Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
A1pha_RTM71
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 233L
1,415 Elo+
Party 3
Arachne
Arachne
Knezohabibo
Arachne
Level 49
God Stats
3W - 1L
1,856 SR
Queue Stats
5W - 1L
1,850 Elo+
Party 2
Chaac
Chaac
Trickz99
Chaac
Level 126
God Stats
6W - 6L
1,565 SR
Queue Stats
504W - 468L
1,505 Elo+
Party 3
Athena
Athena
markovic007
Athena
Level 84
God Stats
1W - 1L
1,687 SR
Queue Stats
37W - 43L
1,487 Elo+
Party 2
Team Averages
Level 85
1,621 SR
1,552 Elo+

VS

Team Averages
Level 104
1,446 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FamouZ71
Skadi
Level 107
God Stats
24W - 18L
1,587 SR
Queue Stats
308W - 315L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Haufraufwa
Sun Wukong
Level 69
God Stats
2W - 2L
1,229 SR
Queue Stats
519W - 594L
1,504 Elo+
Party 1
Hel
Hel
xdSAOKatze2
Hel
Level 89
God Stats
29W - 27L
1,416 SR
Queue Stats
246W - 277L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
5,523
552
1,264
4,187
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
7
0 / 2 / 1
4,300
430
791
2,551
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Knezohabibo
Arachne
9
2 / 3 / 0
5,415
542
2,890
5,982
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Trickz99
Chaac
10
0 / 1 / 1
5,459
546
4,444
8,120
4,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
8
0 / 3 / 1
4,880
488
890
8,168
2,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 2
6,025
603
3,376
4,823
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
 
Xing Tian
9
1 / 0 / 3
5,109
511
2,574
4,828
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
FamouZ71
Skadi
11
1 / 0 / 2
5,708
571
2,799
2,477
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Haufraufwa
Sun Wukong
10
0 / 1 / 1
5,575
558
4,849
7,177
4,881
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 0 / 2
6,466
647
3,725
4,200
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
9
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Nemesis
 
Nemesis
3
1
2
4
W
Xing Tian
 
Xing Tian
1
0
3
2.5
L
Merlin
0
2
1
0.25
W
Skadi
FamouZ71
Skadi
1
0
2
2
W
Sun Wukong
Haufraufwa
Sun Wukong
0
1
1
0.5
L
Arachne
Knezohabibo
Arachne
2
3
0
0.67
L
Chaac
Trickz99
Chaac
0
1
1
0.5
L
Athena
0
3
1
0.17
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,279
Damage
17,323
29,008
Taken
23,505
11,191
Mitigated
10,886
10,090
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,264
849
0
1,529
4,187
954
0
434
3,753
0
30,146
W
Nemesis
 
Nemesis
3,376
1,358
0
1,252
4,823
1,941
0
544
4,279
0
34,746
W
Xing Tian
 
Xing Tian
2,574
309
0
875
4,828
2,312
351
513
4,315
13,510
0
L
Merlin
791
127
0
500
2,551
669
0
908
1,643
14,465
0
W
Skadi
FamouZ71
Skadi
2,799
1,654
0
1,506
2,477
569
620
371
2,106
0
34,788
W
Sun Wukong
Haufraufwa
Sun Wukong
4,849
1,175
0
2,425
7,177
4,881
0
926
6,251
0
30,385
L
Arachne
Knezohabibo
Arachne
2,890
2,046
0
1,784
5,982
2,041
0
1,481
4,501
0
27,470
L
Chaac
Trickz99
Chaac
4,444
290
0
4,640
8,120
4,773
0
696
7,424
4,593
27,264
L
Athena
890
499
0
1,637
8,168
2,754
0
2,780
5,388
12,967
0
W
3,725
0
691
2,682
4,200
1,183
906
588
3,612
34,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
28,883
242
Minions Killed
309
0
Camps Cleared
0
872,458
Distance Traveled
990,840
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,523
552
73
7
0
158,677
3
W
Nemesis
6,025
603
72
7
0
224,503
2
W
Xing Tian
5,109
511
23
2
0
199,448
3
L
Merlin
4,300
430
25
3
0
108,755
1
W
Skadi
5,708
571
77
8
0
177,878
2
W
Sun Wukong
5,575
558
66
7
0
169,053
0
L
Arachne
5,415
542
59
6
0
211,445
1
L
Chaac
5,459
546
57
6
0
208,133
3
L
Athena
4,880
488
28
3
0
185,448
2
W
Hel
6,466
647
71
7
0
219,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role