339,116
0
L
King Arthur
14,489
852
44
3
0
307,683
1
L
Kuzenbo
12,755
750
21
1
0
369,841
0
W
Medusa
13,611
801
49
3
0
311,523
1
L
Nu Wa
11,951
703
60
4
0
282,876
0
W
Chernobog
13,814
813
80
5
0
258,127
0
L
Ao Kuang
11,726
690
21
1
0
294,549
1
W
Ao Kuang
10,697
629
14
1
0
279,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role