Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Misanthropin_666
Artio
Level 57
God Stats
16W - 24L
1,421 SR
Queue Stats
40W - 66L
1,311 Elo+
Party 2
Izanami
Izanami
Potatoaxel
Izanami
Level 25
God Stats
10W - 11L
1,496 SR
Queue Stats
44W - 55L
1,362 Elo+
Party 2
Scylla
Scylla
Sh4nk12
Scylla
Level 84
God Stats
1W - 6L
1,142 SR
Queue Stats
278W - 294L
1,488 Elo+
Solo
Odin
Odin
Uli2111
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 89L
1,298 Elo+
Party 2
Team Averages
Level 52
1,412 SR
1,392 Elo+

VS

Team Averages
Level 69
1,476 SR
1,434 Elo+
Xbalanque
Xbalanque
DrOfTheHunt
Xbalanque
Level 57
God Stats
4W - 4L
1,340 SR
Queue Stats
242W - 259L
1,423 Elo+
Party 1
Bellona
Bellona
ELgatooo2006
Bellona
Level 68
God Stats
5W - 5L
1,291 SR
Queue Stats
192W - 158L
1,450 Elo+
Party 3
Artio
Artio
Fanta090
Artio
Level 55
God Stats
6W - 4L
1,496 SR
Queue Stats
267W - 291L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
INNUENDRIZZL3
Nu Wa
Level 86
God Stats
2W - 7L
1,500 SR
Queue Stats
193W - 184L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Valorji01
Hun Batz
Level 81
God Stats
9W - 4L
1,752 SR
Queue Stats
311W - 302L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 8 / 2
7,867
437
6,971
14,946
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
7,064
392
2,392
15,041
9,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Potatoaxel
Izanami
16
5 / 5 / 1
9,569
532
12,196
12,352
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Sh4nk12
Scylla
16
4 / 2 / 3
9,709
539
9,349
10,700
3,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Uli2111
Odin
13
0 / 2 / 0
7,203
400
3,294
12,768
6,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrOfTheHunt
Xbalanque
16
4 / 3 / 5
9,436
524
10,913
12,390
3,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
ELgatooo2006
Bellona
17
1 / 0 / 3
10,065
559
11,037
11,753
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Fanta090
Artio
14
2 / 1 / 8
8,572
476
7,005
15,288
8,600
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 6 / 6
10,009
556
11,310
8,742
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Valorji01
Hun Batz
18
7 / 2 / 6
10,905
606
10,742
14,200
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
19
19
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
8
2
0.5
W
Xbalanque
DrOfTheHunt
Xbalanque
4
3
5
2.17
W
Bellona
ELgatooo2006
Bellona
1
0
3
2.5
W
Artio
Fanta090
Artio
2
1
8
6
W
5
6
6
1.33
L
0
2
2
0.5
L
Izanami
Potatoaxel
Izanami
5
5
1
1.1
L
Scylla
Sh4nk12
Scylla
4
2
3
2.75
L
Odin
Uli2111
Odin
0
2
0
0
W
Hun Batz
Valorji01
Hun Batz
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
51,007
65,807
Taken
62,373
27,904
Mitigated
30,452
13,560
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,971
1,769
0
6,002
14,946
4,873
0
3,500
11,216
0
39,080
W
Xbalanque
DrOfTheHunt
Xbalanque
10,913
5,691
507
5,486
12,390
3,820
2,448
2,044
10,346
0
69,046
W
Bellona
ELgatooo2006
Bellona
11,037
4,983
0
6,253
11,753
9,575
0
1,070
10,683
0
66,687
W
Artio
Fanta090
Artio
7,005
633
857
7,212
15,288
8,600
375
3,289
11,999
31,779
0
W
11,310
2,471
0
1,160
8,742
2,597
639
4,637
4,105
50,243
0
L
2,392
125
344
1,778
15,041
9,789
336
4,777
10,064
15,990
0
L
Izanami
Potatoaxel
Izanami
12,196
7,626
0
2,367
12,352
3,547
642
3,683
8,576
0
70,426
L
Scylla
Sh4nk12
Scylla
9,349
610
0
2,634
10,700
3,503
0
4,200
6,232
62,826
0
L
Odin
Uli2111
Odin
3,294
2,040
0
435
12,768
6,192
0
1,218
11,404
0
28,477
W
Hun Batz
Valorji01
Hun Batz
10,742
2,414
93
5,052
14,200
5,860
1,037
701
13,499
0
81,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
48,987
407
Minions Killed
547
0
Camps Cleared
0
1,645,092
Distance Traveled
1,793,439
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,867
437
60
3
0
355,344
0
W
Xbalanque
9,436
524
110
6
0
333,103
3
W
Bellona
10,065
559
134
7
0
383,524
2
W
Artio
8,572
476
72
4
0
371,773
3
W
Nu Wa
10,009
556
92
5
0
304,583
2
L
Artio
7,064
392
23
1
0
361,400
8
L
Izanami
9,569
532
142
8
0
305,458
4
L
Scylla
9,709
539
122
7
0
319,834
2
L
Odin
7,203
400
60
3
0
303,056
2
W
Hun Batz
10,905
606
139
8
0
400,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role