Player Matchup

The Morrigan
The Morrigan
DJMagnusson17
The Morrigan
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 38L
1,393 Elo+
Party 1
Khepri
Khepri
Hoflander
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,144 Elo+
Party 1
Ra
Ra
Kirabosh
Ra
Level 22
God Stats
2W - 6L
1,513 SR
Queue Stats
23W - 29L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
Rebakx
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
chrunken
Anhur
Level 18
God Stats
8W - 5L
1,665 SR
Queue Stats
21W - 23L
1,367 Elo+
Party 1
Team Averages
Level 19
1,536 SR
1,354 Elo+

VS

Team Averages
Level 24
1,439 SR
1,360 Elo+
Ra
Ra
BeTheNewGod
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,363 Elo+
Solo
Mercury
Mercury
Flame4Win
Mercury
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
King Arthur
King Arthur
IRhaastI
King Arthur
Level 29
God Stats
16W - 14L
1,547 SR
Queue Stats
63W - 53L
1,482 Elo+
Solo
Chiron
Chiron
MagicFleury
Chiron
Level 58
God Stats
1W - 2L
1,397 SR
Queue Stats
75W - 95L
1,328 Elo+
Party 2
Ymir
Ymir
Nanabozo910
Ymir
Level 8
God Stats
5W - 8L
1,251 SR
Queue Stats
8W - 17L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DJMagnusson17
The Morrigan
10
3 / 0 / 3
6,019
547
4,672
5,522
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Hoflander
Khepri
9
2 / 1 / 3
5,827
530
2,725
6,191
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 1
7,344
668
4,123
957
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rebakx
Sun Wukong
11
1 / 0 / 0
6,313
574
3,692
5,509
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
chrunken
Anhur
9
1 / 0 / 4
5,055
460
3,884
5,104
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,148
468
442
6,133
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Flame4Win
Mercury
7
0 / 0 / 0
4,757
432
485
3,914
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
IRhaastI
King Arthur
10
0 / 1 / 0
5,260
478
3,836
6,600
3,853
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
8
0 / 3 / 1
4,631
421
5,472
6,713
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
5,093
463
2,165
7,944
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
The Morrigan
DJMagnusson17
The Morrigan
3
0
3
4.5
L
Mercury
Flame4Win
Mercury
0
0
0
0
W
Khepri
Hoflander
Khepri
2
1
3
3.5
L
King Arthur
IRhaastI
King Arthur
0
1
0
0
W
5
0
1
5.5
L
Chiron
0
3
1
0.17
L
1
2
0
0.5
W
Sun Wukong
Rebakx
Sun Wukong
1
0
0
1
W
Anhur
chrunken
Anhur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,096
Damage
12,400
23,283
Taken
31,304
11,622
Mitigated
11,645
9,143
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
442
40
0
662
6,133
1,745
209
4,573
1,298
26,152
0
W
The Morrigan
DJMagnusson17
The Morrigan
4,672
1,421
116
2,921
5,522
1,722
106
348
5,174
30,116
0
L
Mercury
Flame4Win
Mercury
485
104
0
1,524
3,914
859
0
0
3,914
0
17,919
W
Khepri
Hoflander
Khepri
2,725
536
0
2,045
6,191
4,535
383
1,229
4,962
13,510
0
L
King Arthur
IRhaastI
King Arthur
3,836
222
0
1,590
6,600
3,853
0
406
5,636
60
24,389
W
4,123
676
80
407
957
297
730
360
515
38,676
0
L
Chiron
5,472
1,016
476
1,954
6,713
1,828
0
3,158
3,551
0
28,821
L
2,165
635
70
1,625
7,944
3,360
0
3,117
4,827
6,946
0
W
Sun Wukong
Rebakx
Sun Wukong
3,692
644
0
1,297
5,509
3,283
193
30
5,479
0
31,528
W
Anhur
chrunken
Anhur
3,884
1,731
0
2,277
5,104
1,785
842
588
4,516
0
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
24,889
270
Minions Killed
207
0
Camps Cleared
0
975,009
Distance Traveled
930,009
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,148
468
56
5
0
170,221
2
W
The Morrigan
6,019
547
61
6
0
175,640
0
L
Mercury
4,757
432
42
4
0
199,164
1
W
Khepri
5,827
530
27
2
0
209,623
0
L
King Arthur
5,260
478
52
5
0
233,226
4
W
Ra
7,344
668
86
8
0
206,085
0
L
Chiron
4,631
421
37
3
0
160,085
1
L
Ymir
5,093
463
20
2
0
167,313
0
W
Sun Wukong
6,313
574
69
6
0
197,581
2
W
Anhur
5,055
460
27
2
0
186,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role